Ai®a©ob®a Posted June 25, 2015 Share Posted June 25, 2015 That quote train though...Edit the quote or put it in spoilers people! OT: Been using this like crazy can't wait to see what you do with the final product. Link to comment Share on other sites More sharing options...
nkjellman Posted June 25, 2015 Share Posted June 25, 2015 (edited) I am glad to hear about the new update. I am looking forward to it. I hope that we can use the GTA Online rotations as I think it looks better. But in the future, is there any chance you may add apartments to the garage? It would definitely grow the mod past garages if you wish to bring it further once you got garages working the way you want them. Edited June 25, 2015 by nkjellman Link to comment Share on other sites More sharing options...
hristi Posted June 25, 2015 Share Posted June 25, 2015 How to make mechanic menu work? When I press F5 it appears but I can't control it Link to comment Share on other sites More sharing options...
hostrup Posted June 25, 2015 Share Posted June 25, 2015 I have a suggestion - incorporate the ideas og Szabos persistance mod into this one. Or can they both be used with no conflicts? I like the idea of saving the vehicles I use the most, on my house property Don't want to drive all the way to the garages everytime I want a car Link to comment Share on other sites More sharing options...
silentkiller44 Posted June 25, 2015 Share Posted June 25, 2015 How to make mechanic menu work? When I press F5 it appears but I can't control it It doesn't use numpad keys, if that's what you're trying. Arrow keys and enter. If it still doesn't work, then uhh idk Link to comment Share on other sites More sharing options...
Fufu's lover Posted June 25, 2015 Share Posted June 25, 2015 I have a suggestion - incorporate the ideas og Szabos persistance mod into this one. Or can they both be used with no conflicts? I like the idea of saving the vehicles I use the most, on my house property Don't want to drive all the way to the garages everytime I want a car From the moment we have the mechanic support you don't need to drive to any garage. And it will be much better in next update! Link to comment Share on other sites More sharing options...
Fost Posted June 25, 2015 Share Posted June 25, 2015 I would Like to say great mod, I dreamed of this. I installed it but it's not working. I installed scripthook, scripthookdotnet, and the mod, but it's not working. it just doesn't show up. Any help? Link to comment Share on other sites More sharing options...
Fufu's lover Posted June 25, 2015 Share Posted June 25, 2015 I would Like to say great mod, I dreamed of this. I installed it but it's not working. I installed scripthook, scripthookdotnet, and the mod, but it's not working. it just doesn't show up. Any help? Start reading 3 pages back, from here: http://gtaforums.com/topic/797479-single-player-garage/page-12?do=findComment&comment=1067622088 Link to comment Share on other sites More sharing options...
DALIBOUSSETTA Posted June 25, 2015 Share Posted June 25, 2015 I would Like to say great mod, I dreamed of this. I installed it but it's not working. I installed scripthook, scripthookdotnet, and the mod, but it's not working. it just doesn't show up. Any help? me too Link to comment Share on other sites More sharing options...
mlgthatsme Posted June 25, 2015 Author Share Posted June 25, 2015 How to make mechanic menu work? When I press F5 it appears but I can't control it What language is your game? What version is it? ( It's on the copyright screen at boot up ) Is it a pirated version? ( You'll know this one pretty easy ) Do you have other mods enabled? If so what mods? And upload your SPG.log and ScriptHookVDotNet.log. If everyone can do this when there is a problem, there's a better chance of me fixing your problem. Link to comment Share on other sites More sharing options...
Fost Posted June 25, 2015 Share Posted June 25, 2015 I would Like to say great mod, I dreamed of this. I installed it but it's not working. I installed scripthook, scripthookdotnet, and the mod, but it's not working. it just doesn't show up. Any help? Start reading 3 pages back, from here: http://gtaforums.com/topic/797479-single-player-garage/page-12?do=findComment&comment=1067622088 Thanks! It works now, didn't know what helped, downloading a new scripthookdotnet, which was feeling like i changed 1.0 with 1.0, or that I deleted the dll and metagen. Link to comment Share on other sites More sharing options...
