Quantcast
Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
    1. Welcome to GTAForums!

    1. Red Dead Redemption 2

      1. PC
      2. Gameplay
      3. Missions
      4. Help & Support
    2. Red Dead Online

      1. Gameplay
      2. Find Lobbies & Outlaws
      3. Help & Support
      4. Frontier Pursuits
    1. Crews & Posses

      1. Recruitment
    2. Events

    1. GTA Online

      1. Diamond Casino & Resort
      2. DLC
      3. Find Lobbies & Players
      4. Guides & Strategies
      5. Vehicles
      6. Content Creator
      7. Help & Support
    2. Grand Theft Auto Series

    3. GTA 6

    4. GTA V

      1. PC
      2. Guides & Strategies
      3. Help & Support
    5. GTA IV

      1. Episodes from Liberty City
      2. Multiplayer
      3. Guides & Strategies
      4. Help & Support
      5. GTA IV Mods
    6. GTA Chinatown Wars

    7. GTA Vice City Stories

    8. GTA Liberty City Stories

    9. GTA San Andreas

      1. Guides & Strategies
      2. Help & Support
      3. GTA SA Mods
    10. GTA Vice City

      1. Guides & Strategies
      2. Help & Support
      3. GTA VC Mods
    11. GTA III

      1. Guides & Strategies
      2. Help & Support
      3. GTA III Mods
    12. Top Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    13. Wiki

      1. Merchandising
    1. GTA Modding

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    3. Featured Mods

      1. DYOM
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Red Dead Redemption

    2. Rockstar Games

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Programming
      5. Movies & TV
      6. Music
      7. Sports
      8. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. News

    2. Forum Support

    3. Site Suggestions

Sign in to follow this  
Tiryll

Mission specific police radio

Recommended Posts

Tiryll

I wanted to use the police scanners in with my mod, however some of these are too specific to use that way. Perhaps you could find a use for these.

AUDIO.PLAY_POLICE_REPORT("SCRIPTED_SCANNER_REPORT_ARMENIAN_1_02", 1)AUDIO.PLAY_POLICE_REPORT(""SCRIPTED_SCANNER_REPORT_ARMENIAN_1_01"", 0)AUDIO::PLAY_POLICE_REPORT("SCRIPTED_SCANNER_REPORT_BARRY_3A_01", 0.0);AUDIO::PLAY_POLICE_REPORT("SCRIPTED_SCANNER_REPORT_ASS_MULTI_01", 0.0);AUDIO::PLAY_POLICE_REPORT("SCRIPTED_SCANNER_REPORT_ASS_BUS_01", 0.0);AUDIO::PLAY_POLICE_REPORT("SCRIPTED_SCANNER_REPORT_PS_2A_03", 0.0);AUDIO::PLAY_POLICE_REPORT("SCRIPTED_SCANNER_REPORT_GETAWAY_01", 0.0);AUDIO::PLAY_POLICE_REPORT("SCRIPTED_SCANNER_REPORT_Sol_3_01", 0.0);AUDIO::PLAY_POLICE_REPORT("SCRIPTED_SCANNER_REPORT_Sol_3_02", 0.0);AUDIO::PLAY_POLICE_REPORT("SCRIPTED_SCANNER_REPORT_PS_2A_01", 0.0);AUDIO::PLAY_POLICE_REPORT("SCRIPTED_SCANNER_REPORT_PS_2A_02", 0.0);AUDIO::PLAY_POLICE_REPORT("SCRIPTED_SCANNER_REPORT_NIGEL_1D_01", 0.0);AUDIO::PLAY_POLICE_REPORT("LAMAR_1_POLICE_LOST", 0);AUDIO::PLAY_POLICE_REPORT("SCRIPTED_SCANNER_REPORT_LAMAR_1_01", 0);AUDIO::PLAY_POLICE_REPORT("SCRIPTED_SCANNER_REPORT_JOSH_4_01", 0.0);AUDIO::PLAY_POLICE_REPORT("SCRIPTED_SCANNER_REPORT_JOSH_3_01", 0.0);AUDIO::PLAY_POLICE_REPORT("SCRIPTED_SCANNER_REPORT_JSH_PREP_2A_01", 0.0);AUDIO::PLAY_POLICE_REPORT("SCRIPTED_SCANNER_REPORT_JSH_PREP_2A_02", 0.0);AUDIO::PLAY_POLICE_REPORT("SCRIPTED_SCANNER_REPORT_JSH_PREP_1B_01", 0.0);AUDIO::PLAY_POLICE_REPORT("SCRIPTED_SCANNER_REPORT_JSH_PREP_1A_01", 0.0);AUDIO::PLAY_POLICE_REPORT("SCRIPTED_SCANNER_REPORT_JSH_2A_05", 0.0);AUDIO::PLAY_POLICE_REPORT("SCRIPTED_SCANNER_REPORT_JSH_2A_01", 0.0);AUDIO::PLAY_POLICE_REPORT("SCRIPTED_SCANNER_REPORT_JSH_2A_02", 0.0);AUDIO::PLAY_POLICE_REPORT("SCRIPTED_SCANNER_REPORT_JSH_2A_04", 0.0);AUDIO::PLAY_POLICE_REPORT("SCRIPTED_SCANNER_REPORT_JSH_2A_03", 0.0);AUDIO::PLAY_POLICE_REPORT("SCRIPTED_SCANNER_REPORT_Franklin_2_01", 0.0);AUDIO::PLAY_POLICE_REPORT("SCRIPTED_SCANNER_REPORT_FRANLIN_0_KIDNAP", 0.0);AUDIO::PLAY_POLICE_REPORT("SCRIPTED_SCANNER_REPORT_FIN_C2_01", 0.0);AUDIO::PLAY_POLICE_REPORT("SCRIPTED_SCANNER_REPORT_BS_PREP_A_01", 0.0);AUDIO::PLAY_POLICE_REPORT("SCRIPTED_SCANNER_REPORT_BS_PREP_B_01", 0.0);AUDIO::PLAY_POLICE_REPORT("SCRIPTED_SCANNER_REPORT_BS_2B_03", 0);AUDIO::PLAY_POLICE_REPORT("SCRIPTED_SCANNER_REPORT_BS_2B_04", 0);AUDIO::PLAY_POLICE_REPORT("SCRIPTED_SCANNER_REPORT_BS_2B_02", 0);AUDIO::PLAY_POLICE_REPORT("SCRIPTED_SCANNER_REPORT_BS_2B_01", 0);AUDIO::PLAY_POLICE_REPORT("SCRIPTED_SCANNER_REPORT_BS_2A_01", 0);AUDIO::PLAY_POLICE_REPORT("SCRIPTED_SCANNER_REPORT_FIB_1_01", 0.0);AUDIO::PLAY_POLICE_REPORT("SCRIPTED_SCANNER_REPORT_DH_PREP_1_01", 0.0);

