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V actually did something to the series


KyojinEM
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Not a fan of fpv. Wouldn't mind a camera setting just behind the protag's head for "almost" fpv.

 

As for using a mouse to aim.. why not a touch-screen?

Edited by Luddite
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The Dedito Gae

they should have made a top down view instead of FPV.

 

makes perfect sense, arcady driving where cars never flip, arcady shooting where you kill everyone not matter where you shoot them.

 

imcompetent R* is incompentent.

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First-person view makes customization practically useless. They cannot co-exist, IMO.

First-person view for Counter-Strike, third-person view for GTA.

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I bet PC players would disagree. FPV + keyboard and mouse = precision that speeds up gun fights exponentially. Makes the game feel much more fast paced and frantic. No more running out from cover and soaking up bullets, because any player can get an instant head shot with any gun now.

Aiming is a lot better with the mouse - but moving is still clunky, there's no crouch, the cover system becomes too complicated, the FOV is disorienting on a monitor (mods probably fixed it though) and the aim is no different when hip-firing, shoulder firing and aiming down the sights. All that, or at least some, needs to be fixed if they want their FP mode to be anything special. Driving works the same as third person, though, but i just don't like the FOV.

Edited by TheKillerDonuts
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First-person view makes customization practically useless. They cannot co-exist, IMO.

First-person view for Counter-Strike, third-person view for GTA.

 

What? That isn't true, FPV makes the attachable scopes a lot more useful, and glasses actually have an effect on the view. And they can co-exist, since you aren't forced to use it if you don't like it.

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I feel like the first person view was unnecessary addition to the series, especially if it is not planned and executed in a proper way. GTA started its life as a TPP and it simply doesn't need FPV, because it's not its selling point. I believe not many people actually buy GTA V for this form of gameplay.

 

Also maybe it's just me, but I feel like R* became terribly insecure about their game and they are adding things that could be found in so called competition just to increase their sales. FPV camera was in Watch Dogs, which were highly anticipated, then it appeared in V. FPV during driving and shooting is in FC series, which is also open world shooter, then it appeared in V as well. This also could explain their whole plan to make game terribly casualized just to increase their sales. If it's really true, then I believe it may not be good way to follow.

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I loathe FPV with a burning passion.

 

Y u do dis R* ;_;

 

First-person view makes customization practically useless. They cannot co-exist, IMO.

First-person view for Counter-Strike, third-person view for GTA.

What? That isn't true, FPV makes the attachable scopes a lot more useful, and glasses actually have an effect on the view. And they can co-exist, since you aren't forced to use it if you don't like it.

They should have done what MP3 did. When aiming, press R3 and USS the scope. I would've loved that

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XxX19Dude95XxX

I don't mind it. but I don't want it to become the norm

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Rockstar about the FPV ( from Q&A last year ,CG release )

 

Player- Are you only doing first person games now? I have always loved Rockstar Games partly because they are third person games. Allen (via Mouthoff)

 

Rockstar- Absolutely not! We are excited by the response to our first effort at a first person experience, but remain committed to third person games and may or may not use first person as a camera option in the future. We do like to, whenever possible, give people options so they can play a game the way they like.

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El Tigre chino

Rockstar was intentionally avoiding developing in the first-person shooter genre Dan Houser said "It's in our DNA to avoid doing what other companies are doing. I suppose you could say that Max Payne 3 is something close to an FPS, but there are really unique aspects to the setting and gameplay there, too, not just in the story. You have to have originality in your games; you have to have some kind of interesting message. You could say that the goalpoint of Rockstar is to have the players really feel what we're trying to do". Houser went on to say that Rockstar has "made new genres by ourselves with games like the GTA series. We didn't rely on testimonials in a business textbook to do what we've done. I think we succeeded precisely because we didn't concentrate on profit... If we make the sort of games we want to play, then we believe people are going to buy them."[10]

Edited by El Tigre chino
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Very very bad hands on wheel animation. In 3rd person view guy handles the wheel like IRL, but in FPS view... 20 degree to the left, 20 degree to the right, never releasing it. Should learn from Driver: San Francisco. That one has the best hand animation i've ever seen. Don't see a problem with FPS implementation as long as 3rd person view remains. If you don't like it, dont use it.

Edited by nanomed
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Rockstar was intentionally avoiding developing in the01060672first-person shooter genre. Dan Houser said,01060672"It's in our DNA to avoid doing what other companies are doing. [...]

Please, do your research [source] before you invest your time to quote something, with clear idea of when exactly did that occur, as the source published on 10/26/2011 clearly tells me, at this point of time, is worthless and of no importance esp. When GTA V genuinely comes across, as an attempt to take the popular bits from other AAA games ( including their own last titles ).

In my opinion, the only reason they avoided FPV is because the only thing that can make it possible is better hardware. Maybe they were genuine back in 2011 and did want to keep the series different from what other companies do, but like maxpaynefan pointed out, "That all changed with V"

 

E:

Oh! It just struck me. Were you trying to show us, how they changed their minds as the game progressed?

