YouRik Posted May 3, 2015 Share Posted May 3, 2015 (edited) About This is a program that lets you easily manage your mods for Grand Theft Auto V. Since the latest versions of ScriptHookVdo not allow you to go into GTA Online (for a good reason, you surely do not want to be banned from Online), you arerequired to remove all third party files from the game's folder to do it and that's where this handy tool comes in.It allows you to quickly and safely switch from having the mod files in the game to having just the original files.Note: .NET Framework 4.5 or higher is required to run this program. You can get it from here:http://www.microsoft.com/en-us/download/details.aspx?id=30653 Special thanks to Rohith_Kumar_Sp for his great testing and reporting work! Installation Extract ModManagerV.exe to a directory of your choice. Please note that ModManagerV will files and folders in this directory. These files are required in order to make sure ModManagerV runs as it should. Open ModManagerV.exe. Usage Click "Open mods directory" to open the folder for you to put the mods in.Put your mod files (ScriptHookV.dll, dinput8.dll, scripts etc.) inside the newly created mods folder.Click "Select GTA V directory" if your game installation directory has not automatically been found.Click "Activate mods" to copy the mods into the game directory.Click "Deactivate mods" to delete all third party files from the game directory.Click "Start GTA V" to start GTA V.Click "Update lists" to update the file lists (they normally update automatically). Click "Open GTA V directory" to open your GTA V installation directory in the file explorer.If you want to use multiple mod profiles you can create mods folders where your "ModManagerV.exe" is placed. Please note that the folder name must contain "mods". You can then choose your mod profile with the combo box at the top left.Click the "About" button to get to the about page. Download Download latest version Changelog Version 1.0.12.0 Complete layout change Added "Open GTA V Directory" button Added "About" window Added support for multiple mod directories/profiles Version 1.0.7.0 Added ability to replace original game files (e.g. update.rpf and the like) Added automatic backup creation and restoration of replaced original files Added mods state label Improved overall functioning (code enhancements) Version 1.0.6.0 Added saving game installation directoryVersion 1.0.5.0 Added transparency to the buttonsVersion 1.0.4.1 Improved compatibility with the Rockstar Games Warehouse version of the gameVersion 1.0.4.0 Added better compatibility with mods that use subdirectories (e.g. LUA mods) Added better compatibility with the Rockstar Games Warehouse version of the game Version 1.0.3.4 Added a check so only directories containing the "GTA5.exe" can be chosen as the GTA V installation directory Fixed an issue where activating mods would cause an error because the files were already copied Now automatically opens GTA V installation directory explorer if it hasn't automatically been found Code optimizations Version 1.0.2.0 Performed name change from ModLoaderV to ModManagerVVersion 1.0.1.1 Added a few more update points Fixed an issue where unloading mods would require empty mod folders Edited June 28, 2015 by YouRik Rohith_Kumar_Sp and Igor Bogdanoff 2 Link to comment Share on other sites More sharing options...
TJGM Posted May 3, 2015 Share Posted May 3, 2015 This really isn't a Mod Loader at all, it's more of a Mod Manager if anything. UtopiaRTS, Link2012, Igor Bogdanoff and 2 others 5 Link to comment Share on other sites More sharing options...
YouRik Posted May 3, 2015 Author Share Posted May 3, 2015 (edited) This really isn't a Mod Loader at all, it's more of a Mod Manager if anything. I received similar feedback already and I'm sorry for this inconvenience, I may change the name in the future. Edited May 3, 2015 by YouRik Link to comment Share on other sites More sharing options...
KingKamina Posted May 3, 2015 Share Posted May 3, 2015 Awesome! I knew after this update it was going to get tedious moving the files in and out every time I wanted to go online so thanks for making the transition a little faster and easier. YouRik 1 Link to comment Share on other sites More sharing options...
YouRik Posted May 3, 2015 Author Share Posted May 3, 2015 (edited) This really isn't a Mod Loader at all, it's more of a Mod Manager if anything. I received similar feedback already and I'm sorry for this inconvenience, I may change the name in the future. Took a shower, back I am, name change performed. Man, things like these bite me... I even forgot to shave... Anyway, could you as a led-by just please correct the topic name? Edited May 3, 2015 by YouRik The_GTA, TJGM, Blackbird88 and 1 other 4 Link to comment Share on other sites More sharing options...
pasi123567 Posted May 9, 2015 Share Posted May 9, 2015 Can you add something so i can replace the update.rpf with a modded one and back? Link to comment Share on other sites More sharing options...
The_GTA Posted May 9, 2015 Share Posted May 9, 2015 Do not let this initial trouble set ya back, YouRik! I believe that tools like yours are useful to people who want to get started in GTA V modding YouRik 1 Link to comment Share on other sites More sharing options...
YouRik Posted May 10, 2015 Author Share Posted May 10, 2015 Can you add something so i can replace the update.rpf with a modded one and back? I thought about something like this already, will be much needed later when the real mods come in, so stay tuned! Link to comment Share on other sites More sharing options...
YouRik Posted May 16, 2015 Author Share Posted May 16, 2015 Can you add something so i can replace the update.rpf with a modded one and back? This is now included in Version 1.0.7.0 Just create a folder called "update" in the mods folder of ModManagerV and put your modded "update.rpf" in there. ModManagerV will create a backup of your original update.rpf and will put it back when you deactivate mods. Have fun modding your game! Link to comment Share on other sites More sharing options...
pasi123567 Posted May 23, 2015 Share Posted May 23, 2015 Thanks Sorry i was a bit inactive the last days. Link to comment Share on other sites More sharing options...
Quakex64 Posted May 25, 2015 Share Posted May 25, 2015 anyone want to help me figure this error out? I want to try and start having fun with mods (the trainer mainly) but this manager, like the one before, just wont work.. http://i.imgur.com/cGHnyVl.png steam version all mod manager files are in game directory I have .net 4.5 or higher i definitely meet requirements for the game itself Link to comment Share on other sites More sharing options...
YouRik Posted May 25, 2015 Author Share Posted May 25, 2015 (edited) anyone want to help me figure this error out? I want to try and start having fun with mods (the trainer mainly) but this manager, like the one before, just wont work.. http://i.imgur.com/cGHnyVl.png steam version all mod manager files are in game directory I have .net 4.5 or higher i definitely meet requirements for the game itself Try running the application as administrator. PS: Don't put the ModManagerV files into the game folder, put them somewhere else and start it from there. Edited May 25, 2015 by YouRik Link to comment Share on other sites More sharing options...
Quakex64 Posted May 25, 2015 Share Posted May 25, 2015 so run the manager as admin put the mod files somewhere else and run the manager from that folder? edit- I got it to work. now lets see if it will play Link to comment Share on other sites More sharing options...
Terra-Immortal Posted May 29, 2015 Share Posted May 29, 2015 This really help to manage the amount of mods I use Link to comment Share on other sites More sharing options...
YouRik Posted June 28, 2015 Author Share Posted June 28, 2015 ModManagerV is now on version 1.0.12.0 and finally has multiple mod profile support! If you encounter problems, find bugs or just need help using ModManagerV, please feel completely free to contact me. Cheers, YouRik Link to comment Share on other sites More sharing options...
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