skyrayfox Posted May 4, 2015 Share Posted May 4, 2015 (edited) [V|REL] ImmersiveHUD 1.0.1 (LUA) This mod adds dynamic HUD elements and more HUD customization options to the game.FEATURES: Dynamic HUD elements - Only show HUD elements as they change (Applies to HP, Armor and Vehicle Engine HP) Custom and independent Health, Armor, Engine Health and Speedometer HUD elements Move HUD elements around with arrow keys when mod menu is open Toggle Radar On/Off Lock Radar Map Angle New Engine HP Bar (shown above player health bar when in a vehicle) Hide/Show Police Markers On Map When Wanted Hide/Show Wanted Stars (still buggy, need to toggle it a few times) Hide/Show Cash, Ammo, Area Name HUD elements Toggle All Other HUD Elements On/Off (breaks weapon wheel menu) INSTALLATION: Install Script Hook V Install LUA Plugin for Script Hook V and all requisites Unpack Mod Files inside your GTAV directory and overwrite if asked. Default Menu Controls:* (numpad multiply) - Show menuBackspace - Hide menuNumpad 8 - Scroll UpNumpad 2 - Scroll DownSpace - Select option Arrow Keys - move HUD elements when mod menu is open Edited May 12, 2015 by skyrayfox system-x116 and lolleroz 2 Link to comment Share on other sites More sharing options...
Clipper95 Posted May 4, 2015 Share Posted May 4, 2015 Hey there is no Z Button to be used! Thanks for this mod it will help me Link to comment Share on other sites More sharing options...
Crimson Flam3s Posted May 4, 2015 Share Posted May 4, 2015 Nice! I have a question, could it be possible to make a mod that only let's the player healthbar to be shown and everything else is disabled? maybe incorporate it into the weapon selection animation? Thanks! Link to comment Share on other sites More sharing options...
headscript Posted May 4, 2015 Share Posted May 4, 2015 [V|REL] ImmersiveHUD 1.0 (LUA) This mod adds more HUD customization options to the game. FEATURES: Toggle All HUD Elements On/Off Toggle Radar On/Off Lock Radar Map Angle Hide/Show New Engine Health Bar (shown above player health bar when in a vehicle) Hide/Show Police Blips On Map When Wanted Hide/Show Wanted Stars (still buggy, need to toggle it a few times) Hide/Show Cash/Ammo/AreaName HUD elements INSTALLATION: Install Script Hook V Install LUA Plugin for Script Hook V and all requisites Unpack Mod Files inside your GTAV directory and overwrite if asked. Default Menu Controls: F5 - Show menu Backspace - Hide menu Numpad 8 - Scroll Up Numpad 2 - Scroll Down Space - Select option dont use wait() pls Aleph-Zero 1 Link to comment Share on other sites More sharing options...
skyrayfox Posted May 4, 2015 Author Share Posted May 4, 2015 (edited) dont use wait() pls Sure, I'll remove it from the next version. I also noticed that engine health bar doesn't work properly with different screen safe zones. I'll try to make it movable. Edited May 4, 2015 by skyrayfox Link to comment Share on other sites More sharing options...
TJGM Posted May 4, 2015 Share Posted May 4, 2015 Hehe, name stolen from the Skyrim mod by Gopher? Any chance you can make it more dynamic, so you don't have to manually disable stuff? Similar to the Skyrim one. Link to comment Share on other sites More sharing options...
topeira Posted May 4, 2015 Share Posted May 4, 2015 yeay , hud mode. thanks, mate!1) can you please add options to remove all enemy blips from the map (the red ones) but keep the map on? 2) and a mode to turn off the map but keep the health\armor\ability bars on? (maybe that's already in. i dunno. need to test)3) and last request - add an ability for the mod to SAVE your reference so whenever you boot up the game it will already be set to the options that you toggled the last time you played, so if, for example, i turn off the blips than every time i boot up the game the blips will automatically be off. cp1dell 1 Link to comment Share on other sites More sharing options...
skyrayfox Posted May 4, 2015 Author Share Posted May 4, 2015 Hehe, name stolen from the Skyrim mod by Gopher? Any chance you can make it more dynamic, so you don't have to manually disable stuff? Similar to the Skyrim one. yeay , hud mode. thanks, mate! 2) and a mode to turn off the map but keep the health\armor\ability bars on? (maybe that's already in. i dunno. need to test) Already working on it. TJGM 1 Link to comment Share on other sites More sharing options...
