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Savage's Armor?


The Byzantine Empire
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Smooth Longsack

Savage=hydra fodder

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Misanthrope Z

it being weak to explosives is one thing, that actually makes sense

 

 

but come the f*ck on, WHY are the hydra, lazer and savage basically just million dollar paper aircraft?

 

a f*cking uzi should NOT be chewing through the armor of a fighter jet or an attack chopper like butter.

Edited by Pegassi Autobot
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Smooth Longsack

^^^the only "armor" on a fighter jet is between the pilot and the charge that launches the ejection seat. An uzi would wreck a fighter jet's day.

Edited by Smooth Longsack
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CarimboHanky

The helicopter is powered by two Isotov TV3-117VMA turboshaft engines, developing 2,200shp each. The air intakes are fitted with deflectors and separators..

You unload a magazine into a real mi-24, and it screams at you in russian - "MORE MORE! There like vitamins to us!"

The Savage should be like a flying insurgent.

The Mi-24 fuselage is heavily armored and can resist impacts from 12.7 mm (0.50 Cal) rounds from all angles. The titanium rotor blades are also resistant to 12.7 mm rounds. The cockpit is protected by ballistic-resistant windscreens and a titanium-armored tub.

This is what should happen to the savage when it gets hit with the homing launcher

-youtube video-

that video was crazy!!!

 

no

 

the pilot be like "uuups i think i hit a bird" hahaha amazing

 

i'd fly my savage more often if they buff the armor.

 

 

...either buff the savage or nerf that pos homing missile.

in all fairness they already nerfed the homing launcher, they nerfed it locking range and extended the reload time by like a second.

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Misanthrope Z

^^^the only "armor" on a fighter jet is between the pilot and the charge that launches the ejection seat. An uzi would wreck a fighter jet's day.

i hope to christ you're speaking from an ingame perspective and don't honestly believe an uzi would actually cause a fighter jet to go up in smoke within seconds.

 

in reality, a jet DOES have armor - of course, a good amount of shots from bullets of a decent caliber will do a number on them- a 20MM-30MM bullet CAN and WILL f*ck up a jet. but their skin was made durable enough to withstand small arms fire. an uzi is not designed to damage an aircraft like that.

Edited by Pegassi Autobot
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Jun2nolimit

 

 

^^^the only "armor" on a fighter jet is between the pilot and the charge that launches the ejection seat. An uzi would wreck a fighter jet's day.

i hope to christ you're speaking from an ingame perspective and don't honestly believe an uzi would actually cause a fighter jet to go up in smoke within seconds.actaully they're right fighter jets have almost no armor a lot of them have a lot of carbon fiber parts to avoid radar detection a bullet would rip right thru most modern fight jets

There Ment to be quick and lightweight meaning armor just isn't on the list of priority

Not saying a Uzi would take down a jet but if a bullet hit most jets it would be like cutting thru butter

Source- My friend fixes jets for the navy

Edited by Jun2nolimit
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Misanthrope Z

 

 

^^^the only "armor" on a fighter jet is between the pilot and the charge that launches the ejection seat. An uzi would wreck a fighter jet's day.

i hope to christ you're speaking from an ingame perspective and don't honestly believe an uzi would actually cause a fighter jet to go up in smoke within seconds.
actaully they're right fighter jets have almost no armor a lot of them have a lot of carbon fiber parts to avoid radar detection a bullet would rip right thru most modern fight jets

There Ment to be quick and lightweight meaning armor just isn't on the list of priority

Not saying a Uzi would take down a jet but if a bullet hit most jets it would be like cutting thru butter

Source- My friend fixes jets for the navy

 

i guess it depends on what type of jet then

 

but my point still stands- saying an uzi would "wreck a fighter jet's day"...seriously?

 

an active jet, no less.