In that case, sorry, for not getting your point, at first.

Edited by Osho
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Real_Badgirl

I'm not that keen on FPV. The only FP games I've played and actually liked were the Bioshock series and Condemned: Bloodshot.

 

While I won't say that FPV 'ruins' the feeling of GTA, it's just not my preference.

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Niko Montana

Rockstar was intentionally avoiding developing in the first-person shooter genre Dan Houser said "It's in our DNA to avoid doing what other companies are doing. I suppose you could say that Max Payne 3 is something close to an FPS, but there are really unique aspects to the setting and gameplay there, too, not just in the story. You have to have originality in your games; you have to have some kind of interesting message. You could say that the goalpoint of Rockstar is to have the players really feel what we're trying to do". Houser went on to say that Rockstar has "made new genres by ourselves with games like the GTA series. We didn't rely on testimonials in a business textbook to do what we've done. I think we succeeded precisely because we didn't concentrate on profit... If we make the sort of games we want to play, then we believe people are going to buy them."[10]

I guess R* changed their minds or something.

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I'd be pretty dissapointed if the next GTA had a first person view. GTA wasn't intended to be a first person game, so the first person view got very clunky. That and the copy/paste car interiors, shifty gun details, and so forth, it just seems more unappealing than appealing.

 

 

Yeah, V did something to the series....it split the fanbase and got the CoD type crowd into GTA.

 

 

It's really clunky and doesn't fit the game at all. It's works better when driving, but i'd still much rather third person. Rockstar has two choices now. Work on first person heavily, to make it work better, risking their established third person roots - or, just ditch the first person mode, at least just the on-foot version. I go with the latter.

 

 

First-person driving is a good thing. Too bad the vehicle mechanics are all crap :lol:

A lot of hate coming from the narcissistic GTA IV fanboys.

Edited by J Cobra
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I'm a fanboy because I'm pointing out the faults in the FP mode? AND i'm narcissistic? Try not to throw out words you don't know the meaning or spelling to.

 

that-post-gave-me-cancer.jpg

 

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I'm a fanboy because I'm pointing out the faults in the FP mode? AND i'm narcissistic? Try not to throw out words you don't know the meaning or spelling to.

 

that-post-gave-me-cancer.jpg

 

It means you're totally full of yourself, and you look down at everyone else. That's sums up how GTA IV fans are around here. So get the f*ck out of here, with your grammar nazi bullsh*t. Even if there were no flaws with the FPV, you'd all say "It's for 12 year old COD squeakers." When you see in first person.

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they should have made a top down view instead of FPV.

 

 

Only a complete classic loving moron, would want that over an FPV.

Edited by J Cobra
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It means you're totally full of yourself, and you look down at everyone else. That's sums up how GTA IV fans are around here. So get the f*ck out of here, with your grammar nazi bullsh*t. Even if there were no flaws with the FPV, you'd all say "It's for 12 year old COD squeakers." When you see in first person.

Nothing in my post had any sort of narcissism, but to be honest, i wouldn't care even if it did. This topic is about the FP mode, and I explained how clunky it is. Then, you called me a name. Where's the debate?

Only classic a complete classic loving moron, would want that.

Real mature.

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Lemoyne outlaw

i like fpv. by no means is it perfect but i think it was a cool first attempt. it is fun to have car chases and drive around in fpv. and the gunfights are sometimes fun. i still mainly play in third person but every now and then i change. i do hope they add fp from now on in their games. as long as they tweak it and make it alittle better. just think. it would be so cool in the next red dead to have gunfights in the wild west. or ride horses in first person.

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I love top down games, and if future GTAs offers an option to switch back to classic view then it'd be really awesome.

FPV really suits those games where you're shooting more with no driving sections, or an open world as diverse as GTA allowing the players to do a lot of things.

Top down and third person are the best that captures a lot of the potential sandbox fun without getting difficult to play and control the moment to moment actions to test the gameplay elements than FPV

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Only classic a complete classic loving moron, would want that.

Real mature.

 

Quit pretending like that's a smart idea. You wouldn't even prefer a TDV over a FPV.

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Femme Fatale

They gave in to peer pressure, and added FPV...

Edited by MotelGuy
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Pump Action Pimp

They gave in to peer pressure, and added FPV...

Pressure from who exactly?

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Femme Fatale

 

They gave in to peer pressure, and added FPV...

Pressure from who exactly?The growing popularity of FPV...
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That's not a group of people :p

 

Anyway, I think FP would be a good idea if instead of doing the ol' FPS "arms shown in first-person view are unique to FP and different to your actual character model" they did it like Arma so FP is literally just putting the camera up to the character's head - it would be more fitting for GTA, I think. The current method just doesn't work for GTA.

gwZr6Zc.png

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The Dedito Gae

 

they should have made a top down view instead of FPV.

 

 

Only a complete classic loving moron, would want that over an FPV. great reply.
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