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Fireboyd78

Explode All Nearby Cars

Recommended Posts

Fireboyd78

Here's a very simple code to help you get started on blowing up all nearby cars! Written using headscript's Lua Plugin for Scripthook. GTALua will most likely require tweaks to be made.

 

Press F10 to explode all nearby cars (but not your own)!

 

 

if get_key_pressed(Keys.F10) then    -- get nearby peds    local count = -1 -- no effect?    local vehs = PED.GET_PED_NEARBY_VEHICLES(PLAYER.PLAYER_PED_ID(), count);        --[[    print ("--- BEGIN DUMP ---")    dump(vehs)    print ("--- END DUMP ---")    --]]        if #vehs > 0 then        for i = 1, #vehs do            if vehs[i] ~= nil and ENTITY.DOES_ENTITY_EXIST(vehs[i]) then                print ("vehs[".. tostring(i) .."] = "..tostring(ENTITY.GET_ENTITY_MODEL(vehs[i])))                                if ENTITY.IS_ENTITY_A_VEHICLE(vehs[i]) then                    -- make sure we don't do anything to current player's vehicle                    if not PED.IS_PED_IN_VEHICLE(PLAYER.PLAYER_PED_ID(), vehs[i], false) then                        VEHICLE.EXPLODE_VEHICLE(vehs[i], true, true)                    else                        print(">> Skipping current player's vehicle")                    end                end            else                print ("vehs[".. tostring(i) .."] = nil")            end        end    endend
Edited by CarLuver69

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