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Craigsters

I modded a Schyster Fusilade Sport with ST and saved it to slot 20, do all cars have to be spawned from the spot where you modded it and spawned it at, I was at Franklin's forum address and in his Buffalo S and the modded Schyster Fusilade Sport spawned next to Franklin's Buffalo S

 

 

Owe any plans to have a option to change the players default vehicles???, I'd rather have Franklin drive a Patriot then his Buffalo S

Edited by Craigsters
doppelblind

Awesome Trainer, even better than expected, cause the colour indicating if a function is on or off is a nice feature.

Imho the menue-background colour ain't necessary, especially at night it darkens a lot of screen, and tuning a car for example is only possible when you're in front of a light background.

 

Will you include the seatbelt-function from IV at some time? I just hate it to fly out of the front-window at crashes.

 

Will there be an option to turn on and off the 25% slowmotion by hotkey? That was the only thing I missed on the IV-Trainer.

I tried your trainer, and I was long-waiting it since I was using yours in GTA IV.

Is it only me when

A) I m spawning a bodyguard with a specific weapon and the weapon he/she uses is not the one I selected. Instead all of them use a specific weapon (didnt notice) and secondary the one I selected

B) I have the radio bug thing!

C) I got spawned by mistake as a whale, I got wasted and stuck on loading screen.

 

Those except A happened one-time only.

Please test them, I might be wrong.

 

Thank you! :lol:

A) propably have drive by weapon enabled (which it is by default) I don't set the current weapon currently, might change that, in any case, you can always set a new current weapon for all spawned peds in the bodyguard/ped task menu

B) set DefaultRadioEnable=1 to DefaultRadioEnable=0 in trainerv.ini, this was a mistake on my side, where I enabled the lock radio function by default

C) will have to check that once I get back

Edited by sjaak327

Awesome Trainer, even better than expected, cause the colour indicating if a function is on or off is a nice feature.

Imho the menue-background colour ain't necessary, especially at night it darkens a lot of screen, and tuning a car for example is only possible when you're in front of a light background.

 

Will you include the seatbelt-function from IV at some time? I just hate it to fly out of the front-window at crashes.

 

Will there be an option to turn on and off the 25% slowmotion by hotkey? That was the only thing I missed on the IV-Trainer.

Hotkeys might come later, the menu rect can be disabled on the fly and will get saved to trainerv.ini from within the game.

 

@craigsters, you have the choice to load them at the original location or "near the player" I think by default it is using nearplyaer, but can be changed on the load/save menu and in the ini.

 

@gforce Thanks mate ! You deserve thanks for the amazing teleport stuff you provided as I noted in the OP :)

Edited by sjaak327
  • Like 2

This is lots of features.

 

BTW auto drive doesn't work, It makes your game stuck and you have to exit the game.

autodrive for player or bodyguard, or both ?

 

seems that is one of the stuff that needs fixing, after all this IS beta :)

 

@snit01, they should be in there (somewhere) can you provide a specific example ?

Edited by sjaak327

 

This is lots of features.

 

BTW auto drive doesn't work, It makes your game stuck and you have to exit the game.

autodrive for player or bodyguard, or both ?

 

seems that is one of the stuff that needs fixing, after all this IS beta :)

 

@snit01, they should be in there (somewhere) can you provide a specific example ?

 

 

 

Like s_m_m_fibsec_01 or u_m_m_doa_01, I was looking for the latter of the two and couldn't find it.

 

This is lots of features.

 

BTW auto drive doesn't work, It makes your game stuck and you have to exit the game.

autodrive for player or bodyguard, or both ?

 

seems that is one of the stuff that needs fixing, after all this IS beta :)

 

@snit01, they should be in there (somewhere) can you provide a specific example ?

 

Could you answer my questions, please?

 

1) Is it possible to disable the text popup whenever you change radio stations?

2) Is it possible to disable gamepad support via the ini file? I want to be able to perform in-game actions on my controller while using the keyboard to navigate the trainer menu.

3) Finally, is there a way to customize the appearance of a ped/bodyguard before spawning them? Currently it seems that you have to spawn them first.

 

 

This is lots of features.

 

BTW auto drive doesn't work, It makes your game stuck and you have to exit the game.

autodrive for player or bodyguard, or both ?

 

seems that is one of the stuff that needs fixing, after all this IS beta :)

 

@snit01, they should be in there (somewhere) can you provide a specific example ?

