Jump to content

[V|REL|WIP] Working JB700 (spy car)


Sergeeeek

Recommended Posts

dx1tb70ghz

Just one thing... There is no visual effect on the guns with the shooting, Hope you will fix it

 

Edit: I just now saw the topic's comments and I noticed that someone had already mentioned the problem

Edited by dx1tb70ghz
Link to comment
Share on other sites

Just one thing... There is no visual effect on the guns with the shooting, Hope you will fix it

 

Edit: I just now saw the topic's comments and I noticed that someone had already mentioned the problem

Already fixed, wait for update.

  • Like 1
Link to comment
Share on other sites

Zibulaatio

mod wont work for me, i have SNT, spawn JB and when i press these controls to shoot and drop spikes, nothing happens.

Link to comment
Share on other sites

Nice mod Sergeeeek but i wanted to ask :

Would it be possible to disable the mod during the mission we have to steal the JB700 ?

Because the car is not supposed to have guns at this moment, we can eject the actress and use spikes from the beginning without the messages that explain how the car works appear.

Link to comment
Share on other sites

 

Just one thing... There is no visual effect on the guns with the shooting, Hope you will fix it

 

Edit: I just now saw the topic's comments and I noticed that someone had already mentioned the problem

Already fixed, wait for update.

 

Nice! :cool:

Link to comment
Share on other sites

Zibulaatio

does this only work with older asi loader or with new one too cuz nothing happens when i press these buttons. trainer works tho.

Link to comment
Share on other sites

Nice mod Sergeeeek but i wanted to ask :

Would it be possible to disable the mod during the mission we have to steal the JB700 ?

Because the car is not supposed to have guns at this moment, we can eject the actress and use spikes from the beginning without the messages that explain how the car works appear.

 

I don't know if it's possible. I could put a switch into ini to disable it on all missions.

 

does this only work with older asi loader or with new one too cuz nothing happens when i press these buttons. trainer works tho.

It should work with any asi loader... Did you rebind your controls in game? If so you should use whatever you bound to tilting car in the air. If not, I'm not sure what the problem is.

Link to comment
Share on other sites

Zibulaatio

 

Nice mod Sergeeeek but i wanted to ask :

Would it be possible to disable the mod during the mission we have to steal the JB700 ?

Because the car is not supposed to have guns at this moment, we can eject the actress and use spikes from the beginning without the messages that explain how the car works appear.

 

I don't know if it's possible. I could put a switch into ini to disable it on all missions.

 

does this only work with older asi loader or with new one too cuz nothing happens when i press these buttons. trainer works tho.

It should work with any asi loader... Did you rebind your controls in game? If so you should use whatever you bound to tilting car in the air. If not, I'm not sure what the problem is.

 

hey thx for answering, i only rebind numpad 2468 for airplane controls but didnt touch to shift and ctrl. When i spawn jb in trainer and start driving it, pressing those buttons nothing happens. for tilting car its shift and ctrl yeah.

Link to comment
Share on other sites

To Sergeeeek→ If is possible to fix the spikes when they pop up the tires, because when it blows the tires, it only pops the front, not the rear ones =/

It is just a minor bug, not big deal but... if you could fix that, it could be more realistic. :sigh:

 

 

By the way, awesome mod man! :)

 

+REP! :happy:

Edited by Player360
Link to comment
Share on other sites

great work man loving the mod. maybe add custom controls option?

like to use the num key to shoot instead of the mouse

Link to comment
Share on other sites

Amazing! Been waiting for this since the game first came out on last gen consoles. Customisable controls would be nice though.

Link to comment
Share on other sites

the spikes dont appear to work on all cars just some basic ones and police cruisers but it will not pop tires on police SUVS and FIB cars etc :\

Link to comment
Share on other sites

Cool mod but I get this error when I eject my self Can't find native 0x7E0FE22DC929277C

Link to comment
Share on other sites

BunnyBoy21

the spikes dont appear to work on all cars just some basic ones and police cruisers but it will not pop tires on police SUVS and FIB cars etc :\

 

This.

Link to comment
Share on other sites

you'll probably find the cars that are immune to the spikes have bullet proof tires...

 

if they can shrug off bullets then spikes shouldn't phase them

Link to comment
Share on other sites

How will Spikes; Eject passenger; Eject driver; shooting, these functions transferred to other vehicles? For example: adder; zentorno


I also want to increase the choice of weapons, (such as the Spitfire; water; toxic gases)


This mod is really great! Cool! :lol::lol::lol:

Link to comment
Share on other sites

you'll probably find the cars that are immune to the spikes have bullet proof tires...

 

if they can shrug off bullets then spikes shouldn't phase them

thing is.. they dont have bullet proof tires... because it works sometimes its just very finicky with SUVs and more rare/abnormal cars it seems xD

 

could be the games fault though

Edited by FlyingAce
Link to comment
Share on other sites

I always get this error when I eject my self from the jb700. 17:24:50] FATAL: Can't find native 0x7E0FE22DC929277C. After the error the game crashes.

 

 

It was fine in last version

Edited by bowbra100
Link to comment
Share on other sites

Why am I getting this error when trying to exit the jb700? [22:44:57] FATAL: Can't find native 0x7E0FE22DC929277C

Link to comment
Share on other sites

Man you're awesome!

 

EDIT: The spikes go when you press NUM5...

Edited by JelleDekkers
Link to comment
Share on other sites

Why am I getting this error when trying to exit the jb700? [22:44:57] FATAL: Can't find native 0x7E0FE22DC929277C

What's your game version? Steam or RGSC?

Link to comment
Share on other sites

 

Why am I getting this error when trying to exit the jb700? [22:44:57] FATAL: Can't find native 0x7E0FE22DC929277C

What's your game version? Steam or RGSC?

 

steam

Link to comment
Share on other sites

Ok, so I'm working on a full rewrite which will fix crashes and clean up code a bit. I'll also make it open source after that.

 

And possibly add functionality to install gadgets on other vehicles (maybe even through LS Customs if possible).

Edited by Sergeeeek
Link to comment
Share on other sites

I would like to know the X-360 key codes, because I wanted to replace the Spikes control button =/

Link to comment
Share on other sites

The game crashes when I deploy the spike strips, however when I use the driver ejector seats and guns, there is no ScriptHook V error and the game does not crash.

 

I am new to PC modding, so I don't the cause. Is there any fix for the spikes? I am thinking that it could be something wrong with the spikes, or that it crashes because I am also using the Vehicle Controllet mod, which also uses the control key. So I am thinking to change the button of deploy spikes button from Lctrl to Scroll Lock. In the .ini file, the deploy button is set to 230, but since I am new to modding, I don't know whether is it a dec or a hex value. So what is the value for scroll lock key?

Edited by Leo2301
Link to comment
Share on other sites

Does not work, I am getting a "CORE: An exception occurred while handling WorkingJB700.asi, please click ok to continue" error.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.