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fr0stbyte

Give parachute to a Ped

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fr0stbyte

I've been trying to figure out how to directly add a parachute to a pedestrian's inventory, or more specifically, to the player.

The closest thing I could come up with is using native CREATE_PICKUP to spawn PICKUP_PARACHUTE at vector XYZ, where XYZ could be the Ped's coordinates. However, this might not always work as intended, as the parachute may not spawn directly on the ped when they are falling quickly from the sky.

I've had a look at GIVE_WEAPON_TO_PED and I can't find a weapon hash for the parachute, so it might not be classed as one.

Some help would be greatly appreciated.

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Fireboyd78

How to give a ped a parachute:

WEAPON::GIVE_WEAPON_TO_PED(ped, GAMEPLAY::GET_HASH_KEY("gadget_parachute"), 1, 0, 0);

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fr0stbyte

Thanks, that's exactly what I needed.

 

Just for future reference, here's the lua code I came up with.

 

Short code using GTALua API

player:DelayedGiveWeapon("gadget_parachute", 1)

Extended code using Natives

natives.WEAPON.GIVE_DELAYED_WEAPON_TO_PED(    natives.PLAYER.GET_PLAYER_PED(natives.PLAYER.GET_PLAYER_INDEX()), -- int ped    natives.GAMEPLAY.GET_HASH_KEY("gadget_parachute"), -- Hash weaponHash    1, -- int ammoCount    false -- bool equipNow)
Edited by fr0stbyte

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