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C# SET_PED_AS_NO_LONGER_NEEDED pointer


TotalCraftGames
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TotalCraftGames

C#:
Error CS0208: Cannot take the address of, get the size of, or declare a pointer to a managed type ('GTA.Ped') (CS0208)

unsafe {Ped *tPed = &pedEmployed;Function.Call (Hash.SET_PED_AS_NO_LONGER_NEEDED,tPed);}ORunsafe {Function.Call (Hash.SET_PED_AS_NO_LONGER_NEEDED,&pedEmployed);}//but this worksunsafe{int a = 10;int *b = &a;}

How to send a pointer??

Edited by TotalCraftGames
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ped.MarkAsNoLongerNeeded();

P.S. If you want call some ped, vehicle etc native function then you should pass it handle (pedEmployed.Handle).

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TotalCraftGames

Already here:

ped.MarkAsNoLongerNeeded();

P.S. If you want call some ped, vehicle etc native function then you should pass it handle (pedEmployed.Handle).

Oh, thanks for your help!

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well to understand that parameter you have to have the types.h file from the scripthookv sdk...

typedef int Ped;

Try making an int* and like inco said, reference the handle property of the GTA.Ped instance.

 

You are trying to make a pointer to a scripthookdotnet class. This is not how peds are represented in the game. It is just a wrapper class to make coding your script in c# easy ;). (All it does is keep reference to the ped's handle and wraps calls to ped related natives using this handle).

 

In GTA, peds are handles, which are just integers. And some natives use pointers to this int value.

Edited by c39687
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TotalCraftGames

well to understand that parameter you have to have the types.h file from the scripthookv sdk...

typedef int Ped;

Try making an int* and like inco said, reference the handle property of the GTA.Ped instance.

 

You are trying to make a pointer to a scripthookdotnet class. This is not how peds are represented in the game. It is just a wrapper class to make coding your script in c# easy ;). (All it does is keep reference to the ped's handle and wraps calls to ped related natives using this handle).

 

In GTA, peds are handles, which are just integers. And some natives use pointers to this int value.

Thank you, now I'll know.

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