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*DO NOT* SHARE MEDIA OR LINKS TO LEAKED COPYRIGHTED MATERIAL. Discussion is allowed.

Anyone want to test lovely.ydr? (Statue of Happiness)


NTAuthority
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NTAuthority

So for the past few days I've been working on my V model documentation (will be open source, don't worry :) ), and I'd like some people to test my model and how it works with whatever toolchain they use for loading models. It's a converted (and as of yet untextured) version of IV's Statue of Happiness (stat_hilberty01.wdr), built with the code that in the slightly-distant future will make up RageDK.

 

cinephotomicrography.png

 

I've been testing it overriding bh1_07_build02.ydr (platform:/levels/gta5/_cityw/beverly_01/bh1_07.rpf) at the pictured coordinates, and the texture it has set in the shader arguments is one that exists in the texture dictionary for that model.

 

Have fun loading it, and get hyped!

 

Download: http://refint.org/files/lovely.ydr

SsZgxdL.png

Inactive in GTA/R* title modification indefinitely pursuant to a court order obtained by TTWO. Good job acting against modding!

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Glad to see there's someone up there interested in publishing documentation about V formats.

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openiv did not support texture and moddl editing yet

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openiv did not support texture and moddl editing yet

So what?

This is a completly different workbench.

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Are you accepting donations to import the whole LC into LS?

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Hans-Hermann Hoppe

Amazing work man!

 

Here are some other pics I took

 

 

 

GTA5%202015-05-09%2023-11-15_zpsp1hdkjmu

GTA5%202015-05-09%2023-13-43_zps5ttxmxxg

 

 

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AlphaWolF_uk

Any Info you can provide on how you would get the ped or player models with a skeleton in to 3Dsmax or .FBX format would be greatly appreciated.

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Fireboyd78

Watch out, Oleg and/or the OIV team might put a bounty on your head!

 

Keep it up NTA!

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Amazing work, but you already know that ;p

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Yeeeees :D, i really want the statue of happiness on GTA V, if you can, put the Happines island near of santa maria beach, this are amazing :).

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The entire liberty city map ported to V...would this be possible at some point in the near future?

 

@NTAuthority

Edited by dr0yed
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All my respect for you NT, am very happy that you did it...

 

It means mapmods for GTA V are coming soon ;)

 

Really great Job

 

Bro, i dont know your free time but if you could break GTA V limits, we'll may have hundreds of mapmods... far from Los santos....

 

Love what you do ;)

 

Bravo !

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So when will you be sharing the process you used to convert this model to V? I would love to covert some of my existing assets from IV to V, such as Iron Man or Stark Tower. If this worked for the statue, wouldn't it work for other meshes that exist in IV?

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lunchxbles

So when will you be sharing the process you used to convert this model to V? I would love to covert some of my existing assets from IV to V, such as Iron Man or Stark Tower. If this worked for the statue, wouldn't it work for other meshes that exist in IV?

exactly how i feel. I'm so pumped for model support, but when?

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My reaction to it, mostly:

s3FRk0g.jpg

 

Seriously though, I really am looking forward to it, and even more so as you intended to make your RAGE toolchain even more open.

76561198000404928.png

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Already imagining LC as an additional map :D U gotta tell us how to do it and give us any tool or smtnhg :D

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  • 2 weeks later...
NTAuthority

and work progresses...

 

xenotime.png

SsZgxdL.png

Inactive in GTA/R* title modification indefinitely pursuant to a court order obtained by TTWO. Good job acting against modding!

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Anthony817

Looking good NT! Just one step closer to being able to fully replace files with new models in game!

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