Quantcast
Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
    1. Welcome to GTAForums!

    1. GTANet.com

    1. GTA Online

      1. Los Santos Summer Special
      2. The Diamond Casino Heist
      3. Find Lobbies & Players
      4. Guides & Strategies
      5. Vehicles
      6. Content Creator
      7. Help & Support
    2. Red Dead Online

      1. Frontier Pursuits
      2. Find Lobbies & Outlaws
      3. Help & Support
    3. Crews

    1. Red Dead Redemption 2

      1. PC
      2. Help & Support
    2. Red Dead Redemption

    1. Grand Theft Auto Series

    2. GTA VI

      1. St. Andrews Cathedral
    3. GTA V

      1. Guides & Strategies
      2. Help & Support
    4. GTA IV

      1. The Lost and Damned
      2. The Ballad of Gay Tony
      3. Guides & Strategies
      4. Help & Support
    5. GTA San Andreas

      1. Guides & Strategies
      2. Help & Support
    6. GTA Vice City

      1. Guides & Strategies
      2. Help & Support
    7. GTA III

      1. Guides & Strategies
      2. Help & Support
    8. Portable Games

      1. GTA Chinatown Wars
      2. GTA Vice City Stories
      3. GTA Liberty City Stories
    9. Top-Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    1. GTA Mods

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Red Dead Mods

      1. Documentation
    3. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    4. Featured Mods

      1. Design Your Own Mission
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Rockstar Games

    2. Rockstar Collectors

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Movies & TV
      5. Music
      6. Sports
      7. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    3. Gangs

    1. Announcements

    2. Support

    3. Suggestions

LCbuffalo

[V|REL] Enhanced Taxi Missions

Recommended Posts

LCbuffalo

A ScriptHookVDotNet mod that aims to bring more variety to your taxi-driving adventures.

Features

  • Random number of passengers for each trip (between 1 and 3)
  • 475 individual pick-up and drop-off locations
  • Pick-up locations and destinations change depending on the time of day
  • Taxi missions can be played in the following vehicles: Taxi, Stretch, Schafter, Oracle, Washington, Super Drop.
  • Player is paid based on distance between pick-up and drop-off locations. Base fare is $6, and every mile driven is $25.
  • Customers tip the player based on the speed of delivery.
  • Demand is based on the time of day and day of the week. You'll receive your fares quicker during rush hour and on weekends than at 2am on a Tuesday morning.
  • Random peds on the street may hail player if driving a taxi cab.

Wishlist

  • More locations
  • More factors affecting tip payments (vehicle damage & dirt state, speed of pick-up, driving style)
  • Celebrity passengers (who tip better)
  • Random special missions (e.g. drive Epsilon members from HQ to strange locations / drive Celeb to movie premiere / passenger needs to catch a plane at the airport)

In-Game

  • Press the toggle key (Default "L") to turn the missions on and off
  • If a passenger gets stuck while trying to get into the vehicle, you can use the horn once to get the passenger to retry entering the vehicle. If it still doesn't work, toggle the missions off and on to reset.
  • Once you've picked up a passenger, a countdown timer will appear on the UI. As long as it's green, your tip will be 40% of the fare. Once the timer turns yellow, your tip will start to decrease. Once the timer reaches zero, you will not receive a tip. However, you can still complete the mission and receive the base fare.

 

Customization

  • Edit the EnhancedTaxiMissions.ini file to customize the toggle key and distance units.
  • Acceptable values for the toggle key are "A" through "Z", "0" through "1" and "F1" through "F12".
  • Acceptable values for unit measurements are "MI" and "KM"
  • FAREPERMILE determines how much you get paid per mile driven with a customer.
  • AVERAGESPEED determines how fast you need to get to your destination before the countdown timer reaches zero. Larger numbers mean you need to drive faster.
  • AUTOSAVE - set to "1" to enable autosaving after each successfully completed fare.
  • You can force reload the settings by pressing the "divide" key on your number pad. The script will notify you what settings were found in the ini file.

 

IMPORTANT NOTICE
Always install the newest build of ScriptHookVDotNet when installing or updating this mod!

Version 0.9 is NOT the newest build!

 

Download
Current version: 0.8.7

GitHub (changelog available there)

GTA5-mods.com

GTAinside

Installation
Requirements:

To Install:

  • Remove any old .dll version of the mod you may have.
  • Place the EnhancedTaxiMissions.vb and EnhancedTaxiMissions.ini files into your "scripts" folder, located in the main GTA V directory. If the folder doesn't exist, create it.

