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Massive Trainer Enhancement Concept with Concept Art


PulseR_HD
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PulseR_HD

This is a modified list off the scripthook/native trainer by Alexander Blade of every thing I would like to see in the GTA V trainer or others if you like this please feel free the speak your mind in the comments or if you would like to make this a thing and please tell me if any of this is impossible to do. I don’t think moving the trainer to the interaction menu is possible yet I know a bit off how things work and stuff like that. thanks.

The main goal off this is for the trainer to fit the menus off the game mostly the interaction menu.

351dg6q.jpg

153upw9.jpg

11gimg6.jpg

2en8dg8.jpg

MOD THAT CAN BE USED TO MAKE THIS

http://gtaforums.com/topic/789786-vrelwip-enhanced-native-trainer/

Enhanced Native Trainer By arewenotmen

https://www.gta5-mods.com/scripts/pc-trainer-v / https://www.gta5-mods.com/scripts/bodyguard-menu

PC Trainer V by jedijosh920

https://www.gta5-mods.com/scripts/n3tt0-x-bag-s-ipl-loader-interior-teleports

IPL Loader+Interior Teleports by N3tt0 x BaG

https://www.gta5-mods.com/scripts/endeavor-mod-menu

Endeavor Mod Menu by Welsh & Sabotage

https://www.gta5-mods.com/scripts/customize-plate

Customize plate by Plastic Tangerine

Please if you in contact with these creators show them this if there interested

and ask there perdition first :)

--------------------------------------------------------------------

Key

Already in game

Edited or New

Removed or warning

Mostly additional information

--------------------------------------------------------------------

this is a list of all the features already in the trainer with the tings i would like to see added on to them

Controls
F4 activate
NUM2/8/4/6 navigate threw the menus and lists (numlock must be on)
NUM5 select
NUM0/BACKSPACE/F4 back
NUM9/3 use vehicle boost when active
NUM+ use vehicle rockets when active

now works with normal controls

- player
- change skin -- select any skin you want, including animals - replace with director modes trailer layout for easier acerbity with the white-list feature to favorite your favorite or modded skins
- invincible

- no rag-doll
- full health
- cash
- edit bank value
- edit cash give amount
- add cash
- wanted up/down/never
- police ignored
- unlimited ability
- noiseless
- fast swim/run
- super jump
- Super jump and fast swim/run
- super jump value <50%> now goes higher at 100%
- activate super jump
- Fast Swim/run value <50&> now goes faster at 100% disclaimer now works on ladders
- activate fast swim/run

teleport -- teleport anywhere, has location set and ability to perform proper map marker teleportation - add more places and better name including (north yankton - spawns it and teleports you there in one button press) carrier, yacht and top of maze bank
- vehicle
Removed - speed boost -- use NUM9/3 replaced with flyable car easier to controller
- flyable Cars - now can Yaw easier to control use bumpers on controller disclaimer cant shot out window with controller when activated whilst in air - now works with birds to activate press LS
- lower suspension - works 6 time, 2 past max upgrade when you shoot wheels
- car spawner - now layered out with each vehicle type for easier access
- wrap in spawned
- paint random
- fix
- invincible
- number plate - popup black text box to enter registration plate
- Slidy cars same as directors mode
- Fully upgrade current vehicle
- turn off/on engine off - last entered car
- open boot, left/right door and bonnet
- weapon
- get all weapon - now includes flair gun and parachute
- give specific weapon <>
- give max ammo 9999
- vehicle rockets -- use NUM+ in vehicle - RS with controller warning doesn't work when flyable cars is turned on
- no reload - unlimited parachutes
- fire ammo
- explosive ammo
- explosive melee
- world
- toggle random trains/boats/etc
- Moon gravity i don't know if this was already in but wasn't on list
- Carpocalyps i think its a good idea to put this in so you can toggle on and off with out uninstalling a mod
- pedestrian density <> can turn off
- Vehicle density <> can turn civ car off
- time
- hour forward/backward
- set time speed <normal%>
- pause
- sync with system

- NEW Bodyguards
- bodyguard skin - same as skin changer menu
- spawn 1 bodyguard
- remove bodyguard - comes up with a menu of all your bodyguards you pic the one you don't want
- pick bodyguards weapons
- weather
- set wind
- select weather extra weather proper snow
- NEW Object placer
- like third person creator view
- NEW unlock-ables menu
- unlock property
- each property
- strippers number
- unlock all guns at ammunation
- unlock all upgrades at LS customs
- unlock all characters - Trevor & Michel warning probably breaks campaign
- unlock all collectibles all stunt jumps, scrap letters, spaceship parts, hidden packages and fly unders

- fill in hole map
- misc
- change radio track
- hide HUD now gets rid off the director watermark as well

UPDATES/BIG CHANGES AND FIXES

MANGER CHANGE trainer moved to the top off the interaction menu for controller support and fits in with the game better

Works better with controller example flyable cars and car rockets

When change skin still registers as campaign character and keeps

super ability warning may cause bugs with animals

Has all proper car names

Pressing the trainer key (F4) shows/hides the menu at its current position, instead of acting as a back button

if you die when using a non-player model/skin, you are reset to Michael. This avoids the infinite loading screen bug that was previously encountered.

added lots off new teleports, coordinates provided by me

 

 

please spreed this around to make it happen thanks.

- Pulse

Edited by PulseR_HD
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