Inco Posted May 25, 2015 Share Posted May 25, 2015 (edited) This script lets you store stolen your money in bank account and earn interest (0.001% per day by default). Also you can transfer money between characters accounts.Mod settings described here.Maximum balance: 2 147 483 647 for each character.How to use Press B to mark the nearest ATM on the map; Press O when you near ATM to open ATM menu. Requirements Microsoft .NET Framework 4.5; Microsoft Visual C++ Redistributable Package for Visual Studio 2013 (x64); Script Hook V; Community Script Hook V .NET v 1.0; NativeUI. How to installPlace the .dll files into your "scripts" folder, located in the main GTA V directory. If it doesn't exist, create it.Known issuesDon't type numbers using your numpad. Sometimes it's works incorrect.ATM locationIf you found ATM that not exists in the list - let me know.Changelog: v1.1.0: Added new ATMs; Now mod use NativeUI, because default menus (that provides .NET ScriptHook) could be deleted soon; Removed animation. v1.0.9: Added ability to disable playback of animation. v1.0.8 Added taxes feature: DepositTax, WithdrawalTax, ServiceTax and MoneyTransferTax. v1.0.7 Compatibility with .NET ScriptHook v1.0.v1.0.6 Bug fixes.v1.0.5 Added ability to change menu navigation keys (full list here).v1.0.4 Implemented ability to enter percents as value (just enter 50%, 37% etc; ALL also is supported); Added new atm location; Implemented option for show all atm icons on the map (can be activated in the AccountInBankS.ini file); Some fixes. v1.0.3 Default percent now 0.001%; Added animation playback. v1.0.2 Added features: LoseCashOnArrest and LoseCashOnDeath (disabled by default); Ability to transfer money between characters accounts; Bug fixes. v1.0.1 Ability to change default keys in .ini-file; Some fixes. Donwload: gta5-mods or appveyor.Sources Edited August 31, 2015 by Inco MakG, SID44SID, El Dildo and 1 other 4 Link to comment Share on other sites More sharing options...
Tiryll Posted May 25, 2015 Share Posted May 25, 2015 Nice one buddy. Love the extra immersion! Link to comment Share on other sites More sharing options...
El Dildo Posted May 25, 2015 Share Posted May 25, 2015 this is a really cool idea Link to comment Share on other sites More sharing options...
lolleroz Posted May 25, 2015 Share Posted May 25, 2015 Been using this mod for a while now, it's great. However you should create an option to input all money at once as value, it's really tedious checking the cash then writing it down, especially at larger sums. Hell, why not go even further and let us use percents possible? Like depositing 50%? If not, an option to just type in 'ALL' instead of a number would be great Link to comment Share on other sites More sharing options...
†Tyranick†™ Posted May 25, 2015 Share Posted May 25, 2015 This is great . Once modding becomes more "open" it would be AMAZING to actually use the in-game bank interface to do all these options like transferring money to the 3 characters (via a pay-e listing), deposit and watch interest and more . Hell, even when we starting modding in more complex things like doing jobs this could prove even more handy. Great idea , going to be awesome seeing it's future implimentations. Link to comment Share on other sites More sharing options...
Inco Posted May 26, 2015 Author Share Posted May 26, 2015 Hell, why not go even further and let us use percents possible? Like depositing 50%? If not, an option to just type in 'ALL' instead of a number would be great Great idea. This will be implemented. lolleroz 1 Link to comment Share on other sites More sharing options...
Hereticus Posted May 26, 2015 Share Posted May 26, 2015 (edited) Hello ! Really nice mod ! However , is it possible to show all the distributors by default on the world map ( not using B to mark the nearest one ) ? That's because all the mods are using alot of keys on my keyboard . And why putting a Maximum balance ? That's a technical scripting issue ? If so , make maybe a warning message or find a way to prevent player to put too mutch money on his bank account :s ( but maybe you have already think about it ). That's a realy nice mod and i'm realy looking forward to it . Keep up the good work ! Hereticus Edited May 26, 2015 by Hereticus Link to comment Share on other sites More sharing options...
Inco Posted May 26, 2015 Author Share Posted May 26, 2015 However , is it possible to show all the distributors by default on the world map ( not using B to mark the nearest one ) ? That's because all the mods are using alot of keys on my keyboard I will add this option in next release. And why putting a Maximum balance ? That's a technical scripting issue ? If so , make maybe a warning message or find a way to prevent player to put too mutch money on his bank account :s ( but maybe you have already think about it ). Because i'm using int32 to store account balance. I think, this is more than enough. And here already is present the warning, but I need to test it. Link to comment Share on other sites More sharing options...