And some miscs

AUDIO::START_AUDIO_SCENE("PROLOGUE_POLICE_SHOOTOUT");AUDIO::STOP_AUDIO_SCENE("ARM_1_LOSE_COPS");AUDIO::_153973AB99FE8980((l_36d[5/*6*/]), "PS_2A_RAMMING_POLICE_CAR", 0);AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "LAMAR1_FAKE_POLICE_SIREN2_MASTER", PLAYER::PLAYER_PED_ID(), 0, 0, 0);AUDIO::PLAY_SOUND_FROM_ENTITY(-1, "DROP_STINGER", (l_10bb), "BIG_SCORE_3A_SOUNDS", 0, 0);AUDIO::PLAY_SOUND_FROM_COORD((l_d51), "SIRENS_DISTANT_01_MASTER", 844.7, -2213.3, 57.9, 0, 0, 0, 0);AUDIO::PLAY_SOUND_FROM_COORD((l_d51), "Distant_Sirens_Skip_Start", 913.5999755859375, -2301.6, 34.0, "FBI_04_HEAT_SOUNDS", 0, 0, 0);AUDIO::PLAY_SOUND_FROM_COORD((l_d51), "Distant_Sirens", 913.5999755859375, -2301.6, 34.0, "FBI_04_HEAT_SOUNDS", 0, 0, 0);AUDIO::PLAY_SOUND_FROM_COORD(-1, "Securicar_Horn", ENTITY::GET_ENTITY_COORDS((l_4a7), 1), "FBI_04_HEAT_SOUNDS", 0, 0, 0);AUDIO::PLAY_SOUND_FROM_COORD((l_4da), "Cops_Arrive_2", 3532.400390625, -4676.85009765625, 113.2427978515625, "Prologue_Sounds", 0, 0, 0);AUDIO::PLAY_SOUND_FROM_ENTITY((l_134e), "Destroy_Cop_Car", (a_0), "JEWEL_HEIST_SOUNDS", 0, 0);AUDIO::SET_AUDIO_FLAG("OnlyAllowScriptTriggerPoliceScanner", 1);AUDIO::SET_AUDIO_FLAG("OnlyAllowScriptTriggerPoliceScanner", 1);

Share this post


Link to post
Share on other sites
quickfingers

Wow this is cool, thanks. I was wondering how do you find the names of the sound files and sets?

Share this post


Link to post
Share on other sites
Tiryll

Wow this is cool, thanks. I was wondering how do you find the names of the sound files and sets?

I personally scan each decompiled script by eye, line by line, not only for the information I'm looking for, but a rough idea on how they've programmed the game and other useful things like that. after a while you start to notice a pattern in them and they're easy to pick up quickly scrolling through. Probably a waste of my time, but I'm learning the language too as I go. Thankfully things like this, finding these bits of information, are quickly coming to an end as people are very good at digging them out (not myself, I barely touched them) which gives the modders lots of cool new stuff to play with. :)

Share this post


Link to post
Share on other sites
quickfingers

Interesting, these scripts for the full game, how did you get hold of / decompile those? That sounds like fun :D

Share this post


Link to post
Share on other sites
Tiryll

Interesting, these scripts for the full game, how did you get hold of / decompile those? That sounds like fun :D

I have been using the ones from NativeDB. You can see them here, not exactly full game, but there's enough sauce in there to make a meal IYKWIM. Add in the OpenIV and the information contained in there, bit of to and fro between the two. :)

Share this post


Link to post
Share on other sites
quickfingers

so cool, thanks for the heads up. This rabbit hole goes pretty deep :) Didn't quite plan on getting this involved but its a lot of fun :D

Share this post


Link to post
Share on other sites
Tiryll

You're not wrong there buddy! :) long may it continue

 

(ps your mod looks great btw. keep up the good work)

Edited by Tiryll

Share this post


Link to post
Share on other sites
quickfingers

Thanks man, it'd be nothing without these forums helping out along the way :) Strong community going on here

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.