Edited by Pegassi Autobot
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bkldestroya666

savage is survivable but i hate how when im cruising through ls i hear a beep from the homing launcher and i know at that second i wont survive

 

needs an armor buff

Edited by bkldestroya666
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Smooth Longsack

I also fixxed fighter jets for the Navy...

i don't think anybody would hit a jet in the air with an uzi. That being said, if someone shot a jet with an uzi it would f*ckit up. The entire fuselage is aluminum. You can bend it with your hands. What's under there is very sensitive (yet old) electronics and precision machined engines, along with 100 miles of cable.

Edited by Smooth Longsack
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^^This

You would never hit a jet with a uzi, if you were extremely lucky you might hit it once, if you were Chuck Norris you might hit it twice...

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Misanthrope Z

but you can't deny that one small gun causing an entire jet to go on a stalling fit in just a matter of seconds is a bit exaggerated.

 

i'm no expert on fighter jets, but that just doesn't completely add up to me.

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Soran Is On

Yup it all started with the f*cking troll plane half wing dodo from gta3.

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Shadowfennekin

savage is survivable but i hate how when im cruising through ls i hear a beep from the homing launcher and i know at that second i wont survive

 

needs an armor buff

Yeah, it should survive TWO considering it's slow and can't dodge it unless you're close enough to get around a building.

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Robaldinio

You have got to be kidding. That thing is probably the most overpowered thing in the game right now (or ever).

 

By the time the homing launcher has locked on, the Savage will have caused a minor earthquake and raped everything within 1000 square feet of the person holding the launcher. Basically, you might get shot down easily if you're flying solo, but if you have a competent gunner then you really should be quicker than a homing launcher attack.

 

What's more -- and this is a big part of what makes the Savage super OP -- is that it can attack from directly above the target. However, it is impossible for a player to fire directly vertically above them, which results in a considerable safe zone for the Savage. When you also take into account how huge the hit radius is too (compared to a Buzzard for instance, which basically requires a direct hit), I think you can see my point.

 

A Savage was chasing me today and it was making my screen shake when I wasn't even close enough to see its gunfire. Once it finally caught up, all it had to do was shoot at the ground vaguely near me and I was dead, along with my car. Absolutely no chance of locking a missile. Besides, if the Annihilator can't survive two rockets, then the Savage sure as hell shouldn't!

 

I don't really know why R* are obsessed with introducing ridiculous sh*t all the time but are seemingly incapable of nerfing it properly. First we got the Rhino, which has been nerfed so much that nobody even uses it any more. Now in one hit we get this gunship and a virtually impenetrable truck with a f*cking machine gun on the back - which is operated by a player who is apparently immune from any explosive damage unless the vehicle is physically tipped over so that s/he falls off of it. Then there's the homing launcher which should easily be a Rank 100 unlock, if I ever saw one. Is that thing supposed to be able to lock onto road vehicles??? :S

 

Honestly, I think a really simple yet effective deterrent for indiscriminate explosive weapon use against PVs, would be to just increase insurance bills. I mean seriously raise them, starting at $100k going upwards (and obviously abolish that incredibly f*cking dumb rule where the owner is forced to pay when the attacker can't afford the bill). There would probably be a few people who still wouldn't care, but surely most players would start to give a sh*t when they're losing $100k - $500k per hit. If they can't afford the bill, they should get three chances and then be banished to a bad sport lobby.

Edited by Robaldinio
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Crunch McThornbody

The Savage's construction is ridiculously weak. One time I was in a hurry to get going and upon take-off I managed to rip the tail completely off...!

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HirsuteDave

You have got to be kidding. That thing is probably the most overpowered thing in the game right now (or ever).

 

By the time the homing launcher has locked on, the Savage will have caused a minor earthquake and raped everything within 1000 square feet of the person holding the launcher. Basically, you might get shot down easily if you're flying solo, but if you have a competent gunner then you really should be quicker than a homing launcher attack.

