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Farnsworth's Assassination Contract


Prof_Farnsworth
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Prof_Farnsworth

Just starting a thread for discussion of my latest mod which gives assassination contracts.

 

Farnsworth's Assassination Contract

 

Allows one or more targets to spawn with a random amount of bodyguards protecting them. You get cash for each target you kill.

I have worked for a long time to get these guards to act how I want and am quite happy with the results. There is a lot I want to do with this mod and am eager to hear what you all think.

Default key is "K" for now to spawn the contract. Better integration will be coming soon. (Likely Friday night)
*********************************
Current Features:
-1 or more targets with bodyguards that follow them in a set formation that changes depending on the targets movement
-Formation changes to a human shield when guards are suspect or have stopped moving
-guards can tell when you are driving towards there client at high speed and will try to stop you
-very aggressive guards will chase you even after the client has been killed
-Some more stuff
*********************************
Future Plans:
-Vehicular targets with specific requirements
-Multiple static locations with different scenarios and peds involved
-Description of the target with a general area instead of a marker for static targets
-Any ideas you have

*********************************
Requirements
*********************************
Scripthook V by Alexander Blade
Scripthook V.net by Crosire

*********************************
Installation
*********************************
Place the "targets.dll" file into your "scripts" folder in your GTAV directory.

Press "k" in game to start the contract.

*********************************
Known Issues
*********************************
-Targets occasionally spawn in places with no path so the whole crew just stands around. (Press "K" again to spawn a new crew)


COPYRIGHT
Please do not re-upload, modify, or otherwise alter this mod. I am happy to help if you have questions, but please respect other people's work. If you use some code or learn

something, a mention is always a delight.

Have fun!

Prof.

Edited by Prof_Farnsworth
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Sounds cool, but one quick question.

 

When you say scripthook v net, which build did you use for this mod? There are so many great mods, but not all on the same build. This makes trying to match up mods to the same build increasingly frustrating.

You get a great mod, find the right build and then other mods you had don't work.

It's a shame we havent got a more level playing field yet.

Edited by pjrthefox
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Prof_Farnsworth

Sounds cool, but one quick question.

 

When you say scripthook v net, which build did you use for this mod? There are so many great mods, but not all on the same build. This makes trying to match up mods to the same build increasingly frustrating.

You get a great mod, find the right build and then other mods you had don't work.

It's a shame we havent got a more level playing field yet.

I used one close to the official 0.9 release, so I think that one will work with it. Let me know if it doesn't and I can include the version used.

 

Also, link in OP updated.

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