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Harry11223344

[Q] Menu vector/Any?

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Harry11223344

How can I use Vector/Any as a menu entry? The code below doesn't work as it doesn't accept vector value's to populate the menu.

static struct {		LPCSTR		text;		bool		*pState;		bool		*pUpdated;	} lines[lineCount] = {		{ ENTITY::GET_ENTITY_COORDS(PLAYER::PLAYER_PED_ID(), false), NULL, NULL }	};

How would I use vector/Any to populate the menu?

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c39687

for example if you want it in this format... "X: # Y: # Z: #"

 

 

LPCSTR menuText = ("X: " + std::to_string(vector.x) + " Y: " + std::to_string(vector.y) + " Z: " + std::vector(vector.z)).c_str();

 

i build a std::string because concatenation is easy with + operator and then convert to const char* which is same thing as LPCSTR (long pointer to constant string)

Edited by c39687

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Fireboyd78

 

// allocate 128-byte bufferconst char strVec[128];// format string (floats should print with 6 decimal places)sprintf(&strVec, "X: %.6f, Y: %.6f, Z: %.6f\n", vector.x, vector.y, vector.z);// now 'strVec' has your formatted string, and should be able to be converted to LPCSTR! 

Why not do this instead?

 

Edited by CarLuver69

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c39687
// allocate 128-byte bufferconst char strVec[128];// print formatted string (floats should print with 6 decimal places)sprintf(&strVec, "X: %.6f, Y: %.6f, Z: %.6f", vector.x, vector.y, vector.z);// now 'strVec' has your formatted string, and should be able to be converted to LPCSTR! 

Why not do this instead?

 

 

oh cool thanks, i mainly use c# so it was a c# approach

Edited by c39687

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Fireboyd78

Yeah, I started out with C# as well. I've noticed a lot of people tend to mix up C# practices with C++ and vice versa. Things can get really messy :p

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thunder_
// allocate 128-byte bufferconst char strVec[128];// format string (floats should print with 6 decimal places)sprintf(&strVec, "X: %.6f, Y: %.6f, Z: %.6f\n", vector.x, vector.y, vector.z);// now 'strVec' has your formatted string, and should be able to be converted to LPCSTR! 

Why not do this instead?

 

 

 

You could, but it's recommended that you use the standard libraries in C++. Also, I can't remember, but I believe sprintf is deprecated.

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