 

Could you answer my questions, please?

 

1) Is it possible to disable the text popup whenever you change radio stations?

2) Is it possible to disable gamepad support via the ini file? I want to be able to perform in-game actions on my controller while using the keyboard to navigate the trainer menu.

3) Finally, is there a way to customize the appearance of a ped/bodyguard before spawning them? Currently it seems that you have to spawn them first.

 

You don't have to double-post within the span of 24 hours and be rude about it...

 

1. No. Hasn't been added yet, will mention it though.

2. You can change all the Controller related config options in the INI to 400 to disable them.

3. No. You need to spawn them in first so the trainer can get information on them to know how to customize them.

 

 

 

This is lots of features.

 

BTW auto drive doesn't work, It makes your game stuck and you have to exit the game.

autodrive for player or bodyguard, or both ?

 

seems that is one of the stuff that needs fixing, after all this IS beta :)

 

@snit01, they should be in there (somewhere) can you provide a specific example ?

 

Could you answer my questions, please?

 

1) Is it possible to disable the text popup whenever you change radio stations?

2) Is it possible to disable gamepad support via the ini file? I want to be able to perform in-game actions on my controller while using the keyboard to navigate the trainer menu.

3) Finally, is there a way to customize the appearance of a ped/bodyguard before spawning them? Currently it seems that you have to spawn them first.

 

You don't have to double-post within the span of 24 hours and be rude about it...

 

1. No. Hasn't been added yet, will mention it though.

2. You can change all the Controller related config options in the INI to 400 to disable them.

3. No. You need to spawn them in first so the trainer can get information on them to know how to customize them.

 

I said please, explain how that's being rude. And I only asked again because I figured that he skipped my post by accident or whatnot.

 

 

This is lots of features.

 

BTW auto drive doesn't work, It makes your game stuck and you have to exit the game.

autodrive for player or bodyguard, or both ?

 

seems that is one of the stuff that needs fixing, after all this IS beta :)

 

@snit01, they should be in there (somewhere) can you provide a specific example ?

 

Could you answer my questions, please?

 

1) Is it possible to disable the text popup whenever you change radio stations?

2) Is it possible to disable gamepad support via the ini file? I want to be able to perform in-game actions on my controller while using the keyboard to navigate the trainer menu.

3) Finally, is there a way to customize the appearance of a ped/bodyguard before spawning them? Currently it seems that you have to spawn them first.

 

1) disable ingame messages, it also is configurable in ini.

2) yes set the controller* keybindings in ini to 400

3) you can't customize something that isn't there, you do have cloning and save outfit to your proposal, that will have to do .

UncleCrank

Simply amazing! Well done sjaak327 :)

There are a few things that I've noticed. When spawning a driver you got ported to the codriver seat, but sometimes instead of staying there, the player kicks the spawned driver out of the vehicle. Perhaps you should be "locked" to the passenger seat. Oh and could you add a "Change seat" function. Also with a "lock" feature so the player stays at the seat I moved him to.

Thank you for the trainer !


Unfortunately I have a problem. When I spawn a driver and activate the option "drive to waypoint" the driver will stop, but when I get out the car the driver starts driving. The driver also freaks out and drives off the road right to the waypoint ignoring the obstacles on his way.


Could you fix that ? Thank you in advance man !

Edited by Cobaiye

Before downloading and installing I have a few questions.

1) This is virus and malware free, right? (Just to be on the safe side :D)

2) Can you still acces Online while having this mod on your game, or would you need to have a backup version of the game and use that to play online?

 

 

 

This is lots of features.

 

BTW auto drive doesn't work, It makes your game stuck and you have to exit the game.

autodrive for player or bodyguard, or both ?

 

seems that is one of the stuff that needs fixing, after all this IS beta :)

 

@snit01, they should be in there (somewhere) can you provide a specific example ?

 

Could you answer my questions, please?

 

1) Is it possible to disable the text popup whenever you change radio stations?

2) Is it possible to disable gamepad support via the ini file? I want to be able to perform in-game actions on my controller while using the keyboard to navigate the trainer menu.

3) Finally, is there a way to customize the appearance of a ped/bodyguard before spawning them? Currently it seems that you have to spawn them first.

 

1) disable ingame messages, it also is configurable in ini.

2) yes set the controller* keybindings in ini to 400

3) you can't customize something that isn't there, you do have cloning and save outfit to your proposal, that will have to do .

 

Thank you.

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