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soyuka

[Q] How may I get a "No Fall Off Bike" behavior?

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soyuka

Hi,

I've seen in the Endeavor Mod Menu a "No Fall Off Bike" behavior:

 

2K6NEAbi2K.png (second from bottom)

 

How is he doing this? I've searched through the NativeDB but I can't find anything that would get me closer to this behavior. Maybe by playing with Entity Collisions? Or is it a Vehicle modded behavior?

Any help, leads or ideas are appreciated :).

Thanks!

 

/e: I'm using C++

Edited by soyuka

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CamxxCore

Hi,

 

I've seen in the Endeavor Mod Menu a "No Fall Off Bike" behavior:

 

2K6NEAbi2K.png (second from bottom)

 

How is he doing this? I've searched through the NativeDB but I can't find anything that would get me closer to this behavior. Maybe by playing with Entity Collisions? Or is it a Vehicle modded behavior?

 

Any help, leads or ideas are appreciated :).

 

Thanks!

 

/e: I'm using C++

 

 

Sounds like you are looking for PED::SET_PED_CAN_BE_KNOCKED_OFF_VEHICLE

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soyuka

This did the trick! Thanks!

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ni-THiNK

Hi, I found this function, but what do I set the integer argument as?

I tried zero and one, and I think setting it to 1 worked sometime, but not consistently (like only sometimes on a mission)

 

What did you guys set the value to?

 

Thanks!

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thewhitehammer99

Hi, I found this function, but what do I set the integer argument as?

I tried zero and one, and I think setting it to 1 worked sometime, but not consistently (like only sometimes on a mission)

 

What did you guys set the value to?

 

Thanks!

I find it strange that it's an integer, I would think it would be

(Ped ped, bool toggle)
Either the native db has a mistake or there's something else to this... :)

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ni-THiNK

I know, that's why I am not sure what value to put. Is there a way to change it to bool?

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InfamousSabre

I know, that's why I am not sure what value to put. Is there a way to change it to bool?

Test different values if you're unsure. The parameter is an int, not a bool. Don't change it.

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soyuka

It's just a toggle once option (no tick needed). I'm using it like this:

 

PED::SET_PED_CAN_BE_KNOCKED_OFF_VEHICLE(playerPed, toggle); //where toggle is a boolean
Edited by soyuka

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ni-THiNK

But in the native database, the function's second parameter is an int?

void SET_PED_CAN_BE_KNOCKED_OFF_VEHICLE(Ped ped, int p1)

Anyways I set it to 1, and it worked!

 

I'm not sure if in C++, a boolean can be cast to an int or whatever, maybe that is what is happening.

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