 

What's more -- and this is a big part of what makes the Savage super OP -- is that it can attack from directly above the target. However, it is impossible for a player to fire directly vertically above them, which results in a considerable safe zone for the Savage. When you also take into account how huge the hit radius is too (compared to a Buzzard for instance, which basically requires a direct hit), I think you can see my point.

 

A Savage was chasing me today and it was making my screen shake when I wasn't even close enough to see its gunfire. Once it finally caught up, all it had to do was shoot at the ground vaguely near me and I was dead, along with my car. Absolutely no chance of locking a missile. Besides, if the Annihilator can't survive two rockets, then the Savage sure as hell shouldn't!

 

I don't really know why R* are obsessed with introducing ridiculous sh*t all the time but are seemingly incapable of nerfing it properly. First we got the Rhino, which has been nerfed so much that nobody even uses it any more. Now in one hit we get this gunship and a virtually impenetrable truck with a f*cking machine gun on the back - which is operated by a player who is apparently immune from any explosive damage unless the vehicle is physically tipped over so that s/he falls off of it. Then there's the homing launcher which should easily be a Rank 100 unlock, if I ever saw one. Is that thing supposed to be able to lock onto road vehicles??? :S

 

Honestly, I think a really simple yet effective deterrent for indiscriminate explosive weapon use against PVs, would be to just increase insurance bills. I mean seriously raise them, starting at $100k going upwards (and obviously abolish that incredibly f*cking dumb rule where the owner is forced to pay when the attacker can't afford the bill). There would probably be a few people who still wouldn't care, but surely most players would start to give a sh*t when they're losing $100k - $500k per hit. If they can't afford the bill, they should get three chances and then be banished to a bad sport lobby.

 

And that's all great but you're thinking of a Valkyrie not a Savage...

 

640px-Savage_GTAVe_Frontquarter.png

 

Doesn't have a gunner and can't fire straight down; gets f*cked up by everything pointed at it.

 

Valkyrie-GTAO-Front.png

 

DOES have gunners; still gets f*cked up by everything pointed at it but can make them go away much easier.

 

Two very different beasties.

Edited by HirsuteDave
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You have got to be kidding. That thing is probably the most overpowered thing in the game right now (or ever).

 

By the time the homing launcher has locked on, the Savage will have caused a minor earthquake and raped everything within 1000 square feet of the person holding the launcher. Basically, you might get shot down easily if you're flying solo, but if you have a competent gunner then you really should be quicker than a homing launcher attack.

 

What's more -- and this is a big part of what makes the Savage super OP -- is that it can attack from directly above the target. However, it is impossible for a player to fire directly vertically above them, which results in a considerable safe zone for the Savage. When you also take into account how huge the hit radius is too (compared to a Buzzard for instance, which basically requires a direct hit), I think you can see my point.

 

A Savage was chasing me today and it was making my screen shake when I wasn't even close enough to see its gunfire. Once it finally caught up, all it had to do was shoot at the ground vaguely near me and I was dead, along with my car. Absolutely no chance of locking a missile. Besides, if the Annihilator can't survive two rockets, then the Savage sure as hell shouldn't!

 

I don't really know why R* are obsessed with introducing ridiculous sh*t all the time but are seemingly incapable of nerfing it properly. First we got the Rhino, which has been nerfed so much that nobody even uses it any more. Now in one hit we get this gunship and a virtually impenetrable truck with a f*cking machine gun on the back - which is operated by a player who is apparently immune from any explosive damage unless the vehicle is physically tipped over so that s/he falls off of it. Then there's the homing launcher which should easily be a Rank 100 unlock, if I ever saw one. Is that thing supposed to be able to lock onto road vehicles??? :S

 

Honestly, I think a really simple yet effective deterrent for indiscriminate explosive weapon use against PVs, would be to just increase insurance bills. I mean seriously raise them, starting at $100k going upwards (and obviously abolish that incredibly f*cking dumb rule where the owner is forced to pay when the attacker can't afford the bill). There would probably be a few people who still wouldn't care, but surely most players would start to give a sh*t when they're losing $100k - $500k per hit. If they can't afford the bill, they should get three chances and then be banished to a bad sport lobby.

