sharp_paul Posted October 17, 2015 Share Posted October 17, 2015 (edited) i'm tired of googling wrong answer, so I'm just going to try i there. I can't seem to set up OpenIV for V, My GTA installation is on my E: drive, it always says that I need to open openIV with admin rights. Which I'm doing all the time. I'm on windows 10, using compatibility mode for 7, 8, 9, 10 11 and all 69 versions of windows doesn't seem to help. Sorry if the answer is already somewhere in this thread. *cries from frustration* EDIT: I turned off all "read-only" things; Edited October 17, 2015 by sharp_paul Link to comment Share on other sites More sharing options...
GooD-NTS Posted October 17, 2015 Author Share Posted October 17, 2015 i'm tired of googling wrong answer, so I'm just going to try i there. I can't seem to set up OpenIV for V, My GTA installation is on my E: drive, it always says that I need to open openIV with admin rights. Which I'm doing all the time. I'm on windows 10, using compatibility mode for 7, 8, 9, 10 11 and all 69 versions of windows doesn't seem to help. Sorry if the answer is already somewhere in this thread. *cries from frustration* EDIT: I turned off all "read-only" things; 1 - You never need to use compatibility mode with OpenIV. 2 - Make sure your game is closed when you are trying to run OpenIV. Where is your game installed exactly? I hope not in the root of drive E: ? We have OpenIV support topic here. This thread is about using "mods" folder. Link to comment Share on other sites More sharing options...
ILS_Supernova Posted October 19, 2015 Share Posted October 19, 2015 Need help before the lowrider dlc hits! I'm using my mod folder for mods but how do I update the game tomorrow and still use my mods . .Apparently only the update.rpf gets updated but my one has quite a few mods in it . How would I update my game tomorrow but still load my mods with the new update present? Cheers Link to comment Share on other sites More sharing options...
GooD-NTS Posted October 19, 2015 Author Share Posted October 19, 2015 @@ILS_Supernova there is not way yet. So, this is mean after your game got update you need to copy new version of update.rpf into "mods" folder and install mods again, otherwise your game will crash at start trying load old version of update.rpf Link to comment Share on other sites More sharing options...
ILS_Supernova Posted October 19, 2015 Share Posted October 19, 2015 @@ILS_Supernova there is not way yet. So, this is mean after your game got update you need to copy new version of update.rpf into "mods" folder and install mods again, otherwise your game will crash at start trying load old version of update.rpf thats a shame, it's not so much the timecycle mods but rather the vehicle mods in the DLC packs section. . Could I not backup the dlc packs from my modded update folder and just replace them tomorrow or will this still cause crashes? Link to comment Share on other sites More sharing options...
GooD-NTS Posted October 19, 2015 Author Share Posted October 19, 2015 @@ILS_Supernova only update.rpf archive is changes during update. So, all mods in other archives, like x64*.rpf or dlc.rpf is not affected and you no need to worry about reinstalling them after update. Link to comment Share on other sites More sharing options...
ILS_Supernova Posted October 19, 2015 Share Posted October 19, 2015 So vehicles in the dlcpacks folder within the update.rpf will be fine or be changed . .like folders patchday2 etc? Link to comment Share on other sites More sharing options...
AVTOMAN Posted October 22, 2015 Share Posted October 22, 2015 There is a problem with the new DLC. The textures livery are in a file .yft, and not in a file .ytd... How can we see them?... Link to comment Share on other sites More sharing options...
GooD-NTS Posted October 22, 2015 Author Share Posted October 22, 2015 So vehicles in the dlcpacks folder within the update.rpf will be fine or be changed . .like folders patchday2 etc?Yes, they fine because only one archive file update.rpf is really changes during update. There is a problem with the new DLC. The textures livery are in a file .yft, and not in a file .ytd... How can we see them?... And how it is connected with "mods" folder? Link to comment Share on other sites More sharing options...
AVTOMAN Posted October 23, 2015 Share Posted October 23, 2015 So vehicles in the dlcpacks folder within the update.rpf will be fine or be changed . .like folders patchday2 etc? Yes, they fine because only one archive file update.rpf is really changes during update. There is a problem with the new DLC. The textures livery are in a file .yft, and not in a file .ytd... How can we see them?... And how it is connected with "mods" folder? I settled with '[More information]'->'Textures'. I probably working too conversion GTA-V to SA, I no longer see the buttons! XD Very thanks! Link to comment Share on other sites More sharing options...
MonarchX Posted October 24, 2015 Share Posted October 24, 2015 This Guide does not work for me. I followed it precisely, but the game won't load as long as there is a "mods" folder in its root directory... How do I fix this? Link to comment Share on other sites More sharing options...
