Timboski Posted May 22, 2015 Share Posted May 22, 2015 Could someone help with the edit in Photoshop part please? I've only managed to edit the Cargobob texture so far. I edited the Sprunk soda machine but It has not changed in game. Do I need to load MIP maps and what sizes? Also saving help too. Basically what to select in these two dialogue boxes. This is what I'm presented with when opening a .DDS file in Ps. I use Photoshop CC. This is what I'm presented with when I go to save a .DDS file. Thanks. Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/6/#findComment-1067499734 Share on other sites More sharing options...
VOLT220 Posted May 22, 2015 Share Posted May 22, 2015 If someone don´t know how to edit Files , i hope it helps http://gtaforums.com/topic/796237-how-to-edit-files-in-gta5/ This is exactly what i do, but my game just crashes when i equip it. Me too, I tried several times to change that "pounder" texture using photoshop (saving it with MIP and without to test) but it keeps crashing ! This is what it looks like in the game, I can drive the truck around but when I get away and try to look at it my game crashes. Is there any color restriction ? I tried to modify update.rpf file instead of x64e.rpf but it keeps crashing. Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/6/#findComment-1067499862 Share on other sites More sharing options...
Neodymium Posted May 22, 2015 Author Share Posted May 22, 2015 I made the old version download available again on the first post. If you used the newest version (150520-Preview) and the game crashes, could you please test the same texture again with the old version? That helps me to find the bug. If this does not help, could you upload your ytd file? Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/6/#findComment-1067499979 Share on other sites More sharing options...
JoarE Posted May 22, 2015 Share Posted May 22, 2015 I made the old version download available again on the first post. If you used the newest version (150520-Preview) and the game crashes, could you please test the same texture again with the old version? That helps me to find the bug. If this does not help, could you upload your ytd file? Yup, it still crashes Here is the link http://www.mediafire.com/download/kdb409j5d30qz31/uppr_diff_004_b_uni.ytd Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/6/#findComment-1067500016 Share on other sites More sharing options...
Neodymium Posted May 22, 2015 Author Share Posted May 22, 2015 I made the old version download available again on the first post. If you used the newest version (150520-Preview) and the game crashes, could you please test the same texture again with the old version? That helps me to find the bug. If this does not help, could you upload your ytd file? Yup, it still crashes Here is the link http://www.mediafire.com/download/kdb409j5d30qz31/uppr_diff_004_b_uni.ytd Where can I find this texture ingame? Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/6/#findComment-1067500066 Share on other sites More sharing options...
JoarE Posted May 22, 2015 Share Posted May 22, 2015 I made the old version download available again on the first post. If you used the newest version (150520-Preview) and the game crashes, could you please test the same texture again with the old version? That helps me to find the bug. If this does not help, could you upload your ytd file? Yup, it still crashes Here is the link http://www.mediafire.com/download/kdb409j5d30qz31/uppr_diff_004_b_uni.ytd Where can I find this texture ingame? What do you mean? I found the logo on google if thats what you are asking. Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/6/#findComment-1067500077 Share on other sites More sharing options...
Gnarlybro95 Posted May 22, 2015 Share Posted May 22, 2015 (edited) So I Replaced The Texture of uppr_diff_029_b_uni.ytd Works all fine,But When i modded uppr_diff_029_d_uni.ytd when i go to the store all the shirts of that type(the v-necks,back in posnobys) are white, I get the error "err_gen_zlib_2" They are the same type but a different texture(like alot of items in game) its the first time i replace 2 textures of the same shirt type anyone know how to fix it (the error it self i just verify my game Cache ) but about future edits,is it possible to edit the same type of shirt? Thanks, and yeah I use photoshop, I can give you a few pointers if you need any help making some. Are you still having the same problem replacing the shirts? Edited May 22, 2015 by Gnarlybro95 Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/6/#findComment-1067500138 Share on other sites More sharing options...
