Neodymium Posted May 18, 2015 Author Share Posted May 18, 2015 The source code is now also available at github. buzzbass and The_GTA 2 Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/2/#findComment-1067483325 Share on other sites More sharing options...
buzzbass Posted May 18, 2015 Share Posted May 18, 2015 Thanks a lot Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/2/#findComment-1067483385 Share on other sites More sharing options...
ZIPPORAID Posted May 18, 2015 Share Posted May 18, 2015 (edited) Does anyone know where the matte paintjob textures for vehicles would be located? I've been looking for awhile now and I can't seem to find them... or any of the custom paintjobs for that matter. The vehicle skins themselves are easy yeah, but these other universally-used ones are like finding a needle in a haystack. I have a cool idea for a texture pack that I wanna start working on. The future is now! Edited May 18, 2015 by ZIPPORAID Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/2/#findComment-1067483461 Share on other sites More sharing options...
buzzbass Posted May 18, 2015 Share Posted May 18, 2015 (edited) Does anyone know where the matte paintjob textures for vehicles would be located? I've been looking for awhile now and I can't seem to find them... or any of the custom paintjobs for that matter. The vehicle skins themselves are easy yeah, but these other universally-used ones are like finding a needle in a haystack. I have a cool idea for a texture pack that I wanna start working on. The future is now! I've been looking for custom paintjobs too and no luck, I think they come with car mesh (when next OpenIV update comes out we will find out). About matte, metallic and such I think they are shaders, not textures. Edited May 18, 2015 by buzzbass Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/2/#findComment-1067483625 Share on other sites More sharing options...
Troublesome96_ Posted May 18, 2015 Share Posted May 18, 2015 (edited) @WestsideOutlaw187 Which tool do you use to modify .dds file? I used Photoshop 2014. I see op was updated , going to try this again. Edit: Still getting crashes when importing a file with 8 mipmaps. Edited May 18, 2015 by WestsideOutlaw187 Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/2/#findComment-1067483701 Share on other sites More sharing options...
vithepunisher Posted May 18, 2015 Share Posted May 18, 2015 Cj should be coming soon now haha great work on the program dude Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/2/#findComment-1067483797 Share on other sites More sharing options...
Skelebob9 Posted May 18, 2015 Share Posted May 18, 2015 (edited) I imported a texture after I edited it (all I did was edit some colours) and the game hangs on the 'loading story' screen. I edited the texture in Paint.NET and my .dds had 10 levels after I edited it, whereas before it had 1. How can I edit it without causing the game to hang? Edited May 18, 2015 by Skelebob9 Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/2/#findComment-1067483836 Share on other sites More sharing options...
Shoun Posted May 18, 2015 Share Posted May 18, 2015 (edited) It works. http://imgur.com/a/sMiE4 Really thx, cos I always wanted to get this bat-t-shirt. Edited May 18, 2015 by Shoun Lowi 1 Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/2/#findComment-1067484183 Share on other sites More sharing options...
MHVuze Posted May 18, 2015 Share Posted May 18, 2015 (edited) Hm, any plans to allow editing embedded ytd in ydr files? Or how do I force the +hidr textures in-game? Seems weird they aren't used even at the highest quality texture setting and super close up. Edited May 18, 2015 by MHVuze Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/2/#findComment-1067484251 Share on other sites More sharing options...
Ob1one Posted May 18, 2015 Share Posted May 18, 2015 Good job ! How can I import the custom .ytd files with OpenIV ? I tried to create new rpf in update.rpf and the same folders, no crash, but nothing new ingame Of course, if I try to change directly in x64 (a, b...) folders, when I launch the game, the launcher updates and replaces it with the original files... Look here: http://gtaforums.com/topic/388289-rel-openiv-including-openformats/page-118?do=findComment&comment=1067461798 Naturally use the folder path and files that you need for your mod, the example above is for the main character file, streamedpeds_players.rpf. Thank you for the link :-) Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/2/#findComment-1067484814 Share on other sites More sharing options...
owenwilson2 Posted May 18, 2015 Share Posted May 18, 2015 Guess what im working on H3RB4LS 1 Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/2/#findComment-1067484856 Share on other sites More sharing options...
Rich246 Posted May 19, 2015 Share Posted May 19, 2015 Guess what im working on Nice man, are you the same Owen from the IV days? Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/2/#findComment-1067485021 Share on other sites More sharing options...
owenwilson2 Posted May 19, 2015 Share Posted May 19, 2015 yeh man Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/2/#findComment-1067485027 Share on other sites More sharing options...
Rich246 Posted May 19, 2015 Share Posted May 19, 2015 Sweet, keep the awesome mods coming. Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/2/#findComment-1067485031 Share on other sites More sharing options...
owenwilson2 Posted May 19, 2015 Share Posted May 19, 2015 Sweet, keep the awesome mods coming. i will man gonna create a texture thread Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/2/#findComment-1067485034 Share on other sites More sharing options...
