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Simple Trainer for GTAV


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  • sjaak327

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  • nkjellman

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  • _CP_

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Version 12.8 is now released   Simple Trainer for GTAV which is the successor of the Simple Trainer for GTAIV (http://gtaforums.com/topic/392973-ivrel-simple-trainer-for-gtaiv/).  

Update uploaded:   Changes from 4.0 -support for lastest patch (snow and reveal map should now work again, vehicles won't dissappear, recording UI global updated) -added 21 new vehicles -added 13 ne

Ok I have released 1.2 this is what's in:   Changes from 1.1: -various bugfixes -added Weapon finishes, these are additional components for the relevant weapons. -added bullet proof tyres in vehi

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Since Sjaak's going to be busy for the next week and he might not have time to answer everyone's questions and read everyone's comments, I'll do my best to help out while he's gone :D.

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Kjaystar

Thank you, Sjaak327! Your first one was legendary, I'm sure this one will follow right in it's footsteps.

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El Dorado

ASI: Loading "C:\Program Files\Rockstar Games\Grand Theft Auto V\TrainerV.asi"
"TrainerV.asi" failed to load

 

Using R* warehouse version of the game, patch 350.2

Edited by El Dorado
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Ragref

Finally! I hope it gets the same 6 million downloads IV's one had.

Would be a shame if this got left behind.

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Craigsters

Hi to the kind person who reply's

 

 

Sorry for not being so bright and asking a silly question but, Do I still need [V|REL] Script Hook V by Alexander Blade in my G:\Steam\steamapps\common\Grand Theft Auto V directory for this to work??

 

and if so can I still use the following along side [iV|REL] Simple Trainer for GTAV by sjaak327??

 

these with it

 

Edited by Craigsters
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Hi to the kind person who reply's

 

 

Sorry for not being so bright and asking a silly question but, Do I still need [V|REL] Script Hook V by Alexander Blade in my G:\Steam\steamapps\common\Grand Theft Auto V directory for this to work??

 

and if so can I still use the following along side [iV|REL] Simple Trainer for GTAV by sjaak327??

 

these with it

 

 

Yes you still do need the Scripthook and yes those mods should work fine alongside it.

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UnknownXXVII

Yeehaw! My favorite GTA IV mod is back and running for GTA V. This is wonderful. Now let forth the Forza car mods :p

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a_tavenner

Amazing, Sjaak. Thank you so much for this. One question: could the animation menus have a custom input option? The number of animations available is absurd (as I knew it would be, but still, Jesus f*ck)

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SilverRST

Finally those chromed wheelmods! How stupid of R* not to have them in the modshop. Really, R*, we always have to fix your bullsh*t!

 

sjaak, will you add gravity gun later?

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Finally those chromed wheelmods! How stupid of R* not to have them in the modshop. Really, R*, we always have to fix your bullsh*t!

 

sjaak, will you add gravity gun later?

 

We were working on the Gravity Gun earlier, but there has been some changes between IV and V that has broken a lot of the code for it. It'll likely be worked on when he gets back.

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nkjellman

Nice. Are you going to support 1.24 GTA Online? It's practically the Modders Pool, as it has no file checks, and people on 1.24 can't play with people on 1.26.

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Nice. Are you going to support 1.24 GTA Online? It's practically the Modders Pool, as it has no file checks, and people on 1.24 can't play with people on 1.26.

What he told me regarding multiplayer is that he's not going to touch it. If you use a bypass and/or older version and features work, then so be it, but he will likely not add actual support for online things for a while, if ever.

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Craigsters

 

 

 

Yes you still do need the Scripthook and yes those mods should work fine alongside it.

 

I removed this script mod [V|REL] Weapon Drop [LUA] by diamond-optic when I seen that [iV|REL] Simple Trainer for GTAV by sjaak327 had something similar to it

 

 

owe I had to verify integrity of game cache with steam because I had to delete my update folder that had additional dlc files that weapon drop added to my update dlc files, steam replaced those 7 deleted files when I ran verify integrity of game cache and not the additional ones from weapon drop , which I wanted gone

Edited by Craigsters
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Any idea why animal models die even with invincibility?

Haven't figured that one out yet. Seems to be an issue with larger ones though, like the shark. I've noticed this is an issue in every menu which allows you to turn into them though, not just this one.

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Kjaystar

 

Any idea why animal models die even with invincibility?

Haven't figured that one out yet. Seems to be an issue with larger ones though, like the shark. I've noticed this is an issue in every menu which allows you to turn into them though, not just this one.

 

Yes, that's what I noticed from a few videos. This was happening prior to this trainer. Ty for response, hope it's fixed later. Not a big problem, just always wondered.

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RoboticGamer123

Mod is amazing, the trainer is exactly the one in GTA IV but better am going to post a video about it soon :)

Update: Video is here thanks for the mod :)

Edited by RoboticGamer123
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xiaoshung

Thanks for the SNT for GTA5 one question how can i save the trainer settings like in GTA4.

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Thanks for the SNT for GTA5 one question how can i save the trainer settings like in GTA4.

Saving for most options hasn't been implemented yet.

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El Dildo

looks like I got home at just at the right time.

this is awesome.

 

finally all the best features under one roof :^:

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trezillah

This is perfect! It seems that setting the drive to waypoint on stops or "freezes" the player. Works fine driving randomly.

 

Best trainer ever. Waiting patiently for sit down on objects to return...

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