Neodymium Posted May 22, 2015 Author Share Posted May 22, 2015 (edited) I made the old version download available again on the first post. If you used the newest version (150520-Preview) and the game crashes, could you please test the same texture again with the old version? That helps me to find the bug. If this does not help, could you upload your ytd file? Yup, it still crashes Here is the link http://www.mediafire.com/download/kdb409j5d30qz31/uppr_diff_004_b_uni.ytd Where can I find this texture ingame? What do you mean? I found the logo on google if thats what you are asking. No I actually meant which texture exactly this is inside the game. But I simply tried to replace all textures with that name using OpenIV and the game was completely broken after importing. Can you view the texture in OpenIV after importing? I have also uploaded a new version with a bugfix. I dont think that will help with your problem but maybe it solved some of the crashes. Edited May 22, 2015 by Neodymium Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/6/#findComment-1067500175 Share on other sites More sharing options...
JoarE Posted May 22, 2015 Share Posted May 22, 2015 I made the old version download available again on the first post. If you used the newest version (150520-Preview) and the game crashes, could you please test the same texture again with the old version? That helps me to find the bug. If this does not help, could you upload your ytd file? Yup, it still crashes Here is the link http://www.mediafire.com/download/kdb409j5d30qz31/uppr_diff_004_b_uni.ytd Where can I find this texture ingame? What do you mean? I found the logo on google if thats what you are asking. No I actually meant which texture exactly this is inside the game. But I simply tried to replace all textures with that name using OpenIV and the game was completely broken after importing. Can you view the texture in OpenIV after importing? I have also uploaded a new version with a bugfix. I dont think that will help with your problem but maybe it solved some of the crashes. Yes i can view it on OpenIV and the texture toolkit Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/6/#findComment-1067500190 Share on other sites More sharing options...
VOLT220 Posted May 22, 2015 Share Posted May 22, 2015 (edited) Here are my files dude :http://www.mediafire.com/download/rhwx4x73pqv6l6c/pounder_hi.ytdhttp://www.mediafire.com/download/9vxdi1w2frndo1b/pounder.ytd And yeah, I also can see them in both Texture Toolkit and OpenIVJust spawn a pounder in the game and get away from it while you look at it to make it crash Edited May 22, 2015 by VOLT220 Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/6/#findComment-1067500234 Share on other sites More sharing options...
Nathandark Posted May 22, 2015 Share Posted May 22, 2015 So I Replaced The Texture of uppr_diff_029_b_uni.ytd Works all fine,But When i modded uppr_diff_029_d_uni.ytd when i go to the store all the shirts of that type(the v-necks,back in posnobys) are white, I get the error "err_gen_zlib_2" They are the same type but a different texture(like alot of items in game) its the first time i replace 2 textures of the same shirt type anyone know how to fix it (the error it self i just verify my game Cache ) but about future edits,is it possible to edit the same type of shirt? Thanks, and yeah I use photoshop, I can give you a few pointers if you need any help making some. Are you still having the same problem replacing the shirts? ive modded a few modded since them but lets say i will keep getting the error,do you have any solution? and did u mange to change the texture of a few shirt of the same type (model) Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/6/#findComment-1067500391 Share on other sites More sharing options...
Gnarlybro95 Posted May 23, 2015 Share Posted May 23, 2015 So I Replaced The Texture of uppr_diff_029_b_uni.ytd Works all fine,But When i modded uppr_diff_029_d_uni.ytd when i go to the store all the shirts of that type(the v-necks,back in posnobys) are white, I get the error "err_gen_zlib_2" They are the same type but a different texture(like alot of items in game) its the first time i replace 2 textures of the same shirt type anyone know how to fix it (the error it self i just verify my game Cache ) but about future edits,is it possible to edit the same type of shirt? Thanks, and yeah I use photoshop, I can give you a few pointers if you need any help making some. Are you still having the same problem replacing the shirts? ive modded a few modded since them but lets say i will keep getting the error,do you have any solution? and did u mange to change the texture of a few shirt of the same type (model) I'm not really sure why it happened to begin with. As long as like names with like names were replaced, everything should have worked just fine. I've done it with mine multiple times no problem, maybe try importing it into the Texture tool and saving it and importing it again? This mod changes multiple textures of the same model, meaning (black, green, grey) but not multiple of the same textures( multiple blacks, multiple greens) if that's what your asking? Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/6/#findComment-1067500917 Share on other sites More sharing options...
Gnarlybro95 Posted May 23, 2015 Share Posted May 23, 2015 Is there anywhere that has a list of cloths and file names? This would save a LOT of time when looking for specific clothing. Nathandark 1 Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/6/#findComment-1067500931 Share on other sites More sharing options...
