TotalCraftGames 0 Posted May 10, 2015 (edited) Hello guys! I'm new to forum. I make my mod with fuel, but i want attach fuel value to fuel HUD in vehicles and i can't find native function to do it. Which function i can do it? And other question:How can i call function with name is _0xC40192B5 for experiments if i call: Function.Call(Hash._0xC40192B5,player.CurrentVehicle,0); then it says: 'GTA.Native.Hash' does not contain a definition for '_0xC40192B5' Victor. Edited May 10, 2015 by TotalCraftGames Quote Share this post Link to post Share on other sites
jordRiot 1 Posted May 11, 2015 You need to call to 64bit version of the hash found in Natives.h. Which is "_0x465BF26AB9684352" Source: static void _0x465BF26AB9684352(Any p0, BOOL p1) { invoke<Void>(0x465BF26AB9684352, p0, p1); } // 465BF26AB9684352 C40192B5 Quote Share this post Link to post Share on other sites
80T 6 Posted June 5, 2015 What does the above mentioned function do ? Quote Share this post Link to post Share on other sites
Fireboyd78 383 Posted June 5, 2015 Search for it on NativeDB. Quote Share this post Link to post Share on other sites
80T 6 Posted June 6, 2015 Search for it on NativeDB. VEHICLE::_0x465BF26AB9684352Hashes: 0x465BF26AB9684352 0xC40192B5 void _0x465BF26AB9684352(Vehicle vehicle, BOOL p1)// 0x465BF26AB9684352 0xC40192B5 I know I'm a total noob but, I still can't figure what it does... Quote Share this post Link to post Share on other sites
Ghost_Rolly 13 Posted June 8, 2015 (edited) Get Windows Grep and decompiled scripts and anytime you don't know what a native does, search it through the R* scripts. If you can read decompiled code, then you'll probably understand what that native does. P.S : I don't know what it does, I'm not interested in it. Edited June 8, 2015 by Ghost_Rolly Quote Share this post Link to post Share on other sites
Fireboyd78 383 Posted June 8, 2015 I've done a lot of testing with vehicle natives, and a lot of them don't have very noticeable differences. Out of about 30 different natives, only one of them was very obvious. In all honesty, we may never figure out most of these natives, unless Rockstar slips up and leaks the natives list itself. Quote Share this post Link to post Share on other sites
80T 6 Posted June 8, 2015 Get Windows Grep and decompiled scripts and anytime you don't know what a native does, search it through the R* scripts. If you can read decompiled code, then you'll probably understand what that native does. P.S : I don't know what it does, I'm not interested in it. Thx. I've done a lot of testing with vehicle natives, and a lot of them don't have very noticeable differences. Out of about 30 different natives, only one of them was very obvious. In all honesty, we may never figure out most of these natives, unless Rockstar slips up and leaks the natives list itself. Waiting for mercy from R*... dead horse is dead ) Quote Share this post Link to post Share on other sites