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Simple Trainer for GTAV


sjaak327
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On 1/22/2019 at 5:04 PM, doubledecker said:

Does anyone know if this project will become open sourced or not? I'm struggling with remaking one feature Simple Trainer has,

 

"Last Spawned Object Static"

 

I'm really curious on what natives are used to make this happen because I'm experiencing issues that can be fixed with that one option :D

basically just this:

 

if (ENTITY::DOES_ENTITY_EXIST(object))
                {
                    ENTITY::FREEZE_ENTITY_POSITION(object, 1);

}

 

providing the object was spawned with collision, not sure it that matters.

On 1/24/2019 at 2:43 PM, allmight said:

Uninstall the complete game and reinstalled from scratch, then install the add-ons ASI, scripthookV and everything else needed for the mods, then install it in fair play without any modification to the mod trainerV and still remains uppercase when looking for a vehicle in specif (dlc / add-on) I really get tired and I do not know if it is some kind of .ini file or any other kind of file that I should edit.

I honestly don't know what you are talking about, the search function for vehicles works just fine, I am using it all the time.

Anyway, new version 9.7:

 

Changes from 9.6
-Since people have found a way to add radio stations, I have updated the way I detect those stations, so that any added stations can also be used to lock the radio to that station.
-Next Song (N) is back ! Thanks to Unknown who provided me with code to re-implement the skip to next song function.
This means the key to deploy mines has changed from N to L+num1.
-Option to display Artist and Track each time you use N to change the station. This is optional, add DisplaySong=1 in defaults section of the ini.
-On some people's computers the new way of getting livery names led to a crash, so I added an additional check to prevent that from happening.

No ini changes. 

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Another suggestion: can you make it so certain cutscene peds do not spawn with spawn random bodyguard/ped/att. ped/driver? Some cutscene peds hold their guns f*cked up, and if they go ragdoll, the game crashes.

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7 hours ago, Pizzahut said:

Another suggestion: can you make it so certain cutscene peds do not spawn with spawn random bodyguard/ped/att. ped/driver? Some cutscene peds hold their guns f*cked up, and if they go ragdoll, the game crashes.

Why are you spawning bodyguards during cutscenes ? i can certainly make a check for them, but in the end, it's you who spawns them.

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42 minutes ago, sjaak327 said:

Why are you spawning bodyguards during cutscenes ? i can certainly make a check for them, but in the end, it's you who spawns them.

No, what I meant is that the random spawner function can also spawn cutscene (cs_) models. The cutscene models/peds are only the peds that hold the weapon weirdly and crash the game when in ragdoll.

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28 minutes ago, Pizzahut said:

No, what I meant is that the random spawner function can also spawn cutscene (cs_) models. The cutscene models/peds are only the peds that hold the weapon weirdly and crash the game when in ragdoll.

Ah, now I understand, so you want me to ignore the CS_ peds ? I didn't know this happened. Is this the same for animals ?

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13 hours ago, sjaak327 said:

Ah, now I understand, so you want me to ignore the CS_ peds ? I didn't know this happened. Is this the same for animals ?

Animals are all good. They don't spawn randomly and don't crash the game in ragdoll.

Edited by Pizzahut
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On 1/29/2019 at 10:07 AM, Pizzahut said:

Animals are all good. They don't spawn randomly and don't crash the game in ragdoll.

Ok, well I remember now, somone requested animals to be excluded as well, and they have been since that time. I now also excluded CS and CSB, next version.

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New version:

 

Changes from 9.7
-The option DisplaySong will now also work when a new song is played on the radio, not just when you press N for next song.
-Compatiblity with latest patch (snow, despawn, recording UI).
-Fixed a bug with Nitro not applying.

No ini changes

 

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Trainer crashed a few times on me going into the bodyguard menu. Happens randomly. Worked fine on the last version just fine without changing any mods.

Edited by Pizzahut
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  • 3 weeks later...

GTA V crashing with Trainer. Installing new Script Hook fixed that.

 

Script Hook V

Released: 10 Feb 2019    
Version: v1.0.1604.1
Supported patches: 1.0.335.2-1.0.1604.1

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So I installed it but the link to the scripthookv.dll  and dinput8.dll doesn't work. Can I get a working link?