Lol. You might want to edit this.

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Crunch McThornbody

 

it can attack from directly above the target.

Lol. You might want to edit this.

 

Robaldinio is not wrong, with the right manouvering you can shoot straight down for a few seconds before you crash or the heli rights itself.

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it can attack from directly above the target.

Lol. You might want to edit this.

 

Robaldinio is not wrong, with the right manouvering you can shoot straight down for a few seconds before you crash or the heli rights itself.

He is clearly talking about the Valky.

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Datguy8925

They should make the Savage at least take a crap load of bullets before showing signs of engine smoke. I'm not expecting any significant armor buff for it.

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middevonclown

The savage is a fun way to do missions (as long as there's no coke/briefcase etc that can be accidentally destroyed when you unleash hell).

 

That's it, though. Useless PvP.

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Omnifarious

I took 5 pistol bullets from an NPC during a mission. Those were the only bullets I took. It died before I could reach Martin's house... From 5... pistol.... bullets... pistol.... 9m pistol at that....

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It's ridiculous, the stock Valkyrie and savage should take at least 1 missile impact with some power loss and being tougher against stupid SMG or pistol rounds, sure we have heavy armoured Insurgents on the ground but we can't have this, come on.

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AR Musha Gundam

You have got to be kidding. That thing is probably the most overpowered thing in the game right now (or ever).

 

By the time the homing launcher has locked on, the Savage will have caused a minor earthquake and raped everything within 1000 square feet of the person holding the launcher. Basically, you might get shot down easily if you're flying solo, but if you have a competent gunner then you really should be quicker than a homing launcher attack.

 

What's more -- and this is a big part of what makes the Savage super OP -- is that it can attack from directly above the target. However, it is impossible for a player to fire directly vertically above them, which results in a considerable safe zone for the Savage. When you also take into account how huge the hit radius is too (compared to a Buzzard for instance, which basically requires a direct hit), I think you can see my point.

 

A Savage was chasing me today and it was making my screen shake when I wasn't even close enough to see its gunfire. Once it finally caught up, all it had to do was shoot at the ground vaguely near me and I was dead, along with my car. Absolutely no chance of locking a missile. Besides, if the Annihilator can't survive two rockets, then the Savage sure as hell shouldn't!

 

I don't really know why R* are obsessed with introducing ridiculous sh*t all the time but are seemingly incapable of nerfing it properly. First we got the Rhino, which has been nerfed so much that nobody even uses it any more. Now in one hit we get this gunship and a virtually impenetrable truck with a f*cking machine gun on the back - which is operated by a player who is apparently immune from any explosive damage unless the vehicle is physically tipped over so that s/he falls off of it. Then there's the homing launcher which should easily be a Rank 100 unlock, if I ever saw one. Is that thing supposed to be able to lock onto road vehicles??? :S

 

Honestly, I think a really simple yet effective deterrent for indiscriminate explosive weapon use against PVs, would be to just increase insurance bills. I mean seriously raise them, starting at $100k going upwards (and obviously abolish that incredibly f*cking dumb rule where the owner is forced to pay when the attacker can't afford the bill). There would probably be a few people who still wouldn't care, but surely most players would start to give a sh*t when they're losing $100k - $500k per hit. If they can't afford the bill, they should get three chances and then be banished to a bad sport lobby.

Best way dealing people who were in Insurgent Pick-up by using Auto Shotgun as they get close. Also another way dealing that is use Savage to make insurgent like a rag doll being shot by Savage's gun.You have be extremely good with it and you can take them out in no time. Just my tip for you.

