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htz

Player animations location/script

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htz

Hello, anyone knows where are the player animations? Or the script that control these? I want to change the knock animation to push.

 

Thanks everyone!

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Serban_A

the animations are spread over several "anim" folders in the rpf archives. You can use global search of OpenIV and search for @female to find some anims and the paths where they are stored.

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htz

Thanks man! And what do u think, the player rig and the peds rig are similar?

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Serban_A

I don't know if I got you right but you can use all animations on any ped/player as far as I know.

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htz

I realized, this was a bullsh*t question from me :D If u change the player model with the native trainer, it works. So the rigging is the same. :) Thanks for your help dude!

 

One more thing: any ideas to the script that controll the "mouse left-click" animation? And if i replace the knock animation with the push anim, it should work?

Edited by htz

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cnelbuendia

Has someone found an alternative to get animation names other than searching in decompiled game files?

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cnelbuendia

That's great! I didn't know about it. Thank you so much!

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ffzero58

Awesome!

 

I've coded this in LUA so you can go through every animation for your research:

 

http://www.filedropper.com/animresearch

 

Use the left and right keys to go through each animation. If you want to jump to a particular list, change the starting value 'i' in the script. Obviously, you should have the LUA SDK to see the console messages.

 

Edit:

 

There are also associated sounds that are played when the animation plays via TASK_PLAY_ANIM (like jackhammer or sander sounds).

Edited by ffzero58
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htz

Thanks guys, you are awesome !!! But i find several interesting things: in x64a.rpf/data/control/settings.meta file from line 83 the ON_FOOT_MELEE key has 2 inputs, the INPUT_MELEE_ATTACK_LIGHT and INPUT_MELEE_ATTACK_HEAVY. I think these are the right click on mouse, and the R button, in defaults. So, we need to change the LIGHT attack animation to any push animaton, is this possible? But i dont know, if we did this, and it works, when if the player push the ped, the ragdoll will aply the force of the pushing?

 

Thanks for your reply!!

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nordi

Does someone know what is the name of the animation to get the player lying on the ground (or the bed) ? I used the global search tool of OPENIV and the website linked, but didn't get any result ...

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