haws1290 Posted June 1, 2015 Share Posted June 1, 2015 (edited) Hey, I am using this in a script of mine but I don't know how to disable it as I can never lose the wanted level later on when I am required by my script to lose it, it just keeps coming back I have even tried using a trainer to clear wanted and it just comes back again. PLAYER.SET_PLAYER_WANTED_LEVEL_NO_DROP(PLAYER.GET_PLAYER_PED(playerPed),3,false) This is what im using in the script, but I am well over 50 "distance" so it shouldn't run this if statement but I can never lose wanted even if I teleport to the otherside of the map or deep out in the ocean. if(GAMEPLAY.GET_DISTANCE_BETWEEN_COORDS( -629.99, -236.542, 38.05 , location.x, location.y, location.z, true ) < 50) thenPLAYER.SET_PLAYER_WANTED_LEVEL_NO_DROP(PLAYER.GET_PLAYER_PED(playerPed),3,false)PLAYER.SET_PLAYER_WANTED_LEVEL_NOW(PLAYER.GET_PLAYER_PED(playerPed),false)end Edited June 1, 2015 by haws1290 Link to comment Share on other sites More sharing options...
Fireboyd78 Posted June 1, 2015 Share Posted June 1, 2015 Why are you using the "NO_DROP" version? Link to comment Share on other sites More sharing options...
haws1290 Posted June 1, 2015 Author Share Posted June 1, 2015 (edited) To keep the wanted level at a certain level until whenever I need the player to be able to lose it but I am unable to get him to lose it so I presume I am able to use a set wanted native. Edited June 1, 2015 by haws1290 Link to comment Share on other sites More sharing options...
Fireboyd78 Posted June 1, 2015 Share Posted June 1, 2015 To keep the wanted level at a certain level until whenever I need the player to be able to lose it but I am unable to get him to lose it so I presume I am able to use a set wanted native. This is not what "NO_DROP" means. The description of the native is as follows: Sets the specified player's wanted level only if the specified wanted level is greater than the current wanted level of the player. Wanted level ranges between 0 and 5. For an immediate effect, call SET_PLAYER_WANTED_LEVEL_NOW after setting the wanted level. For what you want to do, just use SET_PLAYER_WANTED_LEVEL. It won't drop right away anyways. haws1290 1 Link to comment Share on other sites More sharing options...
haws1290 Posted June 1, 2015 Author Share Posted June 1, 2015 Nevermind I have found the problem. I was using the same variable used in a different script so it was getting confused or something but I changed the variable and now its working and im using set wanted level anyway now thank you. reddevilthp and Fireboyd78 2 Link to comment Share on other sites More sharing options...
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