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Simple Trainer for GTAV


sjaak327
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Cannot change dashboard colors & trim design colors, I was testing with buccaneer2. :(

Edited by froggz19
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Cannot change dashboard colors & trim design colors, I was testing with buccaneer2. :(

What game version are you running ?

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@sjaak327 I don't know how I get a bodyguard to follow me, while he/she's driving. Because there is an option: Follow as driver. But It worked on GTA 4 I think. So why not on GTA 5? And if it does work, how?? Or is it a leftover??

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Cannot change dashboard colors & trim design colors, I was testing with buccaneer2. :(

What game version are you running ?

 

 

505.2 of course.

 

--edit--

 

My mistake, I forgot to mention, it does work in SP but not in FiveM. How come?

Edited by froggz19
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Cannot change dashboard colors & trim design colors, I was testing with buccaneer2. :(

What game version are you running ?

 

505.2 of course.

 

--edit--

 

My mistake, I forgot to mention, it does work in SP but not in FiveM. How come?

 

The question is very relevant as the four natives that are being used to get and set the trim design and dashboard light colors are only working on the latest patch.

 

Maybe fivem is reporting a different version and that would explain why they don't work. As a check against version number is being used to prevent a native not found error message. This is also performed when saving and loading vehicles.

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The question is very relevant as the four natives that are being used to get and set the trim design and dashboard light colors are only working on the latest patch.

 

Maybe fivem is reporting a different version and that would explain why they don't work. As a check against version number is being used to prevent a native not found error message. This is also performed when saving and loading vehicles.

 

 

FiveM is using 505.2, was recently updated... everything from lowrider works except those. :(

 

--edit--

 

It's not your trainer, FiveM was updated to patch 505 but seems to be bugged.

Edited by froggz19
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Playing around with added vehicles (in particular, this Peugeot 205 T16) causes the trainer script to throw an exception and crash the game. Though I'm not sure which caused it, the added vehicles or the car itself.

 

I don't have a screenshot or error code but I might post it, if it happens again.

Edited by ikt
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PremanKampung

Hi Sjaak,

 

I'm move all .asi to a folder named asi as @_CP_ suggested, and your trainer load but when I tried to changed clothes setting, nothing happen. Any suggestion? Is it possible to load your trainer from asi folder with all the feature work?

 

The reason I'm putting .asi to a folder is to sync gta v mod across 3 different machine using symlink in dropbox to gta folder.

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Trainerv.asi have to be in root folder instead of "asi" folder.

HHnErXC.png


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Is it possible to use weapons in vehicle? Like the Marksman Pistol and other various weapons?

I'm trying to make the Marksman Pistol shootable from the vehicle but I can't find the weapon the data files like weapons.meta.

 

And one thing, can you add an topin the Vehicle to make the car heavy? Like really heavy?

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could be possible to add into the ini file the enable/disable blackout setting?

and if could be possible also to add the enable/disable camera lock setting as in gta iv would be awesome! :D

thanks :):):)

Edited by LeonEma
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Is there an option to stop vehicles disapearing when you spawn multiples vehicles?

 

E.g spawning the third vehicle often removes the first one? I have tried moving away from them before spawning but this does not seem to work.

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Is there an option to stop vehicles disapearing when you spawn multiples vehicles?

 

E.g spawning the third vehicle often removes the first one? I have tried moving away from them before spawning but this does not seem to work.

keyboard shortcut "K 1". to remove save "K 0"

 

there's also an option in the menu to save vehicle. not the spawn/load menu, just "save vehicle" or something similar.

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Is there an option to stop vehicles disapearing when you spawn multiples vehicles?

 

E.g spawning the third vehicle often removes the first one? I have tried moving away from them before spawning but this does not seem to work.

keyboard shortcut "K 1". to remove save "K 0"

 

there's also an option in the menu to save vehicle. not the spawn/load menu, just "save vehicle" or something similar.

 

Does that mean you can save the vehicle on the spot, save the game, quit and next time start up the game and the vehicle is there on the spot?

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Is there an option to stop vehicles disapearing when you spawn multiples vehicles?

 

E.g spawning the third vehicle often removes the first one? I have tried moving away from them before spawning but this does not seem to work.

keyboard shortcut "K 1". to remove save "K 0"

 

there's also an option in the menu to save vehicle. not the spawn/load menu, just "save vehicle" or something similar.

 

Does that mean you can save the vehicle on the spot, save the game, quit and next time start up the game and the vehicle is there on the spot?

 

No, but it will stay where it is where ever you go without quiting the game. Also, when you saved a car in the main car option menu, and record the area with that car, it will be duplicated. The saved car will be there and the recorden one via the rockstar editor will be moving through the saved ghost car. You'll have to try it yourself. Looks funny :)

 

But saving it on a "slot" will just save it so you can load the exact same car whenever you want.

