El Dorado Posted May 9, 2015 Share Posted May 9, 2015 Before After Shadow box size increased from 1.0000 to 2.5000. No fps loss on my end, but I can't guarantee anything. Best results using Softer shadows in-game. https://www.sendspace.com/file/hp8yyl OpenIV required, replace the xml files inside update.rpf > common > data > timecycle. For story mode only. Agem, gunziness, Igor Bogdanoff and 6 others 9 Link to comment Share on other sites More sharing options...
topeira Posted May 9, 2015 Share Posted May 9, 2015 does this work with PCSS? so shadows closer to the point of contact are sharp and shadows far from the point of contact are blurred? Link to comment Share on other sites More sharing options...
El Dorado Posted May 9, 2015 Author Share Posted May 9, 2015 It works, yes. It comes down to personal taste really, for me the best results were achieved with softer shadows. Here's a screen with PCSS Link to comment Share on other sites More sharing options...
Marsmillo Posted May 9, 2015 Share Posted May 9, 2015 That's interesting news. Gives me hope its just some mistake they made in some patch and will fix that soon. At the moment I'm not willing to be modding my game, so I can't test your fix for now, but that looks very promising! Nice job and keep it up! Have you (or someone else) have access to the non patched files (or the day-one-patch files)? Maybe you can compair both files (launch files and the uptodate files) and see if they did change something there maybe by mistake. Link to comment Share on other sites More sharing options...
pasi123567 Posted May 9, 2015 Share Posted May 9, 2015 Why do i get less good shadows? The bad shadows who where farer away from me are now everywhere even directly near me! What have i done wrong? Link to comment Share on other sites More sharing options...
Lexus.V Posted May 9, 2015 Share Posted May 9, 2015 nice i will try it tommorow Link to comment Share on other sites More sharing options...
TJGM Posted May 9, 2015 Share Posted May 9, 2015 That's interesting news. Gives me hope its just some mistake they made in some patch and will fix that soon. At the moment I'm not willing to be modding my game, so I can't test your fix for now, but that looks very promising! Nice job and keep it up! Have you (or someone else) have access to the non patched files (or the day-one-patch files)? Maybe you can compair both files (launch files and the uptodate files) and see if they did change something there maybe by mistake. It's not a bug, they didn't change anything unintentionally this is always been how the shadows worked. Spider-Vice and BS_BlackScout 2 Link to comment Share on other sites More sharing options...
FilipCRO Posted May 9, 2015 Share Posted May 9, 2015 (edited) And you say your tweak does not work in Online ? How come? Edited May 9, 2015 by FicZGB Link to comment Share on other sites More sharing options...
TJGM Posted May 9, 2015 Share Posted May 9, 2015 And you say your tweak does not work in Online ? How come? OpenIV won't allow you to modify files and play Online. We don't allow modding Online here either, so please don't bring it up, thanks. Ss4gogeta0 1 Link to comment Share on other sites More sharing options...
Zeynohh Posted May 9, 2015 Share Posted May 9, 2015 (edited) damn you actually join other people with it <3 Edited May 9, 2015 by Zeynohh Link to comment Share on other sites More sharing options...
blues3531 Posted May 10, 2015 Share Posted May 10, 2015 That's interesting news. Gives me hope its just some mistake they made in some patch and will fix that soon. At the moment I'm not willing to be modding my game, so I can't test your fix for now, but that looks very promising! Nice job and keep it up! Have you (or someone else) have access to the non patched files (or the day-one-patch files)? Maybe you can compair both files (launch files and the uptodate files) and see if they did change something there maybe by mistake. It's not a bug, they didn't change anything unintentionally this is always been how the shadows worked. The question is why though? Why wouldn't there be a slider? This is a pc game. There are people out there with high end systems who want this sh*t gone. Link to comment Share on other sites More sharing options...
