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MrRobinson

Unknown Errors...

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MrRobinson

Well, I know what the errors mean, I just don't know why they are happening....

                                Vector3 playerPosition = ENTITY::GET_OFFSET_FROM_ENTITY_IN_WORLD_COORDS(playerPed, 0.0, 0.0, 0.0);				int PartnerModel = GAMEPLAY::GET_HASH_KEY("(Adding when fixed)");				int RandomModel = GAMEPLAY::GET_HASH_KEY("a_f_y_tourist_01");				int playerGroup = PED::GET_PED_GROUP_INDEX(playerPed);				Ped Partner = PED::CREATE_PED(26, PartnerModel, playerPosition.x, playerPosition.y, playerPosition.z, 1, false, true);				PED::SET_PED_CAN_SWITCH_WEAPON(Partner, false);				WEAPON::GIVE_WEAPON_TO_PED(Partner, GAMEPLAY::GET_HASH_KEY("(Adding when fixed)"), 1, false, false);				PED::SET_PED_COMBAT_ABILITY(Partner, 1);				PED::SET_PED_AS_GROUP_MEMBER(Partner, playerGroup);

Errors I'm getting:

 

VP6Du7c.png

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MrRobinson

I fixed them errors but I get:

 

lSCNlP1.png

 

When I try launch the game.....

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c39687

well you are using a native that is not found... sounds like you are manually editing your header files and you changed a signature maybe

Edited by c39687

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MrRobinson

Can anyone help me?

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c39687

ugh, why do I even bother... the error is in plain english, the hash btw is for PLAYER::PLAYER_ID() so obviously it is a valid native... so like I said, sounds like you edited a SDK file... delete everything you have done and start over lol

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