Hereticus Posted May 26, 2015 Share Posted May 26, 2015 (edited) Thanks for your fast feed-back ! No problem for the account limitation , i was just asking . Thanks to you i learned something today . Another thing you can make for your mod ( that's only an idea ) is making the player able to change the % gained in the .ini file. But that's not realy important because your default % is already fair . I'll test your mod as soon as possible . It's a shame rockstar ddin't thougt about tranfering money between characters , thanks to you this issue is now fixed ! . Edited May 26, 2015 by Hereticus Link to comment Share on other sites More sharing options...
Inco Posted May 26, 2015 Author Share Posted May 26, 2015 (edited) Another thing you can make for your mod ( that's only an idea ) is making the player able to change the % gained in the .ini file. But that's not realy important because your default % is already fair . You can change % (and balances value ) in AccountInBank.ini (located in scripts folder). This file is created automatically after the first successful transaction (deposit, withdrawal etc). Edited May 26, 2015 by Inco Link to comment Share on other sites More sharing options...
Hereticus Posted May 26, 2015 Share Posted May 26, 2015 Great ! Can't wait to try this tonight . Keep up the good work ! Link to comment Share on other sites More sharing options...
Inco Posted May 27, 2015 Author Share Posted May 27, 2015 Update v1.0.4 Implemented ability to enter percents as value (just enter 50%, 37% etc; ALL also is supported); Added new atm location; Implemented option for show all atm icons on the map (can be activated in the AccountInBankS.ini file); Some fixes. Link to comment Share on other sites More sharing options...
haws1290 Posted May 30, 2015 Share Posted May 30, 2015 (edited) Hey, used your dev build from appveyor and I got this error when trying to mark a ATM: [14:04:36] [ERROR] Caught unhandled exception:System.MissingMethodException: Method not found: 'Void GTA.Blip.set_Sprite(Int32)'. at AccountInBank.Model.ATM.CreateBlip(Boolean showRoute, Boolean isBlipShortRange) at AccountInBank.AccountInBank.OnKeyDown(Object sender, KeyEventArgs e) at GTA.Script.MainLoop() and when I tried to open the menu (This was just at some random ATM I found using M) I get this error: [14:06:17] [ERROR] Caught unhandled exception:System.NullReferenceException: Object reference not set to an instance of an object. at AccountInBank.Model.ATM.Dispose(Boolean disposing) at AccountInBank.AccountInBank.OnKeyDown(Object sender, KeyEventArgs e) at GTA.Script.MainLoop() I have placed the dll and ini files in the scripts folder as seen here: I have also tried putting the ini's in the main directory and keeping the dlls in the scripts folder, that didn't work either so I am out of ideas maybe you could help? Also I am running the latest version of GTA 350.2 or whatever it is and the latest scripthookdotnet. Edited May 30, 2015 by haws1290 Link to comment Share on other sites More sharing options...
Inco Posted May 30, 2015 Author Share Posted May 30, 2015 Update .net script hook. Link in first post. Link to comment Share on other sites More sharing options...
haws1290 Posted May 30, 2015 Share Posted May 30, 2015 (edited) Same thing, I have downloaded the scripthook.net from the first post and it is still not working. Do I need to put the "ScriptHookVDotNet.dll" in the scripts folder or with the asi. Currently its in my main directory with the asi. The scripts load just it doesn't work for some reason? [15:06:05] [DEBUG] Created script domain 'ScriptDomain_4A7B863C'.[15:06:05] [DEBUG] Loading scripts from 'E:\Games\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_4A7B863C' ...[15:06:05] [DEBUG] Found 2 script(s) in 'AccountInBank.dll'.[15:06:05] [DEBUG] Found 0 script(s) in 'IniFile.dll'.[15:06:05] [DEBUG] Starting 2 script(s) ...[15:06:06] [DEBUG] Instantiating script 'AccountInBank.AccountInBank' in script domain 'ScriptDomain_4A7B863C' ...[15:06:06] [DEBUG] Started script 'AccountInBank.AccountInBank'.[15:06:06] [DEBUG] Instantiating script 'AccountInBank.MyAnimation_Bank' in script domain 'ScriptDomain_4A7B863C' ...[15:06:06] [DEBUG] Started script 'AccountInBank.MyAnimation_Bank'.[15:06:32] [ERROR] Caught unhandled exception:System.MissingMethodException: Method not found: 'Void GTA.Blip.set_Sprite(Int32)'. at AccountInBank.Model.ATM.CreateBlip(Boolean showRoute, Boolean isBlipShortRange) at AccountInBank.AccountInBank.OnKeyDown(Object sender, KeyEventArgs e) at GTA.Script.MainLoop() Edited May 30, 2015 by haws1290 Link to comment Share on other sites More sharing options...