TJGM Posted May 10, 2015 Share Posted May 10, 2015 That's interesting news. Gives me hope its just some mistake they made in some patch and will fix that soon. At the moment I'm not willing to be modding my game, so I can't test your fix for now, but that looks very promising! Nice job and keep it up! Have you (or someone else) have access to the non patched files (or the day-one-patch files)? Maybe you can compair both files (launch files and the uptodate files) and see if they did change something there maybe by mistake. It's not a bug, they didn't change anything unintentionally this is always been how the shadows worked. The question is why though? Why wouldn't there be a slider? This is a pc game. There are people out there with high end systems who want this sh*t gone. No idea, but it's definitely intentional. If this was a bug it certainly would've been fixed now. Link to comment Share on other sites More sharing options...
pasi123567 Posted May 10, 2015 Share Posted May 10, 2015 Still no one helped me with my problem so far... Link to comment Share on other sites More sharing options...
Marsmillo Posted May 10, 2015 Share Posted May 10, 2015 That's interesting news. Gives me hope its just some mistake they made in some patch and will fix that soon. At the moment I'm not willing to be modding my game, so I can't test your fix for now, but that looks very promising! Nice job and keep it up! Have you (or someone else) have access to the non patched files (or the day-one-patch files)? Maybe you can compair both files (launch files and the uptodate files) and see if they did change something there maybe by mistake. It's not a bug, they didn't change anything unintentionally this is always been how the shadows worked. Yeah, you said that like 100 times before. But I'm certain I did not have a so striking shadow cascade bubble thing going on when I first installed the game (with the day one patch). It changed for with a patch so I'm thinking they messed up some setting or parameter somewhere by accident. Did not change my game settings, my OS, hardware or drivers only change was a GTA V PC Patch when the problem manifested itself more obvious. So saying its not a bug and its how things work, doesn't match with my observations... But if your right, I would like to hear a official response from R* on the issue. Therfore I did send a support ticket to there help-desk. Link to comment Share on other sites More sharing options...
XXLpeanuts Posted May 10, 2015 Share Posted May 10, 2015 What quality setting do you have your shadows on? Might affect how this mod works a lot. Link to comment Share on other sites More sharing options...
TJGM Posted May 10, 2015 Share Posted May 10, 2015 That's interesting news. Gives me hope its just some mistake they made in some patch and will fix that soon. At the moment I'm not willing to be modding my game, so I can't test your fix for now, but that looks very promising! Nice job and keep it up! Have you (or someone else) have access to the non patched files (or the day-one-patch files)? Maybe you can compair both files (launch files and the uptodate files) and see if they did change something there maybe by mistake. It's not a bug, they didn't change anything unintentionally this is always been how the shadows worked. Yeah, you said that like 100 times before. But I'm certain I did not have a so striking shadow cascade bubble thing going on when I first installed the game (with the day one patch). Shadows were still blurry a few feet in front of the player on release, they didn't change anything. It's been the same across every system. Link to comment Share on other sites More sharing options...
Spider-Vice Posted May 10, 2015 Share Posted May 10, 2015 (edited) Exactly. PS4: Pics: But watch video to see it's just like PC. Edited May 10, 2015 by Spider-Vice GTANet | Red Dead Network | black lives matter | stop Asian hate | trans lives = human lives Link to comment Share on other sites More sharing options...
El Dorado Posted May 10, 2015 Author Share Posted May 10, 2015 Indoor cutscene shadows are bullsh*t Sergiu and Snoops27 2 Link to comment Share on other sites More sharing options...
fabiobad Posted May 10, 2015 Share Posted May 10, 2015 Sorry, but the ugly shadow box is still there It's larger now, but is still visible... Now we know that is fixable, at least.... Link to comment Share on other sites More sharing options...
El Dorado Posted May 10, 2015 Author Share Posted May 10, 2015 It's not a bug really. Let's call the shadow inside the box as a "Full Rendered Shadows" and the shadows outside the box as a "Lod Shadow" Just imagine the whole in-game world forcing full rendered shadows. Beautiful, but the game would turn into a slideshow even on the most powerful hardware. The problem is, the boundaries of this shadow box are too small. And sometimes, you can see the box itself following you, now that's a bug. I tried increasing it a bit (from 1.0000 to 2.5000) just to give a more eye candy effect, and yet, if I increase this size any further, the full rendered shadows became blurredFor a more complex workaround, shader editing would be required Link to comment Share on other sites More sharing options...