Saving the car via Save Car in the main car option menu will just save the car in the game session.

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Is there an option to stop vehicles disapearing when you spawn multiples vehicles?

 

E.g spawning the third vehicle often removes the first one? I have tried moving away from them before spawning but this does not seem to work.

keyboard shortcut "K 1". to remove save "K 0"

 

there's also an option in the menu to save vehicle. not the spawn/load menu, just "save vehicle" or something similar.

 

Does that mean you can save the vehicle on the spot, save the game, quit and next time start up the game and the vehicle is there on the spot?

 

if you would like the car to always be there try installing "Szabo's persistant cars" mod. you can save with a hotkey and every time you load the game up or come into view range it will be parked there.

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Cheers. I'll try those suggestions in the future.

 

I found a way with another trainer where there was an option in vehicle menu called "remember vehicle". It then places a blip on mini map.

 

As far as i can tell, there is no duplicate ghost vehicles in editor. On that note, it is worth restarting the game when you do editing as this has seemed to stop buggy duplicate behaviours i was having with spawned peds.

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If you enable blips for vehicles, any vehicle will be persistent just as the saved car. Be aware that the game has limits.

 

Vehicle blips have been on the vehicle menu of this trainer from day one..

Edited by sjaak327
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If you enable blips for vehicles, any vehicle will be persistent just as the saved car. Be aware that the game has limits.

 

Vehicle blips have been on the vehicle menu of this trainer from day one..

 

ah, they never worked for me. figured i just didn't understand what they were supposed to do.

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If you enable blips for vehicles, any vehicle will be persistent just as the saved car. Be aware that the game has limits.

 

Vehicle blips have been on the vehicle menu of this trainer from day one..

ah, they never worked for me. figured i just didn't understand what they were supposed to do.

 

They should work just fine, after you have enabled the option, any car that you spawn should have a blip and be persistent.

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Wicked. I guessed it would be in there. What is vehicle livery?

 

Is there any option currently that keeps ped body injuries e.g bullet holes / blood persistent?

Edited by FixingG00D
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Would it be possible to make super punch apply to pedestrians or your bodyguards? Not necessarily for this trainer, just a general quistion. it would be so funny to see peds flying, especially combined with the relationship mod from this trainer.

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If you enable blips for vehicles, any vehicle will be persistent just as the saved car. Be aware that the game has limits.

 

Vehicle blips have been on the vehicle menu of this trainer from day one..

ah, they never worked for me. figured i just didn't understand what they were supposed to do.

 

They should work just fine, after you have enabled the option, any car that you spawn should have a blip and be persistent.

 

 

 

well i'll try again. thanks!

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Can you add a stat boosting menu so you can boost stats individually? Stamina, Shooting, Etc.

 

Or what about adding classic drunk mode? I remember some other mod reenabled the euphoria drunk physics from GTA IV / RDR.

Edited by theNGclan
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Cheers. I'll try those suggestions in the future.

 

I found a way with another trainer where there was an option in vehicle menu called "remember vehicle". It then places a blip on mini map.

 

As far as i can tell, there is no duplicate ghost vehicles in editor. On that note, it is worth restarting the game when you do editing as this has seemed to stop buggy duplicate behaviours i was having with spawned peds.

Then it's fixed or something :)

But some time ago there were "ghost" cars, the cars you saved would always appear standing there. But maybe its just fixed.

 

And sjaak327,

In your trainer there's an option like, follow as driver in bodyguard menu.

But how do I make it work? It never worked for me. Maybe its a leftover from the old menu of GTA 4?

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Cheers. I'll try those suggestions in the future.

 

I found a way with another trainer where there was an option in vehicle menu called "remember vehicle". It then places a blip on mini map.

 

As far as i can tell, there is no duplicate ghost vehicles in editor. On that note, it is worth restarting the game when you do editing as this has seemed to stop buggy duplicate behaviours i was having with spawned peds.

Then it's fixed or something :)

But some time ago there were "ghost" cars, the cars you saved would always appear standing there. But maybe its just fixed.

 

And sjaak327,

In your trainer there's an option like, follow as driver in bodyguard menu.

But how do I make it work? It never worked for me. Maybe its a leftover from the old menu of GTA 4?

 

 

I had a duplicate spawned character ruin my clip in editor but it was gone when i rebooted the game. Always worth a try.

 

Sometimes when i clone a ped / bodyguard from my player model, set them unarmed and to stand, and i fire a weapon (or any hostile behaviour), they suddenly get an uzi and go mad at me. Am i doing something wrong or is this a bug?

 

I make sure player is unarmed before cloning.

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@sjaak327

 

Did Rockstar add any native to enable/control hydraulics on certain cars? I tried to add a flag FLAG_HAS_LOWRIDER_HYDRAULICS in vehicles.meta for my car, but it doesn't work. I also asked Alex blade so I guess I'll get full information.

HHnErXC.png


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