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  • 2 weeks later...
EovAnonymous

Im still new to LSPDFR, but I followed the tutorial about the simple trainer and I click F3 and it pops up but I can use it?  I use the arrow keys and I use the numPad but nothing, how do I use the trainer?

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5 hours ago, EovAnonymous said:

Im still new to LSPDFR, but I followed the tutorial about the simple trainer and I click F3 and it pops up but I can use it?  I use the arrow keys and I use the numPad but nothing, how do I use the trainer?

The numPad only works for the Trainer if NumLock is enabled. For example for Num 0 to work for the trainer make sure NumLock is enabled.

 

The "readme.docx" has a summary on what the trainer does. It also lists keyboard shortcuts for a number of built-in functions.

 

You can use the menu to set a desire value, activate a function, or spawn something. Many or these functions have corresponding keyboard shortcuts. For example you can choose from over 100 vehicles to spawn from the menu. There are 12 shortcut keys to spawn one of 12 cars from a list of popular cars. The keys used to spawn cars and what cars are spawned are defined in the "trainerv.ini" file.

 

The file "trainerv.ini" file has what keys are bound to each trainer function.
The first set defined are those to navigate the trainer menu.

=====================================================
Default values in "trainerv.ini" file
-------------------------------------------------------------------------
[KeyBindings]
MenuKey=114        //Enter Menu, Default F3
HideMenuKey=115        //Hide Menu, Default F4
MenuKeyUp=104        //Menu go Up, Default Num 8
MenuKeyDown=98        //Menu go Down, Default Num 2
MenuKeyCancel=8        //Menu Cancel, Default Backspace
MenuKeyScrollUp=102    //Menu Scroll, Default Num 6
MenuKeyScrollDown=100    //Menu Scroll, Default Num 4
MenuKeyEnter=101    //Menu Enter, Default Num 5
MenuKeyBack=96        //Menu Back, Default Num 0
MenuKeyQF=105        //Menu Second Column, Default Num 9
MenuKeyQB=103        //Menu First Column, Default Num 7

=====================================================
These values can be changed if you wish.

I changed these menu keys in the "trainerv.ini" file.
-------------------------------------------------------------------------
MenuKeyUp=38        //Menu go Up, Up Arrow
MenuKeyDown=40        //Menu go Down, Down Arrow

MenuKeyEnter=13        //Menu Enter, Enter

MenuKeyQF=39        //Menu Second Column, Right Arrow
MenuKeyQB=37        //Menu First Column, Left Arrow

=====================================================

The section "EXPLANATION AND LIST OF KEYCODES" is very useful.

For example the arrow keys have the following key codes:

Left Arrow    37
Up Arrow    38
Right Arrow    39
Down Arrow    40

Edited by MisterEd
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  • 2 weeks later...

No idea what I was replying to there... the notification showed me completely the wrong post. :(

 

39 minutes ago, markswe said:

Update the Simple Trainer so we can use it, Coz it is outdated

I have Simple Trainer version 9.8 working in game version 1604.1, which part of it is outdated?

Edited by Guest
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The latest update for GTA5?

I got an error then i delete ScriptHook when its outdated

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1604.1 is the latest GTA V version, my ScriptHookV is version 1604.1 and my SImple Trainer V is version 9.8. That's the latest version of everything and it all works fine.

// GTA V SCRIPT HOOK (build Feb 10 2019, v1.0.1604.1)
//     (C) Alexander Blade 2015-2019
[21:27:48] INIT: Started
[21:27:48] INIT: Success, game version is VER_1_0_1604_1_NOSTEAM
[21:27:48] INIT: Registering script 'ScriptHookVDotNet.asi' (0x000007FEF1AB1390)
[21:27:48] INIT: Registering script 'TrainerV.asi' (0x000007FEE6E443A0)

It doesn't show the Simple Trainer version in there, so here's a screenshot from the game.

