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Having trouble editing textures


Knight Racer
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Knight Racer

I've watched this video which explains all the steps to extract the ytd files, then extract dds files, then finally the texture files to edit and convert them back to the ytd format. I saved the new ytd and replaced it in open 4, rebuilt archive. As soon as that happened the game downloaded the same patch it did when I first installed it which was upsetting that I couldn't try it out right after, then I went into the game and it didn't show any changes to the vehicle I modified the texture for. I checked the new archive open 4 rebuild and the edited version is there. I'd appreciate any help I could get on this. Spent hours trying to sort all of this out last night.

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You're replacing the wrong files.There are like two sames file in this game ( One is updated RPF and another one is common rpf with lots of alphabet RPF)

 

Usually u modify the update files and also u should never rebuild after editing some files because it makes the game unstable .

Edited by Cyberzone2
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Knight Racer

I use the directory common rpf/ x64e.rpf/ levels/gta5 vehicles. Rpf/ruiner. Ytd where is the directory I'm supposed to update the runner if this is the common, where is the update directory?

 

Also I tested this directory without rebuilding the archive and with. Neither works.

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I use the directory common rpf/ x64e.rpf/ levels/gta5 vehicles. Rpf/ruiner. Ytd where is the directory I'm supposed to update the runner if this is the common, where is the update directory?

Also I tested this directory without rebuilding the archive and with. Neither works.

Find the name "update " its at the top . Then click update.rpf/x64/levels/gta

 

125GHaJ.png

Edited by Cyberzone2
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Knight Racer

My directory is different from yours. Mine shows update/x64/update.rpf / x64 / levels / Then I have a gta5 folder not a gta folder.

 

If the game forces you to have 2 directories for cars does that mean people have to edit both the update and the common version of the same car?

Edited by Knight Racer
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Its actually update>x64>dlcpacks>patchday3ng>dlc.rpf>levels>gta5>vehicles.rpf

 

Apologize for my mistake

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Knight Racer

It's a little different there too, I get up to update/x64/dlcpacks/patchday3ng/dlc.rpf but from there, there is no levels/gta5/vehicles but rather x64/levels/gta5/vehicles .rpf but here there is no ruiner. Should I try to add the ruiner files there to see if it spawns in game?

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Try this update>x64>dlcpacks>patchday2ng>dlc.rpf>x64>levels>gta5>vehicles.rpf

 

There is a ruiner so try using that but remember use your backup files incase something goes wrong

 

 

Edited by Cyberzone2
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Knight Racer

When you mentioned duplicate files in patch updates, it got me thinking with each patch they might have only effected some of the cars but not all. I found the ruiner listed a few times under several patches and replaced each one. It finally worked. Thank you Cyberzone for your assistance, It is very much appreciated. I was worried I wouldn't be able to modify this game like I have with vice city,san andreas,and gta4.

Edited by Knight Racer
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Knight Racer

Do you happen to know where I can locate the ruiner interior files so I can start modifying those?

Edited by Knight Racer
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