X-Seti Posted June 2, 2016 Author Share Posted June 2, 2016 (edited) This project has continued from this post below. http://gtaforums.com/topic/856304-kgm-komodo-game-manager/ Edited June 2, 2016 by X-Seti Sweet Bellic 1 . Link to comment Share on other sites More sharing options...
Bigbossbro08 Posted June 14, 2016 Share Posted June 14, 2016 Search function not working. Program just got crashed. Link to comment Share on other sites More sharing options...
Bigbossbro08 Posted June 14, 2016 Share Posted June 14, 2016 I forgot to mention something. This tool can convert skinned ped dff to another version? Link to comment Share on other sites More sharing options...
X-Seti Posted June 24, 2016 Author Share Posted June 24, 2016 Search does need to be fixed and no there's no support to convert peds yet. Sweet Bellic and Bigbossbro08 2 . Link to comment Share on other sites More sharing options...
X-Seti Posted June 24, 2016 Author Share Posted June 24, 2016 I'm working on a similar tool, maybe we can merge the Tools :-) I would like that very much. More people working on this the better it's going to be. . Link to comment Share on other sites More sharing options...
TJGM Posted January 12, 2017 Share Posted January 12, 2017 So any updates on this project? The link above is dead, can't find anything else about whether development is still going ahead. Link to comment Share on other sites More sharing options...
RWWPL Posted January 13, 2017 Share Posted January 13, 2017 https://github.com/MexUK/IMGF-Issues/commits/master Link to comment Share on other sites More sharing options...
Maybach62 Posted July 27, 2017 Share Posted July 27, 2017 they shoud make a spanish version too Link to comment Share on other sites More sharing options...
MexUK Posted September 16, 2017 Share Posted September 16, 2017 The project is now back into development, with a new forum thread: http://gtaforums.com/topic/896836-img-factory/ Version 2 will be the next version. There's a lot to do before supporting multiple languages, but it's definitely planned. Also that GitHub source code link is an old link, the latest source code (excluding 3 private repository cores) is on the new forum thread. X-Seti 1 Link to comment Share on other sites More sharing options...
goodidea82 Posted June 17, 2018 Share Posted June 17, 2018 On 9/17/2017 at 1:35 AM, MexUK said: The project is now back into development, with a new forum thread: http://gtaforums.com/topic/896836-img-factory/ Version 2 will be the next version. There's a lot to do before supporting multiple languages, but it's definitely planned. Also that GitHub source code link is an old link, the latest source code (excluding 3 private repository cores) is on the new forum thread. It seems this link is dead too. Please update the links. I have found this: https://github.com/MexUK/IMGF but a lot of source code is missing so it does not compile. Link to comment Share on other sites More sharing options...
Grinch_ Posted June 17, 2018 Share Posted June 17, 2018 21 minutes ago, goodidea82 said: It seems this link is dead too. Please update the links. I have found this: https://github.com/MexUK/IMGF but a lot of source code is missing so it does not compile. which verson you want? i got both Link to comment Share on other sites More sharing options...
MexUK Posted July 12, 2018 Share Posted July 12, 2018 (edited) (Project is currently abandoned) IMGF GTAF Thread Link: 25% of source code is open source: https://github.com/MexUK/IMGF (This thread is an old thread) Edited July 12, 2018 by MexUK Link to comment Share on other sites More sharing options...
X-Seti Posted August 3, 2018 Author Share Posted August 3, 2018 If your willing to help i'll out the source up. This will be done in a day or so. . Link to comment Share on other sites More sharing options...
_onyx_ Posted August 3, 2018 Share Posted August 3, 2018 3 hours ago, X-Seti said: If your willing to help i'll out the source up. This will be done in a day or so. what is the maximum size of img archive can be collected by this program? I need to collect 60,000 files, their total weight is about 7-8 GB, will the program be able to do such work? Link to comment Share on other sites More sharing options...
X-Seti Posted August 3, 2018 Author Share Posted August 3, 2018 (edited) Depends on the game engine. GTAIII, VC the limit is best kept under 2Gb, Same really for SA (Keeping the engine optimized), There is no support for Rage in IMGFactory yet. RW engines can use split .img archives. using Fastman92s Img Adjuster. But if you want to try and build a .img file to the size of 8Gb, I would be interested in the results. Edited August 3, 2018 by X-Seti . Link to comment Share on other sites More sharing options...