NewtonSandey Posted May 23, 2015 Share Posted May 23, 2015 (edited) Ok, didnt work so I backuped but now I get a ERR_GEN_INVALID, corrupted files EDIT: fixed Edited May 23, 2015 by NewtonSandey Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/6/#findComment-1067501041 Share on other sites More sharing options...
Artifexity Posted May 23, 2015 Share Posted May 23, 2015 I have also uploaded a new version with a bugfix. Thx. Edit embedded textures in drawable model files (YDR) works now. Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/6/#findComment-1067501344 Share on other sites More sharing options...
Mr.Arrow Posted May 23, 2015 Share Posted May 23, 2015 does it work with Hi-Res ytd? Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/6/#findComment-1067501442 Share on other sites More sharing options...
V Posted May 23, 2015 Share Posted May 23, 2015 How do you guys save the .dds? I have this showing at saving. I've tried DXT1 RGB 4 bpp | no alpha DXT1 ARGB 4 bpp | 1 bit alpha Both proved uneffectivly. Can you Tell me your line or work (from extracting to importing) and ill be able to help you I extracted a texture using OpenIV to .dds format. Then extracted the .ytd format to be edited. Edited the .dds format via photoshop and imorted it in .ytd using this Toolkit. Saved the .ytd file and imported in the game with OpenIV. Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/6/#findComment-1067501460 Share on other sites More sharing options...
Evan-KCR Posted May 23, 2015 Share Posted May 23, 2015 (edited) It gives me the ''Failed Zlib Call'' error when I replace the file. Edit: Now it gives me the ERR_GEN_INVALID ERROR. Edited May 23, 2015 by Evan-KCR Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/6/#findComment-1067501561 Share on other sites More sharing options...
Nathandark Posted May 23, 2015 Share Posted May 23, 2015 Is there anywhere that has a list of cloths and file names? This would save a LOT of time when looking for specific clothing. i started a post of someone did such thing,no one answered i really think we should make a documentation with at the textures and there in game names and so on Gnarlybro95 1 Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/6/#findComment-1067501719 Share on other sites More sharing options...
Rich246 Posted May 23, 2015 Share Posted May 23, 2015 I'm having some difficulties with replacing a car badge... I want to make the Gresley badge color like the rest of the Bravado vehicles. I replaced the texture and it doesn't show up in game, I don't get a crash or anything like that just not a color badge. Here is the file I edited I also included the dds: (Please don't download this unless you want to help me fix it.) http://www.mediafire.com/download/y7i5a4fbxpwho9o/Gresley_Badge.rar Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/6/#findComment-1067502130 Share on other sites More sharing options...
cowabunga Posted May 23, 2015 Share Posted May 23, 2015 (edited) Does anybody know if it is possible to ADD textures to NPC's instead of replacing them? For example, a_m_y_indian_01.ytd comes with three different shirt textures, the last being named uppr_diff_001_c_pak.png. I've tried adding a new texture called uppr_diff_001_d_pak.png, but the trainer only shows me the original three, there's no 4rd texture. Could it be because of the way the trainer handles the files or is there some other text file that tells the game how many textures are there for each NPC? Edited May 23, 2015 by cowabunga Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/6/#findComment-1067502177 Share on other sites More sharing options...
Drkz Posted May 23, 2015 Share Posted May 23, 2015 Does anybody know if it is possible to ADD textures to NPC's instead of replacing them? For example, a_m_y_indian_01.ytd comes with three different shirt textures, the last being named uppr_diff_001_c_pak.png. I've tried adding a new texture called uppr_diff_001_d_pak.png, but the trainer only shows me the original three, there's no 4rd texture. Could it be because of the way the trainer handles the files or is there some other text file that tells the game how many textures are there for each NPC? It's not so simple. There's always another file that define said file etc. So you have to find this file, and define your new texture to it. Can't help you with the location sorry. Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/6/#findComment-1067502278 Share on other sites More sharing options...
Gnarlybro95 Posted May 23, 2015 Share Posted May 23, 2015 Is there anywhere that has a list of cloths and file names? This would save a LOT of time when looking for specific clothing. i started a post of someone did such thing,no one answered i really think we should make a documentation with at the textures and there in game names and so on I can help out with that, whenever I come across groups (like the V-necks) I can post it in your thread if you want with the file name, picture and where they're found. Hopefully other people will add on. Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/6/#findComment-1067502343 Share on other sites More sharing options...
