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Reck1501

Native to create water from Hydrant?

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Reck1501

I want to implement the "water gun" into my mod menu, but I'm not quite sure what code/native I should use

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c39687

in gta iv you had TRIGGER_PTFX and START_PTFX, look for something like that

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MrPancakes
if (featureHydrant){    if (PED::IS_PED_SHOOTING(PLAYER::PLAYER_PED_ID())) {        float PlayerPos[6];	WEAPON::GET_PED_LAST_WEAPON_IMPACT_COORD(PLAYER::PLAYER_PED_ID(), PlayerPos);	FIRE::ADD_EXPLOSION(PlayerPos[0], PlayerPos[2], PlayerPos[4], 13, 0.5f, true, false, 5.0f);	}}

Try this.

Edited by MrPancakes

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