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3ds max export dff line


eddyterminator101
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If the line hasn't been converted to an editable poly the exporter will do it. When it does that, the points on the line will become vertices and a polygon will be created out of them. To simply add a "line", select the spline you created and under the "Rendering" options in the dialogue box on the right side of the Max rollout check "Enable in Viewport". Farther down in the same rollout you can change the settings which will determine what the new "line" will look like. Those you can determine on your own. After your line is ready to export make sure you change it to an editable poly by right-clicking the name of the object (not the label at the top) and selecting "Convert to Editable Mesh".

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