QuickGhosty Posted May 11, 2015 Share Posted May 11, 2015 I finally created a rockstar support page for this with all the information I'll see if it gets any responses Sorry, but the ugly shadow box is still there It's larger now, but is still visible... Now we know that is fixable, at least.... Move your camera to the furthest one back it makes the box bigger Link to comment Share on other sites More sharing options...
XXLpeanuts Posted May 12, 2015 Share Posted May 12, 2015 This mod just makes all shadows low quality and very VERY slightly increased the cascade. Totally not worth it but agreed its slightly less noticeable. Link to comment Share on other sites More sharing options...
Tuur Posted May 13, 2015 Share Posted May 13, 2015 I like it, makes it alot more acceptable! Thanks! Link to comment Share on other sites More sharing options...
_CP_ Posted May 14, 2015 Share Posted May 14, 2015 This mod just makes all shadows low quality and very VERY slightly increased the cascade. Totally not worth it but agreed its slightly less noticeable. It's Rockstar fault. Link to comment Share on other sites More sharing options...
_MK_ Posted May 14, 2015 Share Posted May 14, 2015 If i want to do this manually...what lines do i change ? Link to comment Share on other sites More sharing options...
P1ch3 Posted May 14, 2015 Share Posted May 14, 2015 If i want to do this manually...what lines do i change ? Edit those Files : w_clear.xml w_clouds.xml w_extrasunny.xml w_foggy.xml w_neutral.xml w_smog.xml Find this Line : <dir_shadow_cascade0_scale> 1.0000 1.0000 1.0000 1.0000 1.0000 1.0000 1.0000 1.0000 1.0000 1.0000 1.0000 1.0000 1.0000</dir_shadow_cascade0_scale> Replace by This : <dir_shadow_cascade0_scale> 2.5000 2.5000 2.5000 2.5000 2.5000 2.5000 2.5000 2.5000 2.5000 2.5000 2.5000 2.5000 2.5000</dir_shadow_cascade0_scale> Saunders420 and _MK_ 2 Link to comment Share on other sites More sharing options...
nkjellman Posted May 14, 2015 Share Posted May 14, 2015 Okay, let me give my input on why the shadows are blurring when you increase the size of the box. There are 4 possible reasons. 1. Increasing the size of the box is how Rockstar blurred shadows during mostly cloudy weather, and at dusk and dawn. Personally, they are dumb if they did this, and they should of done separate values. 2. It has to do with soft shadows. Increasing the box size enlarges the blur effect. We could compensate by decreasing the blurred shadow setting in the shadow settings menu. 3. Each shadow setting has a certain resolution in the box. Only so many pixels. It is sort of like enlarging an image. It becomes blurry. We would have to crack the shadow resolution settings, which would require a more beefy PC. 4. Increasing the size of the box may be making the game think that the close shadows are the farther shadows that render outside the box. Speaking of shadows, it is only you're headlights of the vehicle you're in that renders shadows. This is why the player never casts a shadow. Cars you're not in don't cast shadows. It is also noteworthy that the headlights of the vehicle you're in are significantly brighter than other cars. There is possibly a different shader generating the light. Link to comment Share on other sites More sharing options...
SilverRST Posted May 14, 2015 Share Posted May 14, 2015 R* always sucked at creating proper and bugfree shadows. They'll never learn on how to create great looking shadows. Snoops27 1 Link to comment Share on other sites More sharing options...
El Dorado Posted May 15, 2015 Author Share Posted May 15, 2015 2. It has to do with soft shadows. Increasing the box size enlarges the blur effect. We could compensate by decreasing the blurred shadow setting in the shadow settings menu. That's my guess too. There's also this line - <dir_shadow_softness> 0.0000 0.0000 0.0000 0.0000 0.0000 0.0000 0.0000 0.0000 0.5000 1.0000 1.0000 1.0000 0.0000 I tried editing this value, nothing seems to change. Link to comment Share on other sites More sharing options...
TJGM Posted May 15, 2015 Share Posted May 15, 2015 R* always sucked at creating proper and bugfree shadows. They'll never learn on how to create great looking shadows. Except the shadows in V looks pretty amazing. Heck, the shadows from light sources other than the sun is especially great. lpgunit and Snoops27 2 Link to comment Share on other sites More sharing options...
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