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I bought the savage and it's pretty useless to be honest, I get scared anytime I'm in it off passive mode. Not enough range on the cannon is a far worse problem than it's armour. If I were to buy another armed chopper in the future for a new character I'll stick with the buzzard.

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The Lone Wanderer

the health of the helicopters is probably realistic the problem is that player and ai accuracy is not. players can get shot 10 times and survive to counter the op accuracy but an attack chopper can take a realistic amount of hits, when it's far too easy to get hit.

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DarkSavageDeathlyCloud

Seriously?

They call it a flying tank because of its firepower, not its armor.

I promise, if you unload a clip into a Hind's engine, that bad boy is going down.

It's done like that in game for balance. It's fine the way it is. You want the best firepower in the game? You get no armor. Same reason the tank was nerfed.

Straight to the engine yes

But further then that...no

It shoud be the most armored chopper atm ingame...period

must say it shoudnt be able to survive multiple homing launcher hits though...but as it is now its slightly UP

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DarkSavageDeathlyCloud

You have got to be kidding. That thing is probably the most overpowered thing in the game right now (or ever).

 

By the time the homing launcher has locked on, the Savage will have caused a minor earthquake and raped everything within 1000 square feet of the person holding the launcher. Basically, you might get shot down easily if you're flying solo, but if you have a competent gunner then you really should be quicker than a homing launcher attack.

 

What's more -- and this is a big part of what makes the Savage super OP -- is that it can attack from directly above the target. However, it is impossible for a player to fire directly vertically above them, which results in a considerable safe zone for the Savage. When you also take into account how huge the hit radius is too (compared to a Buzzard for instance, which basically requires a direct hit), I think you can see my point.

 

A Savage was chasing me today and it was making my screen shake when I wasn't even close enough to see its gunfire. Once it finally caught up, all it had to do was shoot at the ground vaguely near me and I was dead, along with my car. Absolutely no chance of locking a missile. Besides, if the Annihilator can't survive two rockets, then the Savage sure as hell shouldn't!

 

I don't really know why R* are obsessed with introducing ridiculous sh*t all the time but are seemingly incapable of nerfing it properly. First we got the Rhino, which has been nerfed so much that nobody even uses it any more. Now in one hit we get this gunship and a virtually impenetrable truck with a f*cking machine gun on the back - which is operated by a player who is apparently immune from any explosive damage unless the vehicle is physically tipped over so that s/he falls off of it. Then there's the homing launcher which should easily be a Rank 100 unlock, if I ever saw one. Is that thing supposed to be able to lock onto road vehicles??? :S

 

Honestly, I think a really simple yet effective deterrent for indiscriminate explosive weapon use against PVs, would be to just increase insurance bills. I mean seriously raise them, starting at $100k going upwards (and obviously abolish that incredibly f*cking dumb rule where the owner is forced to pay when the attacker can't afford the bill). There would probably be a few people who still wouldn't care, but surely most players would start to give a sh*t when they're losing $100k - $500k per hit. If they can't afford the bill, they should get three chances and then be banished to a bad sport lobby.

Dude the savage cant have a gunner...i think youre talking about the valkerie
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Wastelander (Suzuki)

Seriously?

They call it a flying tank because of its firepower, not its armor.

I promise, if you unload a clip into a Hind's engine, that bad boy is going down.

It's done like that in game for balance. It's fine the way it is. You want the best firepower in the game? You get no armor. Same reason the tank was nerfed.

You do know when the Russians invaded the Middle East back in the 80s, U.S troops where unloading full on 500 round boxs from M2 Browning 50 cal. Into the damn Hind's and the thing gave even less of a s*it then a A-10 missing half a wing, the Stinger missile was invented to combat the Hind, hell even then most Mi-24 Hind's were taking two to three missiles just to shot them down.
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Either add the armour the mass implies it should have, or make the model lighter so it's not such a goddamn pig to fly. I don't really mind which, but currently it's like a flying tank in only the bad ways.

 

Dat gun tho.

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