Rich246 Posted May 19, 2015 Share Posted May 19, 2015 Sweet, keep the awesome mods coming. i will man gonna create a texture thread Sounds good Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/2/#findComment-1067485038 Share on other sites More sharing options...
=T.A= Posted May 19, 2015 Share Posted May 19, 2015 i see nothing if i open the ytd file in texturetool but why ? Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/2/#findComment-1067485125 Share on other sites More sharing options...
86DX Posted May 19, 2015 Share Posted May 19, 2015 (edited) figured it out, nvm Edited May 19, 2015 by RM76 Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/2/#findComment-1067485126 Share on other sites More sharing options...
Marqurs Posted May 19, 2015 Share Posted May 19, 2015 it says it has a malware gen. no thanks Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/2/#findComment-1067485276 Share on other sites More sharing options...
K0ol-G-R4P Posted May 19, 2015 Share Posted May 19, 2015 it says it has a malware gen. no thanks What says it has malware? Can anyone confirm or deny this? Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/2/#findComment-1067485359 Share on other sites More sharing options...
Rich246 Posted May 19, 2015 Share Posted May 19, 2015 it says it has a malware gen. no thanks What says it has malware? Can anyone confirm or deny this? I haven't got any messages about malware. K0ol-G-R4P 1 Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/2/#findComment-1067485363 Share on other sites More sharing options...
TheBigCon4800 Posted May 19, 2015 Share Posted May 19, 2015 it says it has a malware gen. no thanks What says it has malware? Can anyone confirm or deny this? I'm 90% sure that's a false positive. He was probably using a useless antivirus. In addition, he published the source code, so that pretty much ends suspicion. K0ol-G-R4P 1 Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/2/#findComment-1067485364 Share on other sites More sharing options...
=T.A= Posted May 19, 2015 Share Posted May 19, 2015 windows say to me not to open it but i open it so i hope all will be fine Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/2/#findComment-1067485370 Share on other sites More sharing options...
Rich246 Posted May 19, 2015 Share Posted May 19, 2015 it says it has a malware gen. no thanks What says it has malware? Can anyone confirm or deny this? I'm 90% sure that's a false positive. He was probably using a useless antivirus. In addition, he published the source code, so that pretty much ends suspicion.That's what I was thinking too. Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/2/#findComment-1067485379 Share on other sites More sharing options...
K0ol-G-R4P Posted May 19, 2015 Share Posted May 19, 2015 it says it has a malware gen. no thanks What says it has malware? Can anyone confirm or deny this? I'm 90% sure that's a false positive. He was probably using a useless antivirus. In addition, he published the source code, so that pretty much ends suspicion. Yea I figured since the source code was posted there is nothing to fear. Only reason I was curious when I saw that post is because my firewall picked up a TCP request when I first ran the texturetool. I blocked the request and didn't think anything of it until I saw that Marqurs post. Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/2/#findComment-1067485492 Share on other sites More sharing options...
The_GTA Posted May 19, 2015 Share Posted May 19, 2015 Thank you for posting the source code. I appreciate seeing how the things work. Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/2/#findComment-1067485527 Share on other sites More sharing options...
ZZCOOL Posted May 19, 2015 Share Posted May 19, 2015 crashes upon import Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/2/#findComment-1067485626 Share on other sites More sharing options...
Drkz Posted May 19, 2015 Share Posted May 19, 2015 (edited) Heh. While source code is indeed a good indicator that the file is probably clean and the author trustworthy, remember that everything happens at the compilation and not before. I'm not saying this file is malicious or anything, i'm just saying that the source code alone isn't enough to consider a file really secure. Edited May 19, 2015 by Drkz Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/2/#findComment-1067485767 Share on other sites More sharing options...
ZZCOOL Posted May 19, 2015 Share Posted May 19, 2015 Heh. While source code is indeed a good indicator that the file is probably clean and the author trustworthy, remember that everything happens at the compilation and not before. I'm not saying this file is malicious or anything, i'm just saying that the source code alone isn't enough to consider a file really secure. why would someone manage to do a breakthrough in modding just to make a virus? it's like someone managing to get models working and he did it just to distribute a virus Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/2/#findComment-1067485813 Share on other sites More sharing options...
Neodymium Posted May 19, 2015 Author Share Posted May 19, 2015 It's always a good idea not to trust such downloads. But you can just scan the files on VirusTotal (they use different scan engines) and see that there is no malware. Link to comment https://gtaforums.com/topic/795186-wipv-texture-toolkit/page/2/#findComment-1067485899 Share on other sites More sharing options...
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