GooD-NTS Posted October 24, 2015 Author Share Posted October 24, 2015 @@MonarchX what is in your "mods" folder? Link to comment Share on other sites More sharing options...
ccualumni Posted November 29, 2015 Share Posted November 29, 2015 I am trying to figure out how to get this to work and am confused with step 6. 6 Now you have to copy RPF archives into mods folder. For example, if you want to modify Grand Theft Auto V\update\update.rpf you need to copy it like Grand Theft Auto V\mods\update\update.rpf. I made the mods folder, and copied the common.rpf file into the mods folder. I then went inot the properties of the file and get the following path: Program Files\Rockstar Games\Grand Theft Auto V\mods... The instructions make it look like the file should be: Program Files\Rockstar Games\Grand Theft Auto V\mods\update\update.rpf The file I copied has the following path: C:\Program Files\Rockstar Games\Grand Theft Auto V\update I moved the 5 items to the new mods folder. How do I copy it to show Grand Theft Auto V\mods\update\update.rpf, instead of Program Files\Rockstar Games\Grand Theft Auto V\mods? Link to comment Share on other sites More sharing options...
ccualumni Posted November 29, 2015 Share Posted November 29, 2015 Am I putting the modified files in the new mods folder? I just started the game and none of the mods will load. Link to comment Share on other sites More sharing options...
GooD-NTS Posted November 30, 2015 Author Share Posted November 30, 2015 (edited) I am trying to figure out how to get this to work and am confused with step 6. 6 Now you have to copy RPF archives into mods folder. For example, if you want to modify Grand Theft Auto V\update\update.rpf you need to copy it like Grand Theft Auto V\mods\update\update.rpf. I don't understand what exactly you can't do. If you need to edit "common.rpf" archive, just copy it into "mods" folder: Rockstar Games\Grand Theft Auto V\common.rpf >>> Rockstar Games\Grand Theft Auto V\mods\common.rpf If you need edit "update.rpf" archive, copy it like this: Rockstar Games\Grand Theft Auto V\update\update.rpf >>> Rockstar Games\Grand Theft Auto V\mods\update\update.rpf Am I putting the modified files in the new mods folder? I just started the game and none of the mods will load. Yes, you need edit archives inside "mods" folder. Edited November 30, 2015 by GooD-NTS ccualumni 1 Link to comment Share on other sites More sharing options...
ccualumni Posted December 1, 2015 Share Posted December 1, 2015 Thank you for the clarification. When it said archive files, I did not know what it meant. When it comes to copying a file, do I right click, hit copy, then paste it into the mods folder? That is basically what I did and it looks like it worked. Thanks again. Link to comment Share on other sites More sharing options...
ccualumni Posted December 2, 2015 Share Posted December 2, 2015 One more dumb question: To copy the below into the mods folder, would I create a folder inside of the mods folder titled, "x64", then a folder in it named "audio", then a folder in that named "sfx", then put the script.rpf inside of the "sfx" folder? GTAV\x64\audio\sfx\SCRIPT.rpf Thanks Link to comment Share on other sites More sharing options...
Mr.Arrow Posted December 2, 2015 Share Posted December 2, 2015 One more dumb question: To copy the below into the mods folder, would I create a folder inside of the mods folder titled, "x64", then a folder in it named "audio", then a folder in that named "sfx", then put the script.rpf inside of the "sfx" folder? GTAV\x64\audio\sfx\SCRIPT.rpf Thanks You don't need to do that,you can just copy the file from the original game and paste it in your "mod" folder. ccualumni 1 Link to comment Share on other sites More sharing options...
GooD-NTS Posted December 2, 2015 Author Share Posted December 2, 2015 To copy the below into the mods folder, would I create a folder inside of the mods folder titled, "x64", then a folder in it named "audio", then a folder in that named "sfx", then put the script.rpf inside of the "sfx" folder? GTAV\x64\audio\sfx\SCRIPT.rpf You don't need to do that,you can just copy the file from the original game and paste it in your "mod" folder. The path in game and mods folder must be the same.So, for GTAV\x64\audio\sfx\SCRIPT.rpf you will get GTAV\mods\x64\audio\sfx\SCRIPT.rpf There is a table in first post which explains everything: [table] Grand Theft Auto V - Original archive pathPath in "mods" folder GTAV\update\update.rpfGTAV\mods\update\update.rpf GTAV\common.rpfGTAV\mods\common.rpf GTAV\x64\audio\sfx\SCRIPT.rpfGTAV\mods\x64\audio\sfx\SCRIPT.rpf GTAV\update\x64\dlcpacks\mpheist\dlc.rpfGTAV\mods\update\x64\dlcpacks\mpheist\dlc.rpf GTAV\x64e.rpfGTAV\mods\x64e.rpf[/table] ccualumni 1 Link to comment Share on other sites More sharing options...
