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NTAuthority

Anyone want to test lovely.ydr? (Statue of Happiness)

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NTAuthority

So for the past few days I've been working on my V model documentation (will be open source, don't worry :) ), and I'd like some people to test my model and how it works with whatever toolchain they use for loading models. It's a converted (and as of yet untextured) version of IV's Statue of Happiness (stat_hilberty01.wdr), built with the code that in the slightly-distant future will make up RageDK.

 

cinephotomicrography.png

 

I've been testing it overriding bh1_07_build02.ydr (platform:/levels/gta5/_cityw/beverly_01/bh1_07.rpf) at the pictured coordinates, and the texture it has set in the shader arguments is one that exists in the texture dictionary for that model.

 

Have fun loading it, and get hyped!

 

Download: http://refint.org/files/lovely.ydr

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Jestic

7drHiqr.gif

  • Like 14

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LINK/2012

Glad to see there's someone up there interested in publishing documentation about V formats.

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b0ssVenom

tumblr_m98xolleUN1rbwhpyo1_500.gif

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Mr.Arrow

openiv did not support texture and moddl editing yet

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LINK/2012

openiv did not support texture and moddl editing yet

So what?

This is a completly different workbench.

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RogerWho

Are you accepting donations to import the whole LC into LS?

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GTATAG

OMG it's happening! Can't wait to get my models ingame! Good work sir!

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Hans-Hermann Hoppe

Amazing work man!

 

Here are some other pics I took

 

 

 

GTA5%202015-05-09%2023-11-15_zpsp1hdkjmu

GTA5%202015-05-09%2023-13-43_zps5ttxmxxg

 

 

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AlphaWolF_uk

Any Info you can provide on how you would get the ped or player models with a skeleton in to 3Dsmax or .FBX format would be greatly appreciated.

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Fireboyd78

Watch out, Oleg and/or the OIV team might put a bounty on your head!

 

Keep it up NTA!

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qaisjp

Noice

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Z i X

GTA 4 Total Conversion Map Mod Confirmed???

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jedijosh920

Good work!

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Zer0w5

Amazing work, but you already know that ;p

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bugmanfr

Wow ! Nice !

 

uM0yMOg.gif

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GandalfTW

Cool my brother,cool....

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level232323

So it beggins. Here is a

of the model ingame.

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hbx84

Congratulations !! :cookie::cookie::cookie:

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lipskamafia

nice dude,

 

can you explain how to install it?

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ubtri

f*ckin cool man! Nice job!

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Nick12506

Great example! Can't wait to add something to V.

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jgamerhq

Yeeeees :D, i really want the statue of happiness on GTA V, if you can, put the Happines island near of santa maria beach, this are amazing :).

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dr0yed

The entire liberty city map ported to V...would this be possible at some point in the near future?

 

@NTAuthority

Edited by dr0yed

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nine30

All my respect for you NT, am very happy that you did it...

 

It means mapmods for GTA V are coming soon ;)

 

Really great Job

 

Bro, i dont know your free time but if you could break GTA V limits, we'll may have hundreds of mapmods... far from Los santos....

 

Love what you do ;)

 

Bravo !

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H1Vltg3

So when will you be sharing the process you used to convert this model to V? I would love to covert some of my existing assets from IV to V, such as Iron Man or Stark Tower. If this worked for the statue, wouldn't it work for other meshes that exist in IV?

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lunchxbles

So when will you be sharing the process you used to convert this model to V? I would love to covert some of my existing assets from IV to V, such as Iron Man or Stark Tower. If this worked for the statue, wouldn't it work for other meshes that exist in IV?

exactly how i feel. I'm so pumped for model support, but when?

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lpgunit

My reaction to it, mostly:

s3FRk0g.jpg

 

Seriously though, I really am looking forward to it, and even more so as you intended to make your RAGE toolchain even more open.

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Blue

Already imagining LC as an additional map :D U gotta tell us how to do it and give us any tool or smtnhg :D

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NTAuthority

and work progresses...

 

xenotime.png

  • Like 6

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