_onyx_ Posted August 3, 2018 Share Posted August 3, 2018 3 minutes ago, X-Seti said: depends on the game engine. GTAIII, VC the limit is best kept under 2Gb, Same for SA, There is no support for Rage in IMGFactory yet. RW engines can use split archives. using Fastman92s Img Adjuster. I know I need to use the Adjuster I have a question in other, the program will be able to collect archive in 8 GB, thus without having damaged files? I have been trying for 3 days, tried all kinds of programs, and there is no success I am the author of this project, if that)https://gtaforums.com/topic/854296-v2saxiv2sa/ 7 minutes ago, X-Seti said: Depends on the game engine. GTAIII, VC the limit is best kept under 2Gb, Same really for SA (Keeping the engine optimized), There is no support for Rage in IMGFactory yet. RW engines can use split .img archives. using Fastman92s Img Adjuster. But if you want to try and build a .img file to the size of 8Gb, I would be interested in the results. I am also interested in the results, and I wanted to ask you this as a developer)) because other programs are not able to do this, even img console by fastman92 can not collect an archive above 4 GB Link to comment Share on other sites More sharing options...
X-Seti Posted August 3, 2018 Author Share Posted August 3, 2018 Yes, You would have more success with each map broken down into its own .img file. There are limits within the .img structure (4byte header + ext ) making files unreadable the more you added to it. . Link to comment Share on other sites More sharing options...
_onyx_ Posted August 3, 2018 Share Posted August 3, 2018 12 minutes ago, X-Seti said: Yes, You would have more success with each map broken down into its own .img file. There are limits within the .img structure (4byte header + ext ) making files unreadable the more you added to it. no, with a separate img personally, I will not be any success, I have a lot of problems, the game was confused in the COLL or TXD archives, now I have 2 img 3 GB for each card, the game is stable, but at the time of movement between the cards there is a strong frieze, because the game loads a large img and when only one img is constantly loaded, and the frieze, respectively, will not 13 minutes ago, X-Seti said: Yes, You would have more success with each map broken down into its own .img file. There are limits within the .img structure (4byte header + ext ) making files unreadable the more you added to it. so there is no chance to collect img above 4 GB? Link to comment Share on other sites More sharing options...
Fess223 Posted October 11, 2018 Share Posted October 11, 2018 Dead link. But author does nothing Link to comment Share on other sites More sharing options...
ArTuRMV Posted October 19, 2018 Share Posted October 19, 2018 Is it possible to convert the models to a version of ps2? Link to comment Share on other sites More sharing options...
GonerZZ Posted March 26, 2020 Share Posted March 26, 2020 (edited) Why does it crash every single time I launch it? It worked fine before. EDIT: Blocking connection with firewall solves this. Edited April 13, 2020 by DeltaNeo -Anti- 1 Link to comment Share on other sites More sharing options...
TheBadZero Posted March 27, 2020 Share Posted March 27, 2020 Where 1.3 version? Link to comment Share on other sites More sharing options...
justin50 Posted April 12, 2020 Share Posted April 12, 2020 For some reason it's crashing since two days it was working fine before Link to comment Share on other sites More sharing options...
RedNail Posted April 13, 2020 Share Posted April 13, 2020 Is one knows why the tool crashes every time?, i reinstaled the application but it doesn't work anymore, the windows message of not answering and it tells that is a APPCRASH, is any way to fix this? Link to comment Share on other sites More sharing options...
justin50 Posted April 15, 2020 Share Posted April 15, 2020 Any fix for the crash? Link to comment Share on other sites More sharing options...
RedNail Posted April 15, 2020 Share Posted April 15, 2020 15 hours ago, justin50 said: Any fix for the crash? No nothing, did you have any idea? Link to comment Share on other sites More sharing options...
KaizerHind Posted April 15, 2020 Share Posted April 15, 2020 (edited) On 4/11/2020 at 10:46 PM, justin50 said: For some reason it's crashing since two days it was working fine before On 4/12/2020 at 9:14 PM, RedNail said: Is one knows why the tool crashes every time?, i reinstaled the application but it doesn't work anymore, the windows message of not answering and it tells that is a APPCRASH, is any way to fix this? The exact same thing happens to me. Two days ago it worked, and now when I run the img, it shows me the message 'I stop working. EDIT: If you deactivate your internet network it works, but ... why does this happen? Why would IMG Factory need internet? Edited April 15, 2020 by ZaikerHind RedNail and justin50 2 Link to comment Share on other sites More sharing options...
KaizerHind Posted April 15, 2020 Share Posted April 15, 2020 (edited) . Edited April 15, 2020 by ZaikerHind Ignored this msg. Link to comment Share on other sites More sharing options...
justin50 Posted April 16, 2020 Share Posted April 16, 2020 like @ZaikerHind said disabling the internet fixes the issue for the time being I restricted the application to use the internet using my antivirus. Until and unless the developer comes up with a fix this is the only option. RedNail 1 Link to comment Share on other sites More sharing options...
FroggyStyle64 Posted April 17, 2020 Share Posted April 17, 2020 Anyone experiencing crashing, block it's internet connection with Windows Firewall and this will solve the problem. This guide should cover all Windows PCs(Ignore Windows 8, will work with all OS) - https://mywindowshub.com/block-applications-from-connecting-to-internet-using-firewall/ Matt1010, KaizerHind, -Anti- and 3 others 6 Link to comment Share on other sites More sharing options...
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