El Dildo Posted June 25, 2015 Share Posted June 25, 2015 MLG do you need beta testers? would that speed anything up? Link to comment Share on other sites More sharing options...
nkjellman Posted June 25, 2015 Share Posted June 25, 2015 One issue I have is small. Not a big deal. When I enter the garage for the first 1 to 2 times, I get an error, and only like 1 to 3 of my cars spawn. I have to exit and re enter once or twice to get the garage to load. After that, I'm fine. Link to comment Share on other sites More sharing options...
vortexHD Posted June 25, 2015 Share Posted June 25, 2015 One issue I have is small. Not a big deal. When I enter the garage for the first 1 to 2 times, I get an error, and only like 1 to 3 of my cars spawn. I have to exit and re enter once or twice to get the garage to load. After that, I'm fine. Get this too sometimes Link to comment Share on other sites More sharing options...
Bxx Posted June 25, 2015 Share Posted June 25, 2015 I'm curious how the garage buying system will be added to it, considering we already have 3 garages that we "own". These current garages will be ours as default, even if the player didn't use the previous versions of the mod, and only the 7 new ones that are going to be purchasable? Link to comment Share on other sites More sharing options...
nkjellman Posted June 25, 2015 Share Posted June 25, 2015 (edited) So I just found something interesting in the files today. An unused updated garage interior found in the High Life Update files. http://gtaforums.com/topic/803948-high-life-update-new-garage-interior-found-hidden-in-files/ Hopefully this can be used for this mod. Edited June 25, 2015 by nkjellman Voit Turyv 1 Link to comment Share on other sites More sharing options...
mlgthatsme Posted June 26, 2015 Author Share Posted June 26, 2015 MLG do you need beta testers? would that speed anything up? You guys ARE my beta testers lol :] So I just found something interesting in the files today. An unused updated garage interior found in the High Life Update files. http://gtaforums.com/topic/803948-high-life-update-new-garage-interior-found-hidden-in-files/ Hopefully this can be used for this mod. I also found this awhile ago. From what I can tell there is no way to get it into the game without modifying rpf archives. Which sucks cause I really don't want to add rpf's as a requirement for my mod. El Dildo 1 Link to comment Share on other sites More sharing options...
nkjellman Posted June 26, 2015 Share Posted June 26, 2015 MLG do you need beta testers? would that speed anything up? You guys ARE my beta testers lol :] So I just found something interesting in the files today. An unused updated garage interior found in the High Life Update files. http://gtaforums.com/topic/803948-high-life-update-new-garage-interior-found-hidden-in-files/ Hopefully this can be used for this mod. I also found this awhile ago. From what I can tell there is no way to get it into the game without modifying rpf archives. Which sucks cause I really don't want to add rpf's as a requirement for my mod. You could make it an ini option which enables/disables the code to load the garage. Link to comment Share on other sites More sharing options...
hostrup Posted June 26, 2015 Share Posted June 26, 2015 I don't mean getting the mechanic to deliver my car. I mean save the cars in the driveway. I really want 5-6 cars that are constantly at my house, the ones I use the most. Just parked there, always. That's why I asked if this mod was compatible with Szabos persistence mod? Or maybe add that mod or at least the features into this one? Link to comment Share on other sites More sharing options...
silentkiller44 Posted June 26, 2015 Share Posted June 26, 2015 Any idea why the cars also seem to be impounded, duplicating them? Link to comment Share on other sites More sharing options...
CeasarGuy Posted June 27, 2015 Share Posted June 27, 2015 So I just found something interesting in the files today. An unused updated garage interior found in the High Life Update files. http://gtaforums.com/topic/803948-high-life-update-new-garage-interior-found-hidden-in-files/ Hopefully this can be used for this mod. I also found this awhile ago. From what I can tell there is no way to get it into the game without modifying rpf archives. Which sucks cause I really don't want to add rpf's as a requirement for my mod. Make it an addon. I imagine that once it would be up&running, most mod users would sh*t themselves from happiness. I mean come on - a custom garage that isn't available anywhere else? Link to comment Share on other sites More sharing options...