Known Bugs

  • The route to your destination may disappear. The cause is unknown at the moment. Fortunately, the blip remains on the map to help you find your way.
  • If multiple passengers are getting into your car, they will act as if they're being carjacked. Their behavior calms down after about 15 seconds.
  • Using the horn while in the taxi will activate the stock taxi missions. Looking into disabling minigames while this script is active for a future update.
Edited by LCbuffalo
  • Like 3

Share this post


Link to post
Share on other sites
ranger101

Nice mod man!!

Edited by ranger101
  • Like 1

Share this post


Link to post
Share on other sites
MADRIZONABRUTA

It does not work , pulse L and nothing happens

Share this post


Link to post
Share on other sites
LCbuffalo

New version 0.8.1.2 up. Hopefully it's fixed; I couldn't replicate the problem on my end.

Share this post


Link to post
Share on other sites
JoshLmao

Ooooh, nice. I always like these type of mods which makes typical NPC jobs which you can play better

Edit: I had a bug on mine where it kept spawning two separate fares at once causing the text to overlay and be hardly readable.

 

Image:

 

BpbNISI.png

 

Edited by JoshLmao

Share this post


Link to post
Share on other sites
LCbuffalo

You probably copied both the .vb and the .dll file into your scripts folder. Use only one of them.

 

 

Ooooh, nice. I always like these type of mods which makes typical NPC jobs which you can play better

Edit: I had a bug on mine where it kept spawning two separate fares at once causing the text to overlay and be hardly readable.

 

Image:

 

BpbNISI.png

 

Share this post


Link to post
Share on other sites
JoshLmao

 

You probably copied both the .vb and the .dll file into your scripts folder. Use only one of them.

 

 

Ooooh, nice. I always like these type of mods which makes typical NPC jobs which you can play better

 

Edit: I had a bug on mine where it kept spawning two separate fares at once causing the text to overlay and be hardly readable.

 

Image:

 

BpbNISI.png

 

 

Ah, ok. So it's just a case of me being an idiot and not reading. That's fine then xD

Share this post


Link to post
Share on other sites
Tiryll

I recently found taxi animations if those would be useful for you.

Edited by Tiryll

Share this post


Link to post
Share on other sites
LCbuffalo

It certainly can't hurt :)

Thanks!

I recently found taxi animations if those would be useful for you.

Share this post


Link to post
Share on other sites
Tiryll

hail the driver

STREAMING::REQUEST_ANIM_DICT("TAXI_HAIL");AI::TASK_PLAY_ANIM(PED, "TAXI_HAIL", "HAIL_TAXI", 8.0, -8.0, -1, 48, 0, 0, 0, 0)

cabbie animations

STREAMING::REQUEST_ANIM_DICT("[email protected]@DRIVER");"[email protected]@DRIVER", "leanover_enter""[email protected]@DRIVER", "leanover_enter" (sync)"[email protected]@DRIVER", "leanover_idle", 4.0, -8.0, -1, 1, 0, 0, 0, 0);"[email protected]@DRIVER", "leanover_idle", 3) (sync)"[email protected]@DRIVER", "leanover_enter", 8.0, -8.0, -1, 2, 0, 0, 0, 0);Educated guess there's probably a "leanover_exit" that I forgot to grab

ps. probably going to use the leanover for conversations between police and suspect in back, just so you know. Thought I'd share anyway

Edited by Tiryll

Share this post


Link to post
Share on other sites
Moonhaze

Hi LCBuffalo,

Your mod is awesome, exactly what I expected, a mod for the taxi! Thank you!

i have one question, is it possible to increase the $ per miles ?

Share this post


Link to post
Share on other sites
LCbuffalo

Will be Is possible in v0.8.2 :lol:

 

Hi LCBuffalo,

Your mod is awesome, exactly what I expected, a mod for the taxi! Thank you!

i have one question, is it possible to increase the $ per miles ?

Edited by LCbuffalo
  • Like 1

Share this post


Link to post
Share on other sites
Moonhaze

woo Super fast :D ! thank you bro this is great job

Share this post


Link to post
Share on other sites
Moonhaze

The mod bug like when i have the old scripthookdotnet, the divide key reset the mod but the L key doesnt work :/

Share this post


Link to post
Share on other sites
Tomasrehy

The newest version 0.8.2 doesn't work..when I reload the script it says reloaded but the L key doesn't do anything when in proper car. When on foot, it tells me to use proper car, but in that proper car it doesn¨t do anything.

Share this post


Link to post
Share on other sites
LCbuffalo

Update to the newest build of ScriptHookVDotNet using the provided links. The official releases on most modding websites lag behind and don't have the newest version published yet.

 

The newest version 0.8.2 doesn't work..when I reload the script it says reloaded but the L key doesn't do anything when in proper car. When on foot, it tells me to use proper car, but in that proper car it doesn¨t do anything.

