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Glad everyone is enjoying it! It took me countless hours to make this possible!

 

Can you add an option that enables it automatically, as opposed to having to press F7?

All of the interiors are already open automatically, F7 just enables/disables the markers on the map.

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What are the technical limitations behind this ?

 

I mean let's say these random shops around the town, where you can enter and rob money, could you add a teleporter in front of some closed shops to teleport inside the interior of a open one ?

 

I'm not making a request here, i just want to know what's doable and what's not.

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Fischkopf

Glad everyone is enjoying it! It took me countless hours to make this possible!

 

Can you add an option that enables it automatically, as opposed to having to press F7?

All of the interiors are already open automatically, F7 just enables/disables the markers on the map.

 

Yeah, sorry my bad. I meant automatically enabling the markers.^^

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a_tavenner

Incredible work. One problem I've found is that I wasn't teleported to the inside of Bahamas Mamas when running into the door. On the other hand, I've gone into LifeInvader, seen NPCs working on the computers and had a shootout with SWAT inside (they have some trouble going in, but they do go in, in trickles). Very polished for a first version, and increases machinima potential immensely.

 

Suggestion for future versions are that the map markers contain the names of the locations. Working doors and NPCs for all locations would be great but probably impossible right now -- I'm amazed it's even mildly possible right now.

 

Amazing work. Thanks for this.

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kamaitachi

little screenshot I took with this awesome mod :)

(yes she has 4 arms, weird glitch involved spawned peds cloning in the video editor lol)

0jStEdr.jpg


You mean in single player, all those locations are not open? Why would rockstar do that? Did you open the doors, or did you make the interiors?

he opened the doors and allowed the interiors to spawn in properly, you can't make anything at the moment apart from scripts that exploit what is already in the game :p

Edited by kamaitachi
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nkjellman

Great mod. I love it! There are interiors that I didn't even know existed in this game. Anyways, I have some ideas for things you could add to make this even better.

-See if there is a way to get the heist aircraft carrier and heist yacht in Single Player. (It definitely should be possible now, considering the fact that RPF's can be edited.)

-See if you can get the lifts to work at the construction site.

-Open up the Union Depository.

-Teleport into Solomon's office. (You can as Michael I believe after a certain point in the Murder Mystery missions, at certain times of the day.)

-Unlock the doors at the front entrance airport. They are open in Online. In there, you can put a marker which allows you to go to North Yankton. (And North Yankton would have the vehicle paths working along with snow and radar)

-See if you can get the mod working in director mode. (I use director mode so I can play as my Online character and still mod. Waiting for a mod that lets you use you're Online character in Single Player.)

 

These are just some ideas for you encase you're planning on doing an updated version.

Edited by nkjellman
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