Augarette Posted December 16, 2015 Share Posted December 16, 2015 hello, sorry if this is OOT(?) but how do you update a modded gta V? i have the steam version so should i just let steam download the files? will i lose my mods? thanks in advance Link to comment Share on other sites More sharing options...
_CP_ Posted December 16, 2015 Share Posted December 16, 2015 If your mods was in "mods\update\update.rpf", copy new "update.rpf" file from "update" folder to mods location. You have to reinstall mods manually. Link to comment Share on other sites More sharing options...
maxpin Posted December 21, 2015 Share Posted December 21, 2015 @GooD-NTS which files is updated in new version plz? Link to comment Share on other sites More sharing options...
GooD-NTS Posted December 21, 2015 Author Share Posted December 21, 2015 @GooD-NTS which files is updated in new version plz?During each GTA V update only one file is really changed is update.rpf If you ask me what files is changed inside update.rpf? I don't know. But, you can extract both (new & old) archives into different folders and then compare it with tools like araxis merge. Link to comment Share on other sites More sharing options...
maxpin Posted December 21, 2015 Share Posted December 21, 2015 thank you man u helped me. Link to comment Share on other sites More sharing options...
Lamborghini1335 Posted December 24, 2015 Share Posted December 24, 2015 (edited) 2 things. How do I copy the SCRIPTS. File from sfx folder without having to copy other files in that folder as well. And how come my game doesn't load my modded files, I've replaced the files with what I want in the the mods folder, and copied some asi files to my mods folder as well but the game never loads those files. I've done everything in the first post but nothing. Edited December 24, 2015 by Lamborghini1335 Link to comment Share on other sites More sharing options...
GooD-NTS Posted December 24, 2015 Author Share Posted December 24, 2015 How do I copy the SCRIPTS. File from sfx folder without having to copy other files in that folder as well. What? So, for example you want to mod this archive: .\Grand Theft Auto V\x64\audio\sfx\SCRIPT.rpf You go to "mods" folder and inside it you create other folders, so after your copy archive into mods folder it will have the following path: .\Grand Theft Auto V\mods\x64\audio\sfx\SCRIPT.rpf Now you open this archive in OpenIV. And how come my game doesn't load my modded files, I've replaced the files with what I want in the the mods folder, and copied some asi files to my mods folder as well but the game never loads those files. I've done everything in the first post but nothing. You no need to copy ASI files into "mods" folder, they will not work. Link to comment Share on other sites More sharing options...
Lamborghini1335 Posted December 24, 2015 Share Posted December 24, 2015 As in not working at all, even if they go into the normal directory? And do I use the latest dlc folder for their dlc.rpf? Link to comment Share on other sites More sharing options...
ccualumni Posted December 24, 2015 Share Posted December 24, 2015 How do I copy the SCRIPTS. File from sfx folder without having to copy other files in that folder as well. What?So, for example you want to mod this archive:.\Grand Theft Auto V\x64\audio\sfx\SCRIPT.rpf You go to "mods" folder and inside it you create other folders, so after your copy archive into mods folder it will have the following path:.\Grand Theft Auto V\mods\x64\audio\sfx\SCRIPT.rpf Now you open this archive in OpenIV. And how come my game doesn't load my modded files, I've replaced the files with what I want in the the mods folder, and copied some asi files to my mods folder as well but the game never loads those files. I've done everything in the first post but nothing. You no need to copy ASI files into "mods" folder, they will not work.So, I right click and create a folder, then right click in that folder and create the next folder, etc... So make the x64 folder in the mods folder, then the audio folder in the x64, etc... Link to comment Share on other sites More sharing options...
Lamborghini1335 Posted December 24, 2015 Share Posted December 24, 2015 I did it that way as well, still nothing. I was alaso wondering since you stated using the mpheist folder would it work better if I used the most recent update's folder instead. My ASI files that I've left in my GTAV folder still don't work. Link to comment Share on other sites More sharing options...
GooD-NTS Posted December 25, 2015 Author Share Posted December 25, 2015 I did it that way as well, still nothing. I was alaso wondering since you stated using the mpheist folder would it work better if I used the most recent update's folder instead. My ASI files that I've left in my GTAV folder still don't work.Show logs files: asiloader.log & OpenIV.log Link to comment Share on other sites More sharing options...
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