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theNGclan

Niko Bellic Ped

Recommended Posts

Gravarty

 

There is a Liberty City mod on 5-mods that's an add-on. That's the one he's using. - https://www.gta5-mods.com/maps/liberty-city

 

Can't help but notice that there's some traffic there (or spawned through a trainer?)

 

Also, not sure if your mod somehow crashes after the latest patch or I somehow f*cked up the nb rpf

 

Oh, sorry for the late answer. Yeah i used this GTA LC Map mod which ports Broker to GTA V but it's missing a lot of props and also traffic, this is why is used Scene Director to recorded actors that act like peds.

Edited by Gravarty

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theNGclan

New version is out!



pmm3Vv7.jpg



3.0.4 (6/25/17) - New clothes. New clothing textures. Weight fixes. File size improvements. Support for mpgunrunning.



I have updated the OP. Oddly enough, the direct download was going to 2.8.0, a build from, over a year ago! So that's fixed.



Enjoy!



Direct Download | GTA5-Mods page


Edited by theNGclan

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theNGclan

tfw you just released an update for your mod but you just made something really cool shortly after

 

utpdjHl.jpg

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Braindawg

Nico looks too badass with that beta outfit! Good job!

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Gravarty

The console only suit, nice! I don't know why R* decided to replace it with a completely new suit on PC.

Edited by Gravarty

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Claude_Lib

What's the story behind this suit? Looks like I'm missing out.

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theNGclan

The turtleneck suit was console exclusive. It was replaced on PC for whatever reason.

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Claude_Lib

Oh, I see. It looks like there were other clothing elements that were changed or replaced completely on PC. Are you going to convert them all?

P.S. IIRC, the latest GTA Online update introduced an option to button/unbutton suits, right? Do you think it can be used for Niko's clothing?

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theNGclan

Theoretically, yeah. Can you show me what clothing items?

 

The turtleneck suit I converted for Niko is from GTA Online, just modified, sooooo

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Braindawg

mufuka why u not using the transparent hair i sent u, those noticeable blockiness and sharp edges are killing me over here!!

Edited by Braindawg

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theNGclan

Shiiiet I forgot to include it.

 

Or actually I think it's in the DLC RPF just renamed. Check for a hair model using hair_alpha

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Journey_95

Damm I didn't know this mod existed until now, this is amazing. Now I can finally play as Niko in GTA V! Thanks @theNGclan

Edited by Journey_95

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Braindawg

Who made that artwork? It's incredible!

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theNGclan

Z7Xj0hR.jpg

Another Niko build is coming. Roman is pretty much ready. A new Karen add-on player is coming as well.

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theNGclan

New version available!

3.1.0 (8/13/17) - Fixed hair issue. New clothing. Hands fixed.

 

Enjoy! OP is updated, download links included!

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theNGclan

I recently got my hands on the 360 playerped RPF, so I can start converting console exclusive clothing, but I can't find any tools to rip the geometry (or textures). Anybody know how?

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Braindawg

What the hell were 360 exclusive clothing? Never heard of this.

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zanesix

Some clothes were completely redone for the PC version, the best example being Perseus.

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B Dawg

I recently got my hands on the 360 playerped RPF, so I can start converting console exclusive clothing, but I can't find any tools to rip the geometry (or textures). Anybody know how?

I don't know if any tools exist for that purpose, otherwise this sort of thing would have been done by now :(

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Braindawg

Some clothes were completely redone for the PC version, the best example being Perseus.

Wow, never knew that. I took a look at the wiki and you're right! They actually had that turtleneck and jacket combo from the trailers, and an open suit, compared to the PC version that shares one model with different textures.

BOO! That stinks!

 

Hey, NGClan, Jimmy Pegorino seems to be using the exact same model as Niko's turtuleneck jacket, while niko has the unused open suit you can access with a trainer still in the game files.

If you wanna recreate the 360 suits and can't access the files i'd use those two for models. textures can be re-created much easier.

Edited by Braindawg

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theNGclan

I've actually toyed around with different turtleneck tops, and the main issue I've encountered that their build for whatever character's bodybuild. I tried the one from Michael and Derrick, but they were just too different (although Michael's COULD be fixed, I'm just not that fixing it up). I've actually converted Jimmy Pegorino to V for a friend on Twitter, so I'll take a look at that mesh tonight.

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Braindawg

Ray Boccino's cutscene jacket looks like it's the exact same one. Notice the individual button meshes, the lapel/collar shape and the polygon edges around the elbow area.

the buttons were probably re positioned closer to eachother on Niko to move without clipping with all the animations the player does (taking euphoria into count).

 

333eaa7d1347661cb13791019d72392f.png

 

Perseus-GTAIV-jacketingranite-console.jp

 

https://vignette.wikia.nocookie.net/gtawiki/images/e/ed/Perseus-GTAIV-jacketingranite-console.jpg/revision/latest?cb=20170526072317

Edited by Braindawg

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theNGclan

Gonna try this one now. Thanks for the heads up!

 

EDIT: It's not the same model.

Edited by theNGclan

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Letus

Hello once again. Could you please port this jacket, what I'm showing you bellow the text, to GTA 4 and for GTA 5, please?

 

niko_bike_4x4.jpg

s29676_360_56.jpg

 

You can actually get it from the pedestrian model called m_m_gru2_hi_02, the uppr_001_u one. Has the same texture and same jacket model. (Sorry for my terrible english.)

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theNGclan

I've got that model extracted, should have it done soon.

 

I've moved a hat from the decl category to headwear category, with alternate textures from IV.

 

zWEzZBH.jpgaG7FW9t.jpgJKVDrKS.jpg

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theNGclan

wZPkiXT.png

 

More pictures shortly. Still rigging.

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Letus

wZPkiXT.png

 

More pictures shortly. Still rigging.

Looks good man, keep it up :^:!

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theNGclan

Nearly done with this torso.

LbCQcgY.jpg

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