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Heist83

[Q][LUA] Iron sight ?

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Heist83

I was lately quite disappointed to learn iron sight even exists...

You may laugh but I made the entire campaign in first perspective aiming normally, thinking I was doing it right since there was nothing specifying me that I can toggle another aiming mode (or I missed it).

Btw, since the game resets this aiming value whenever you reload it I just wish to get rid of this first pointless aiming status by forcing whenever player is alive, to set aiming type n°2.

 

CAM.IS_FIRST_PERSON_AIM_CAM_ACTIVE() > returns true only for snipers

CAM.IS_AIM_CAM_ACTIVE() > returns true with mouse right clik (normal aiming)

CONTROLS.GET_LOCAL_PLAYER_AIM_STATE() > always returns 3

 

I didn't find the actual native to get the state change between aiming, nor the native to change this setting.

 

PLAYER.SET_PLAYER_SIMULATE_AIMING(Player player, BOOL toggle) > seems to perform a real quick animation
PLAYER.SET_PLAYER_FORCED_AIM(Player player, BOOL toggle) > can't un-aim
PLAYER.SET_PLAYER_FORCED_ZOOM(Player player, BOOL toggle) > didn't see changes

 

Is this possible ?

 

While I'm at it, thinking lazy, I'm also tired of all the toggle buttons from all mods around, is there a set_key_pressed command ?

 

Any help would be appreciated.

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Heist83

It may also be possible to invert aiming 1 and 2 with changing values in update.rpf > x64 > data > control

But I have no idea what to look for...

 

I've looked all around internet for a keypress command, I tried many without success, is it because it's not part of the lua plugin, nor of the game engine ?

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