NTAuthority Posted June 5, 2015 Author Share Posted June 5, 2015 "REM" comments are still a thing? I always use double-colon ("::") comments. But to each their own, I guess.those aren't comments, those are nameless labels that happen to be able to be abused as comments. Inactive in GTA/R* title modification indefinitely pursuant to a court order obtained by TTWO. Good job acting against modding! Link to comment Share on other sites More sharing options...
borland11 Posted June 5, 2015 Share Posted June 5, 2015 (edited) [image] Got the GTA 3 Bank in Edited June 5, 2015 by NTAuthority removed big image quote Neddo, Saunders420 and buzzbass 3 Link to comment Share on other sites More sharing options...
indirivacua Posted June 5, 2015 Share Posted June 5, 2015 (edited) i love this tool/method/tutorial/whateveryouwantnameittrevor is also surprisededit:more screenshots Edited June 6, 2015 by indirivacua Masny, dr0yed, buzzbass and 9 others 12 Link to comment Share on other sites More sharing options...
dr0yed Posted June 5, 2015 Share Posted June 5, 2015 GTA 3! Damn dude this is moving along pretty fast. Moar screens pls. Link to comment Share on other sites More sharing options...
ryzeart Posted June 6, 2015 Share Posted June 6, 2015 My god! Great work! can't wait to see some map mods beginning to get some new places to visit! Can't wait for a race track Link to comment Share on other sites More sharing options...
Hans-Hermann Hoppe Posted June 6, 2015 Share Posted June 6, 2015 (edited) Test test test...Holy mother of god. Working lights, already? Keep up the good work my man! Edited June 6, 2015 by NTAuthority Link to comment Share on other sites More sharing options...
BS_BlackScout Posted June 6, 2015 Share Posted June 6, 2015 (edited) Dat Vice City Anyone willing to risk San Andreas (1992)? Edited June 6, 2015 by TrustedInstaller MrGTAmodsgerman 1 Link to comment Share on other sites More sharing options...
Hans-Hermann Hoppe Posted June 6, 2015 Share Posted June 6, 2015 OffT: I may have broken something OnT: I just found this out, but you can just replace any ydr file within GTA V with the converted one you make, if you don't wanna use FiveM to make them work. Good to test out only one model though Link to comment Share on other sites More sharing options...
lunchxbles Posted June 6, 2015 Share Posted June 6, 2015 Textured some of the bank and put it in the ground BS_BlackScout, Neddo, comet_ and 3 others 6 Link to comment Share on other sites More sharing options...
Jasewolf Posted June 6, 2015 Share Posted June 6, 2015 This is just incredible. So Criminal Russia Rage, French Riviera, Gostown Paradise, looks like they may eventually come to GTA V quicker than expected lol (that is if the creators do which may be much longer for Gostown due to the amount of issues MenuET has been having). Link to comment Share on other sites More sharing options...
MrSmarter22 Posted June 6, 2015 Share Posted June 6, 2015 Textured some of the bank and put it in the ground This looks fcking awesome.. keep up the good work Neddo 1 Link to comment Share on other sites More sharing options...
Richard Power Colt Posted June 6, 2015 Share Posted June 6, 2015 How long do you guys think it would take to make this fan map in detail: From: http://gtaforums.com/topic/736713-gta-v-san-andreas-fan-map/ metabolic and fefenc 2 Link to comment Share on other sites More sharing options...
86DX Posted June 6, 2015 Share Posted June 6, 2015 Eons. Link to comment Share on other sites More sharing options...
Richard Power Colt Posted June 6, 2015 Share Posted June 6, 2015 (edited) Eons. Probably Unless maybe a really big group of people was working on it. Edited June 6, 2015 by GTAandStuff Link to comment Share on other sites More sharing options...
BS_BlackScout Posted June 6, 2015 Share Posted June 6, 2015 Years. Link to comment Share on other sites More sharing options...
PhillBellic Posted June 6, 2015 Share Posted June 6, 2015 One can only dream at this stage. Link to comment Share on other sites More sharing options...
-ShetlandPony- Posted June 6, 2015 Share Posted June 6, 2015 (edited) Since you guys are making some huge progress with bringing these maps into GTA V I thought I'd make a layout of how I and probably a bunch of others wish the map to be in the future. We can all work something out of course but this should get the ball rolling: Hopeful but I feel it's possible: Now we're getting really hopeful: The distance from Liberty City to San Andreas I felt was necessary to not only give the thrill of traveling across the ocean to a brand new world, but also to make room for GTA IV level mods that connect to its map in the event those ever get ported to the game. Edited June 6, 2015 by I'm Invictus Igor Bogdanoff, jp350 and danilo_ol 3 Link to comment Share on other sites More sharing options...
BS_BlackScout Posted June 6, 2015 Share Posted June 6, 2015 (edited) Ignore this. NVM I don't know programming and all I'm doing is going around in circles, f*cking coordinates are all huge and map doesn't load. I was trying to convert Lae2 from IVSA³ No errors, just, f*ck this sh*t. Ask someone else. Edited June 6, 2015 by TrustedInstaller LtFlash, danilo_ol, GriffinC and 2 others 5 Link to comment Share on other sites More sharing options...
jp350 Posted June 6, 2015 Share Posted June 6, 2015 (edited) to navigate from an island to an another island (if you work on the map) it can be really helpfull if someone create a mod to take the airport ^^ (i'm invictus) (sorry really for bad English) Edited June 6, 2015 by jp350 Link to comment Share on other sites More sharing options...