Inco Posted May 30, 2015 Author Share Posted May 30, 2015 Oh, the type of Blip changed in latest version of .net script hook. I will release update in a few weeks or so soon. Link to comment Share on other sites More sharing options...
Inco Posted May 30, 2015 Author Share Posted May 30, 2015 Update v1.0.6 - Bug fixes Link to comment Share on other sites More sharing options...
MADRIZONABRUTA Posted May 31, 2015 Share Posted May 31, 2015 error! [20:31:32] [ERROR] Caught unhandled exception: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto. en AccountInBank.Model.ATM.Dispose(Boolean disposing) en AccountInBank.AccountInBank.OnKeyDown(Object sender, KeyEventArgs e) en GTA.Script.MainLoop() Link to comment Share on other sites More sharing options...
Viscera6930 Posted June 3, 2015 Share Posted June 3, 2015 this is what i need. Frank is so broke and his jobs just dont make the dollas fast enough.. I was wanting a way to wire him some dollas from his patners in crime. Now i can. Thanks, your a Genius!!! Link to comment Share on other sites More sharing options...
Inco Posted June 14, 2015 Author Share Posted June 14, 2015 Update: v1.0.7 - Compatibility with .NET ScriptHook v1.0. Link to comment Share on other sites More sharing options...
kinglee Posted June 30, 2015 Share Posted June 30, 2015 hi hinco, i follow your mod... good work I look if you can add some taxe in the account mod like house taxe, car taxe, laundering system... like when you depose money to your account bank take 10%... because it's to easy to have some money so... Sorry for my very bad english... Link to comment Share on other sites More sharing options...
Inco Posted July 12, 2015 Author Share Posted July 12, 2015 (edited) v1.0.8: - Added: DepositTax, WithdrawalTax, ServiceTax and MoneyTransferTax. You can enable it in ini-file. Edited July 12, 2015 by Inco Link to comment Share on other sites More sharing options...
kinglee Posted July 12, 2015 Share Posted July 12, 2015 you're rock ;-) Link to comment Share on other sites More sharing options...
Inco Posted July 18, 2015 Author Share Posted July 18, 2015 v1.0.9 - Added ability to disable playback of animation. Link to comment Share on other sites More sharing options...
carcols.dat Posted July 23, 2015 Share Posted July 23, 2015 (edited) Found a new ATM inside the Kortz Center rotunda: http://i.imgur.com/B0FcQ1s.png Edited July 23, 2015 by Darlyn Inco 1 Link to comment Share on other sites More sharing options...
Ai®a©ob®a Posted July 23, 2015 Share Posted July 23, 2015 Requirement: Microsoft Visual C++ Redistributable Package for Visual Studio 2013 (x64) So which file do i need? Or do i need all three of them? Link to comment Share on other sites More sharing options...
Inco Posted July 23, 2015 Author Share Posted July 23, 2015 Found a new ATM inside the Kortz Center rotunda: http://i.imgur.com/B0FcQ1s.png Thanks, i will add it in next version. Requirement: Microsoft Visual C++ Redistributable Package for Visual Studio 2013 (x64) So which file do i need? Or do i need all three of them? One of them. GTA 5 doesn't support Windows 32 bit, so i can assume that you are using Windows 64 bit => you should download .._x64. Ai®a©ob®a 1 Link to comment Share on other sites More sharing options...
carcols.dat Posted August 23, 2015 Share Posted August 23, 2015 Found another new ATM: http://i.imgur.com/qOzmF85.png Why don't you just store the ATM locations in a separate file so that you don't have to update the entire mod every time you add a new ATM? You could post that file on pastebin or something. Inco 1 Link to comment Share on other sites More sharing options...
Inco Posted August 31, 2015 Author Share Posted August 31, 2015 Why don't you just store the ATM locations in a separate file so that you don't have to update the entire mod every time you add a new ATM? You could post that file on pastebin or something. Because I'm too lazy. v1.1.0 - Added new ATMs; - Now mod use NativeUI, because default menus (that provides .NET ScriptHook) could be deleted soon. Link to comment Share on other sites More sharing options...
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