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[Q] Possible to modify values from .metas via ScriptHook?

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I'd like to be able to add adjustable parameters for values such as SuspensionHeight, Drag Coefficients,gear,etc say from the handling.meta as well as other values from other .meta. I wasn't sure how to go about doing this as I've only messed with coding on the ScriptHookSDK. I've played around with the handling.meta values using an editor or two and that seemed to work just fine. BUT, I don't want to have to upload a new .meta in OpenIV, rather, be able to change the (most if not every usable) value via trainer in-game. Maybe someone would have an idea of how to go about beginning this. Thanks.

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I feel like this is possible, because in the native ScriptHook, one of the vehicle options is to make it "invincible" and also to "speed up" the vehicle, making it accelerate faster. I'm not sure if this is changing the actual handling values or something else.


Maybe someone else could help us out?

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I personally just want it to slam the cars on the ground without having to change the handling.meta every time like I am now. :) But yes, exactly , such as change the speed limits of vehicles, brightness of lights, everything in the .metas. Im just not sure how, or if it's even possible being inside the .rpf file. I assume they hold a value somewhere, there has to be a way to control it. Plus I need to add hydraulics or hopefully someone has it figured out by now. In due time..



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You can use this to lower the car but its not editing meta file

apply_force_to_entity( get_vehicle_ped_is_using( player_ped_id() ), 0, 0.0f, 0.0f, -8f, 0.0f, 0.0f, 0f, 0, 1, 1, 1, 0, 1 );

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