Share this post


Link to post
Share on other sites
Tomasrehy

 

Update to the newest build of ScriptHookVDotNet using the provided links. The official releases on most modding websites lag behind and don't have the newest version published yet.

 

The newest version 0.8.2 doesn't work..when I reload the script it says reloaded but the L key doesn't do anything when in proper car. When on foot, it tells me to use proper car, but in that proper car it doesn¨t do anything.

 

I have updated yesterday, is there newer version then yesterday's?

Share this post


Link to post
Share on other sites
LCbuffalo

A new one was released an hour ago.

 

 

 

Update to the newest build of ScriptHookVDotNet using the provided links. The official releases on most modding websites lag behind and don't have the newest version published yet.

 

The newest version 0.8.2 doesn't work..when I reload the script it says reloaded but the L key doesn't do anything when in proper car. When on foot, it tells me to use proper car, but in that proper car it doesn¨t do anything.

 

I have updated yesterday, is there newer version then yesterday's?

 

Share this post


Link to post
Share on other sites
froggz19

Nice mod but it stops here

[07:02:17] [ERROR] Caught fatal unhandled exception:System.NullReferenceException: Object reference not set to an instance of an object.   at EnhancedTaxiMissions.refreshUI()   at EnhancedTaxiMissions.Update(Object sender, EventArgs e)   at GTA.Script.raise_Tick(Object value0, EventArgs value1)   at GTA.Script.MainLoop()

Share this post


Link to post
Share on other sites
LCbuffalo

Are you on the newest build of Script Hook Dot Net? Older versions had this issue with UI refreshes.

 

 

Nice mod but it stops here

[07:02:17] [ERROR] Caught fatal unhandled exception:System.NullReferenceException: Object reference not set to an instance of an object.   at EnhancedTaxiMissions.refreshUI()   at EnhancedTaxiMissions.Update(Object sender, EventArgs e)   at GTA.Script.raise_Tick(Object value0, EventArgs value1)   at GTA.Script.MainLoop()

Share this post


Link to post
Share on other sites
lolleroz

Could you please add Oracle XS to the list of the limo service cars? In fact, it'd be even better if you'd make a 'cheat' option in the .ini, so we can start the mission in any 4 door vehicle we want. This would be great for people who would be looking to do the missions using some other car, without spamming you with requests for adding them.

  • Like 1

Share this post


Link to post
Share on other sites
Marcus101RR

Crazy Taxi mod would be fantastic lol This seems to be as close as you can get

Share this post


Link to post
Share on other sites
Rev.Garrison

Where is the new version?? does not work with current scipthook .net please Update.

Share this post


Link to post
Share on other sites
Oldsmobile_85

@LCbuffalo

 

Great mod!

 

I love to drive a cab. Here is my suggestion. Change a color of information interface, for limo and taxi. Limo - black and white. Taxi - black and yellow. And add a columns: Time, Fare and Tip.

 

Example. For taxi, Initial charge is $2.50. If customer is going to the airport, it should be a flat fare $45. Or other values. Or let us to program the meter via .ini.

For car and limo services, as i know, fare is unmetered, they don't use taxi meters.

 

And make a posibility for use a additional taxi car models. Taxi2, taxi3, taxi4, etc.

In future, we planning to turn our 1999 and 2001 FCV L.C.C. Taxi to LS cabs.

 

 

866a7d437313491.jpg e1b858437313500.jpg

 

 

 

a6b023437316955.jpg 31d2c7437316960.jpg 52ce5b437316966.jpg cea45d437316972.jpg 557d20437316984.jpg 011610437316989.jpg

 

 

 

 

378296371807917.jpg 7bee8d371807924.jpg

0e65be405237911.jpg aa2586405237862.jpg

 

 

Edited by Oldsmobile_85

Share this post


Link to post
Share on other sites
teisco

I think it should be paid by the mile and not a timed event. A real taxi does not work that way and does not race around like a mad man. If paid by the mile you can play like a real taxi driver and take the customer 10 blocks out of the way to increase the fair.

Share this post


Link to post
Share on other sites
Oldsmobile_85

I think it should be paid by the mile and not a timed event. A real taxi does not work that way and does not race around like a mad man. If paid by the mile you can play like a real taxi driver and take the customer 10 blocks out of the way to increase the fair.

If i'm not wrong, there's no time limit in mod. Just, when a tip countdown is ended, it shows a game clock.

 

p.s.

In my suggestion, i didn't meant to make a time fares.

 

p.p.s

Sorry for my bad English.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • 2 Users Currently Viewing
    0 members, 0 Anonymous, 2 Guests

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.