JoarE Posted May 23, 2015 Share Posted May 23, 2015 If someone don´t know how to edit Files , i hope it helps http://gtaforums.com/topic/796237-how-to-edit-files-in-gta5/ Great for the new ones (: If someone don´t know how to edit Files , i hope it helps http://gtaforums.com/topic/796237-how-to-edit-files-in-gta5/ This is exactly what i do, but my game just crashes when i equip it. Do you get any error messages? No, it just sends me to my desktop. A message pops on saying that windows will try to solve the problem or something. Thats all. edit: I get this error message- "GTA5 has stopped working" A problem caused the program to stop working correctly. Windows will close the program and notify if a solution is available. First time i heard of that,did you replace only one texture? how many are replaced in total and what ones I only replaced "uppr_diff_004_b_uni.ytd" in the player_one folder Here is a pic: http://gyazo.com/d6e258ea696cd1df3501ee1847c67a62 Hmmm really weird seems like everything should work,replacing it with the orginal makes the game work? Yes, then the game works as usual never mind... I have removed everything i modded. But if i try on the black t-shirt it crashes. No matter if modded of not. Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/6/#findComment-1067502379 Share on other sites More sharing options...
Zer0w5 Posted May 23, 2015 Share Posted May 23, 2015 (edited) The problem for me is that I can't exactly check which part I'm changing, it's just wild guessing as there's no model viewer. Atleast I don't want to use OpenIV and edit my files, will there be a way that I can see my texture in a different model viewer? Edited May 23, 2015 by Zer0w5 Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/6/#findComment-1067502925 Share on other sites More sharing options...
Nathandark Posted May 23, 2015 Share Posted May 23, 2015 The problem for me is that I can't exactly check which part I'm changing, it's just wild guessing as there's no model viewer. Atleast I don't want to use OpenIV and edit my files, will there be a way that I can see my texture in a different model viewer? atm i dont think so,what do you mean you dont use open iv to edit your files lol no other way to so,and btw you can see textures on things like weapons Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/6/#findComment-1067503251 Share on other sites More sharing options...
Rich246 Posted May 24, 2015 Share Posted May 24, 2015 @Nathandark, Do you know how to help me with my issue? Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/6/#findComment-1067504391 Share on other sites More sharing options...
lunchxbles Posted May 24, 2015 Share Posted May 24, 2015 Does anybody know if it is possible to ADD textures to NPC's instead of replacing them? For example, a_m_y_indian_01.ytd comes with three different shirt textures, the last being named uppr_diff_001_c_pak.png. I've tried adding a new texture called uppr_diff_001_d_pak.png, but the trainer only shows me the original three, there's no 4rd texture. Could it be because of the way the trainer handles the files or is there some other text file that tells the game how many textures are there for each NPC? Currently this isn't possible. Info like that is all inside the NPC's .ymt file which we can't edit yet really sucks Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/6/#findComment-1067504467 Share on other sites More sharing options...
Neodymium Posted May 24, 2015 Author Share Posted May 24, 2015 Here are my files dude : http://www.mediafire.com/download/rhwx4x73pqv6l6c/pounder_hi.ytd http://www.mediafire.com/download/9vxdi1w2frndo1b/pounder.ytd And yeah, I also can see them in both Texture Toolkit and OpenIV Just spawn a pounder in the game and get away from it while you look at it to make it crash Indeed, I get the same error when I use your files. But when I open and save the files with the current version of the tool (150522-Preview) it seems to work fine. And @all that get a zlib error: If your texture quality is set to "very high" try to change it to high and try again. Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/6/#findComment-1067504999 Share on other sites More sharing options...
Zer0w5 Posted May 24, 2015 Share Posted May 24, 2015 The problem for me is that I can't exactly check which part I'm changing, it's just wild guessing as there's no model viewer. Atleast I don't want to use OpenIV and edit my files, will there be a way that I can see my texture in a different model viewer? atm i dont think so,what do you mean you dont use open iv to edit your files lol no other way to so,and btw you can see textures on things like weapons I don't use OpenIV, I use the mounting feature of FiveM. I don't want to corrupt my files with some other .asi file that OpenIV provides because that's not what I want. Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/6/#findComment-1067505073 Share on other sites More sharing options...
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