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San Andreas INSANITY Audio Pack ๐ŸŽต


Ezekiel
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https://www.youtube.com/watch?v=CM4SDj5BU5Q

Edited by Ezekiel
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STiLLThuGGiN

Those are INSANE sounds !
Nice work, have a release date for your 1st map release ?

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thanks y'all

wanted to release this Audio pack with first Map Release....But I saw too many V Topics...So I open it.... :turn:

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So whole Beach will be released when I unlock the Topic

I don't want to share on topic everyday's work,cuz I want people get it like a surprise / that's why I keep it locked

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just finished today homes work-coast buildings

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CYALL soon in Maps Section :pp

Edited by Ezekiel
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Junior_Djjr

Very nice, one of the bests audio's pack (or the best?)
I only did not much like the sounds of vehicles, the sound translation need to fit more, and the start of audio is at very low RPM, then is odd gear changes
The impacts, explosions, helis, voices, is all perfect!


off:
Why you use ยฎ in your mod and โ„ข in Rockstar Games? :p is the inverse, โ„ข is for non registered and ยฎ for registered
http://en.wikipedia.org/wiki/Registered_trademark_symbol
http://en.wikipedia.org/wiki/Trademark_symbol

and in some jurisdictions it is unlawful or illegal to use the ยฎ symbol with a mark which has not been registered - Wikipedia

[sarcasm]you will be BUSTED! MUUAAHAHAH[/sarcasm]

Edited by Junior_Djjr
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yeah....I will update this..I must...thank you anyway

some vehicles are creeapy....

SilencedPistol is Muted-My Mistake

Parachute delaying

RPG lounch is ugly

Horns are incomplete

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update soon :pp

Edited by Ezekiel
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  • 3 weeks later...

yeah....I will update this..I must...thank you anyway

some vehicles are creeapy....

SilencedPistol is Muted-My Mistake

Parachute delaying

RPG lounch is ugly

Horns are incomplete

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update soon :pp

Great Mod, Sir, waiting for an update. :D

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  • 2 weeks later...
  • 5 months later...
MatthewFarrell

Waiting the update :santa::lol:

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Waiting for the Updates :santa::santa::santa:

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waiting for the new ones :whistle:

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Waiting....

Yeah yeah...wait more...

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THIS IS 3% of Mod

https://www.youtube.com/watch?v=CM4SDj5BU5Q

Rest of 97% you will have to explore in game

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Download Up there somewhere :bored:

Edited by Ezekiel
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melee*

ups

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Marcello Julio
Ezequiel I noticed two bugs in version 2.1:

1ยบ When you are accelerating a car like super gt or tours you can hear sounds of the checkpoint;

2ยบ upon completion of a mission does not sound complete mission

Even for this little problem, congratulations on your mods, and this INSANITY project is a great success!

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I check it,seems fine to me...

IDK..

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Can someone else check that two sound!

Turismo and Mission Completed sound

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I have not tested, but they sent feedback on my blog.

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The sounds are much higher than the original sounds

The burnout sound of NRG-500 has nothing to do with a burnout sound, and that this same sound is applied with the bike in the air.

There are still bad loops in sounds of motorcycles.

Edited by Junior_Djjr
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I have not tested, but they sent feedback on my blog.

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The sounds are much higher than the original sounds

The burnout sound of NRG-500 has nothing to do with a burnout sound, and that this same sound is applied with the bike in the air.

There are still bad loops in sounds of motorcycles.

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Well burnout sound for cars and motorcycles is used ALSO for sound of driving -Pedestrians driving-

This system is horrible-limited

If Rockstar just made each bank sound for each action in game-Dat would be Sick

Second Problem is--When you put some cool HD sound-

You heard totally different sound.than one you made it...

Trust me-This is 2nd TIME I revamp SFX sounds...I know how each sound works-it's crazy I know...

Personally-Am disgusted by Rockstar Job...

So much sound used for dozens action in game..

Example

One sound is for : jetpack acceleration+fire noise in background+rocket thrust WTF...

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Then I get...Dude your jetpack is sucks,put some realistic sound of rocket thrust,blablaa

Say that to Rockstar :cool:

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I'll reduce some sounds-cuz some of them are Beasts

Edited by Ezekiel
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