Richard Power Colt Posted June 6, 2015 Share Posted June 6, 2015 (edited) Now we're getting really hopeful: The distance from Liberty City to San Andreas I felt was necessary to not only give the thrill of traveling across the ocean to a brand new world, but also to make room for GTA IV level mods that connect to its map in the event those ever get ported to the game. What about San Andreas from GTA: San Andreas? Edited June 6, 2015 by GTAandStuff Link to comment Share on other sites More sharing options...
-ShetlandPony- Posted June 6, 2015 Share Posted June 6, 2015 to navigate from an island to an another island (if you work on the map) it can be really helpfull if someone create a mod to take the airport ^^ (i'm invictus) (sorry really for bad English) Yeah I got thinking of this too and it's definitely a must when more maps become accessible in the game. There's the North Yankton Airport mod already, so it'd only make sense to have the airport function to bring you to Liberty City and wherever else. I just got thinking of another option which would be to have cruise ships function to travel you to other locations. It could add so much life and activity to the dock area in Los Santos which is rarely explored by players. GTAandStuff The map I made is meant to be focused on Rockstar's modern level of detail. I threw Vice City in there because it could add a little more to the map and hasn't been recreated by Rockstar yet. My initial thoughts were just GTA V's SA, North Yankton, and LC which if we could get those all in one massive explorable map then I'd be happy alone, but then I got thinking of more stuff to throw in there. I'm not ruling out porting the SA map to V at all, I totally think it should be done, just not with the map I shared. Link to comment Share on other sites More sharing options...
Link2012 Posted June 6, 2015 Share Posted June 6, 2015 (edited) For anyone that wants to use the resource converter but cannot because woooo command line, here's a little rushed UI tool. Get me, remember it's rushed and meant to be a alternative for UI lovers in the mean time OpenIV doesn't come with their solution, so if you find a bug, don't even dare to report it Edited June 6, 2015 by LINK/2012 Zer0w5, indirivacua, BS_BlackScout and 1 other 4 Link to comment Share on other sites More sharing options...
_CP_ Posted June 6, 2015 Share Posted June 6, 2015 Now do the same thing with converting .IDE/OPL to .JSON file. BS_BlackScout and MrGTAmodsgerman 2 Link to comment Share on other sites More sharing options...
Richard Power Colt Posted June 6, 2015 Share Posted June 6, 2015 (edited) GTAandStuff The map I made is meant to be focused on Rockstar's modern level of detail. I threw Vice City in there because it could add a little more to the map and hasn't been recreated by Rockstar yet. My initial thoughts were just GTA V's SA, North Yankton, and LC which if we could get those all in one massive explorable map then I'd be happy alone, but then I got thinking of more stuff to throw in there. I'm not ruling out porting the SA map to V at all, I totally think it should be done, just not with the map I shared. Two of Los Santos would be silly yeah, but I just thought it would be cool for the sake of having San Fierro and Las Venturas. Also maybe people could upgrade Vice City and old San Andreas with new textures and props from V? Edited June 6, 2015 by GTAandStuff Link to comment Share on other sites More sharing options...
BS_BlackScout Posted June 6, 2015 Share Posted June 6, 2015 Now do the same thing with converting .IDE/OPL to .JSON file. :DDDD hahahah, exactly, that got me real mad today... Maybe I did it right and the problem were IV2SA files, who knows... :S Link to comment Share on other sites More sharing options...
-ShetlandPony- Posted June 6, 2015 Share Posted June 6, 2015 (edited) GTAandStuff The map I made is meant to be focused on Rockstar's modern level of detail. I threw Vice City in there because it could add a little more to the map and hasn't been recreated by Rockstar yet. My initial thoughts were just GTA V's SA, North Yankton, and LC which if we could get those all in one massive explorable map then I'd be happy alone, but then I got thinking of more stuff to throw in there. I'm not ruling out porting the SA map to V at all, I totally think it should be done, just not with the map I shared. Two of Los Santos would be silly yeah, but I just thought it would be cool for the sake of having San Fierro and Las Venturas. Also maybe people could upgrade Vice City and old San Andreas with new textures and props from V? Yeah it would be nice to have San FIerro and Las Venturas. Having them retextured would be a dream. Edited June 6, 2015 by I'm Invictus Link to comment Share on other sites More sharing options...
BS_BlackScout Posted June 6, 2015 Share Posted June 6, 2015 Yeah it would be nice to have San FIerro and Las Venturas. Having them retextured would be a dream. Maybe in the future asking permission to Flame and use HRT1.4 textures... Would look original and HD. Link to comment Share on other sites More sharing options...
lunchxbles Posted June 6, 2015 Share Posted June 6, 2015 Fixed the arch and textures Richard Power Colt, comet_, fefenc and 5 others 8 Link to comment Share on other sites More sharing options...
indirivacua Posted June 7, 2015 Share Posted June 7, 2015 The people ask for it, I did, here you have an .IDE/.OPL to .JSON convertor 1º Press "Convert" buttom 2º Select the folder where you have the .ide file 3º Select the folder where you have the .opl file 4º Go to "C:\Users\YourUser" 5º You will see an "Desktopyourfile.json", rename it and copy on the folder of your map 6º Done ^^ Link (virustotal) LtFlash, RokkuDayo and BS_BlackScout 3 Link to comment Share on other sites More sharing options...
BS_BlackScout Posted June 7, 2015 Share Posted June 7, 2015 (edited) Looks like complete and utter sh*t (I know textures are buggy but that is way too weird), probably f*cked up at some point, BUT!If it wasn't indirivacua with that tool I wouldn't make it. THANKS! I'll risk doing the whole map Now, SF Now, LV (not entirely due to crashes with json tool) Edited June 7, 2015 by TrustedInstaller danilo_ol, _CP_, comet_ and 13 others 16 Link to comment Share on other sites More sharing options...
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