DALIBOUSSETTA Posted June 27, 2015 Share Posted June 27, 2015 we are waiting for a new update Link to comment Share on other sites More sharing options...
nkjellman Posted June 27, 2015 Share Posted June 27, 2015 So I just found something interesting in the files today. An unused updated garage interior found in the High Life Update files. http://gtaforums.com/topic/803948-high-life-update-new-garage-interior-found-hidden-in-files/ Hopefully this can be used for this mod. I also found this awhile ago. From what I can tell there is no way to get it into the game without modifying rpf archives. Which sucks cause I really don't want to add rpf's as a requirement for my mod. Make it an addon. I imagine that once it would be up&running, most mod users would sh*t themselves from happiness. I mean come on - a custom garage that isn't available anywhere else? I hear you there. It needs some work though. For one, it is not scaled correctly. Link to comment Share on other sites More sharing options...
El Dildo Posted June 27, 2015 Share Posted June 27, 2015 (edited) the main issue with certain cars changing their mods has to do with Car Components. like when the sunroof is replaced with a hardtop, or when the hardtop is accidentally removed. it's a completely separate feature from the 'Mod Shop' mods. Car Components are those little visual features like a cup holder, a cigarette ashtray, a cellphone holder, or the little fans that are placed over air conditioning vents in the interior. on certain vehicles, Car Components are what changes the soft top to a hard top, or vise versa. this seems to be the main issue with why some vehicles don't save properly and this explains why it only seems to affect convertibles. they don't usually have their own separate Mod Shop option for 'Roof.' you just have to be lucky enough to find a version of the car you want that randomly spawns with the roof on or off. otherwise you can use a trainer like Sjaak's Simple Trainer to edit Car Components. but this explains why those features don't save in the SPG. the SPG definitely checks for Mod Shop mods and vehicle colors, but so far the SPG doesn't appear to have any checks for the Car Components mods. does that make sense? if you look closely at your saved vehicles, it's the Car Components that keep changing. you can park a car in your garage with all the proper mods installed and NO CUP HOLDER. you leave and come back, the car is the same, but suddenly there's a big ugly 24oz soda cup from Cluckin Bell in the front seat. where did that come from?? it's a Car Component that the SPG doesn't check for. Edited June 27, 2015 by El Diablo Link to comment Share on other sites More sharing options...
mlgthatsme Posted June 28, 2015 Author Share Posted June 28, 2015 Not too long now guys. Some serious updates coming your way in the next couple days. Just finishing up Update notifications and stuff. LokDog, gunziness, Voit Turyv and 2 others 5 Link to comment Share on other sites More sharing options...
CeasarGuy Posted June 28, 2015 Share Posted June 28, 2015 Not too long now guys. Some serious updates coming your way in the next couple days. Just finishing up Update notifications and stuff Here, let me dedicate this you're-probably-not-going-to-like-it-but-it's-the-message-that-counts song <3 Link to comment Share on other sites More sharing options...
frostygta Posted June 28, 2015 Share Posted June 28, 2015 Not too long now guys. Some serious updates coming your way in the next couple days. Just finishing up Update notifications and stuff. Once we have the new update will our old cars and garages be deleted seems we need to buy the garages now? Link to comment Share on other sites More sharing options...
†Tyranick†™ Posted June 28, 2015 Share Posted June 28, 2015 Not too long now guys. Some serious updates coming your way in the next couple days. Just finishing up Update notifications and stuff. EXCELLENT JOB! Nice one dude . Also, dude, lol, I have finally finally after much delay, finished, so far, my compilation of interior and exterior garages/locations guides! I'll upload it later today. I lost some pics lol so will have to retake a few, but for the most part, i've got like at least 12 locations both interior garages AND exterior areas which are, AFAIK, some of these have not yet been discovered . Will post it here by the end of (my) day, finally had time to finish this, so many good look locations and hidden garages it's insane, love it! Link to comment Share on other sites More sharing options...
Bxx Posted June 28, 2015 Share Posted June 28, 2015 Not too long now guys. Some serious updates coming your way in the next couple days. Just finishing up Update notifications and stuff. Amazing job bruh. Link to comment Share on other sites More sharing options...
Drewgamer Posted June 28, 2015 Share Posted June 28, 2015 Not too long now guys. Some serious updates coming your way in the next couple days. Just finishing up Update notifications and stuff. Oh man you are such a tease! This looks quite epic; I can't wait! Link to comment Share on other sites More sharing options...
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