trainer-V-version.jpg

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// GTA V SCRIPT HOOK (build Oct 24 2018, v1.0.1493.1)
//     (C) Alexander Blade 2015-2018
[10:38:59] INIT: Started
[10:38:59] FATAL: Unknown game version
 

i see now i dont got 

ScriptHookVDotNet.asi

scripthook-error.png

1604.1 is my version of the game. NO STEAM Version 

Edited by markswe
miss spelled
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// GTA V ASI LOADER (build May  2 2015)
//     (C) Alexander Blade 2015
LIB: "C:\WINDOWS\system32\dinput8.dll" => 00007FFDC1340000
API: "DirectInput8Create" => 00007FFDC1349D40
API: "DllCanUnloadNow" => 00007FFDC1359BD0
API: "DllGetClassObject" => 00007FFDC1359CA0
API: "DllRegisterServer" => 00007FFDC1363990
API: "DllUnregisterServer" => 00007FFDC1363C00
LOADER: Loading *.asi plugins
ASI: Loading "E:\ScriptHookVDotNet.asi"
     "ScriptHookVDotNet.asi" failed to load
ASI: Loading "E:\TrainerV.asi"
     "TrainerV.asi" failed to load
LOADER: Finished loading *.asi plugins

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What is the version number in the very first line of this post?

 

Quote

// GTA V SCRIPT HOOK (build Oct 24 2018, v1.0.1493.1)
//     (C) Alexander Blade 2015-2018
[10:38:59] INIT: Started
[10:38:59] FATAL: Unknown game version

This is what my post said

 

Quote
// GTA V SCRIPT HOOK (build Feb 10 2019, v1.0.1604.1)
//     (C) Alexander Blade 2015-2019
[21:27:48] INIT: Started
[21:27:48] INIT: Success, game version is VER_1_0_1604_1_NOSTEAM
[21:27:48] INIT: Registering script 'ScriptHookVDotNet.asi' (0x000007FEF1AB1390)
[21:27:48] INIT: Registering script 'TrainerV.asi' (0x000007FEE6E443A0)

Why not try actually using the latest version of ScriptHookV?

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but where do i download the latest one? From the homepage?

 

It  works now thanks

 

// GTA V SCRIPT HOOK (build Feb 10 2019, v1.0.1604.1)
//     (C) Alexander Blade 2015-2019
[14:59:57] INIT: Started
[14:59:57] INIT: Success, game version is VER_1_0_1604_1_NOSTEAM
[14:59:57] INIT: Registering script 'ScriptHookVDotNet.asi' (0x00007FFDD4F11390)
[14:59:57] INIT: Registering script 'TrainerV.asi' (0x00007FFD9D2143A0)

Edited by markswe
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  • 2 weeks later...

Got problem:

CORE: An exception occurred while executing 'TrainerV.asi' (0x000007FEF3E143A0), id 32

how do solve it?

thanks

simplify log:
// GTA V SCRIPT HOOK (build Feb 10 2019, v1.0.1604.1)
// (C) Alexander Blade 2015-2019
INIT: Started
INIT: Success, game version is VER_1_0_1180_2_STEAM
INIT: Registering script 'iktSpeedo.asi' (0x000007FEF5FEF010)
INIT: Registering script 'LUA.asi' (0x000007FEF4C3E6A0)
INIT: Registering script 'ScriptHookVDotNet.asi' (0x000007FEFBE71390)
INIT: Registering script 'TrainerV.asi' (0x000007FEF3E143A0)
CORE: Launching main() for 'ScriptHookVDotNet.asi' (0x000007FEFBE71390), id 31
CORE: Launching main() for 'TrainerV.asi' (0x000007FEF3E143A0), id 32
CORE: An exception occurred while executing 'TrainerV.asi' (0x000007FEF3E143A0), id 32

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2 hours ago, LeonEma said:

INIT: Success, game version is VER_1_0_1180_2_STEAM

By updating your game to the latest version possibly? That version is way out of date and there's always a risk that new versions of a mod might use features that weren't present in older versions of the game. There have been 6 updates (including minor updates) since that version of the game.

 

Or maybe trying an older version of SImple Trainer.

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@LeeC2202



49 minutes ago, LeeC2202 said:




By updating your game to the latest version possibly? That version is way out of date and there's always a risk that new versions of a mod might use features that weren't present in older versions of the game. There have been 6 updates (including minor updates) since that version of the game.


Or maybe trying an older version of SImple Trainer.






 
won't update because made too too too much modifications
and got bored to redo them at any update...

anyway, actually version 9.6 is working...

but would be great if could work 9.8 also.

Edited by LeonEma
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  • 1 month later...
3 hours ago, MightyMax said:

@sjaak327 can you fix trainer bugs thanks

Be patient, he does not live on the internet.

 

 

 

 

 

inb4 he does

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