shadex Posted May 4, 2015 Share Posted May 4, 2015 I made a gameplay if you would like to see it in action. It's a bit buggy for me, but works nonetheless Link to comment Share on other sites More sharing options...
topeira Posted May 4, 2015 Share Posted May 4, 2015 first of all - this mod doesnt work for me. pressing F5 doesnt load the menu. also, the fact that you replyed to my no.2 means that u r not considering idea 1. and 3. yet? Link to comment Share on other sites More sharing options...
skyrayfox Posted May 4, 2015 Author Share Posted May 4, 2015 first of all - this mod doesnt work for me. pressing F5 doesnt load the menu. also, the fact that you replyed to my no.2 means that u r not considering idea 1. and 3. yet? Are other LUA mods working for you ? Check for any errors in your asiloader.log file. Also see if there are any other mods in your scripts\addins folder, try deleting them and then launching the game with this mod only. Right now I want to focus on implementing basic HUD elements and customization. Saving settings and map markers are something I will look into once that is done. Link to comment Share on other sites More sharing options...
topeira Posted May 4, 2015 Share Posted May 4, 2015 i will give your advice a try. thanks also, consider toggling the crosshair off and on. in 1st person you can totally play with no crosshair and the fact its even there makes aiming down sights redundant Link to comment Share on other sites More sharing options...
blitziii Posted May 4, 2015 Share Posted May 4, 2015 (edited) Hello Skyrayfox, Great mod! Your ImmersiveHUD mod is both cool and useful! :-) Keep up the good work! I'm looking forward to your next mods :-) Cheers! Edited June 19, 2017 by blitziii Link to comment Share on other sites More sharing options...
milic951 Posted May 4, 2015 Share Posted May 4, 2015 (edited) working Edited May 4, 2015 by milic951 Link to comment Share on other sites More sharing options...
skyrayfox Posted May 4, 2015 Author Share Posted May 4, 2015 (edited) Updated to version 1.0.1 with some new improvements including dynamic HP, Armor and Vehicle HP elements and the ability to move them around with arrow keys while the mod menu is open (can only move them as a whole right now) + some bug fixes. Keep it mind HUD position or options don't save between settings yet. working Wrong topic milic951, that's my other mod called Realistic Vehicle Controls Edited May 4, 2015 by skyrayfox Link to comment Share on other sites More sharing options...
cp1dell Posted May 5, 2015 Share Posted May 5, 2015 yeay , hud mode. thanks, mate! 1) can you please add options to remove all enemy blips from the map (the red ones) but keep the map on? 2) and a mode to turn off the map but keep the health\armor\ability bars on? (maybe that's already in. i dunno. need to test) 3) and last request - add an ability for the mod to SAVE your reference so whenever you boot up the game it will already be set to the options that you toggled the last time you played, so if, for example, i turn off the blips than every time i boot up the game the blips will automatically be off. Was going to request the same thing. Being able to just disable enemy blips would be nice. They're the only reason I disabled the map in GTA IV. If that can't be done, I'll just settle with disabling the map - but keeping the Health/Armor/Special bars visible. But hopefully the former can be done. Link to comment Share on other sites More sharing options...
CrazeLaze Posted May 6, 2015 Share Posted May 6, 2015 (edited) Is there anyway to change speedomoter, to MPH? Nevermind I edited the LUA code Edited May 7, 2015 by FlexSlim Link to comment Share on other sites More sharing options...
NeatSquid Posted May 11, 2015 Share Posted May 11, 2015 Hey dude, great mod. Just wondering how to reconfig so that the menu turns on when I press another button than asterik in the LUA code. Thanks. Link to comment Share on other sites More sharing options...
skyrayfox Posted May 11, 2015 Author Share Posted May 11, 2015 Hey dude, great mod. Just wondering how to reconfig so that the menu turns on when I press another button than asterik in the LUA code. Thanks. Change "Keys.Multiply" at line 248 in ImmersiveHUD.lua to another key of your choice. For example to open menu with "F8" : -- show UIif(get_key_pressed(Keys.F8)) then Link to comment Share on other sites More sharing options...
NeatSquid Posted May 12, 2015 Share Posted May 12, 2015 Hey dude, great mod. Just wondering how to reconfig so that the menu turns on when I press another button than asterik in the LUA code. Thanks. Change "Keys.Multiply" at line 248 in ImmersiveHUD.lua to another key of your choice. For example to open menu with "F8" : -- show UIif(get_key_pressed(Keys.F8)) then Thanks May I ask how you learned LUA and how to call certain aspects of the game? I'm thinking of getting into it. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now