DannyT251 Posted May 3, 2015 Share Posted May 3, 2015 (edited) I tried making bumpers out of existing gta models (buffalo), but when i export it, the second layer texture (xvehicleen128) - reflection is fully opaque and doesn't look as it should. And when i try to delete it it looks too dark without it. How can I make it so that it looks as it should? Same with the hood. I even applied the same material, which is working in that picture (see side skirts) and it still doesn't work for the front bumper. With: Without: Edited May 3, 2015 by DannyT251 Link to comment Share on other sites More sharing options...
SigiloHQ Posted June 29, 2015 Share Posted June 29, 2015 It will be very easy if you use RWanalize, but this method will not let you add a personalized reflection, your extract reflection of another car to put it to yours. I can help if you decide use this method. Link to comment Share on other sites More sharing options...
FrannDzs Posted December 20, 2019 Share Posted December 20, 2019 On 5/3/2015 at 8:38 AM, DannyT251 said: I tried making bumpers out of existing gta models (buffalo), but when i export it, the second layer texture (xvehicleen128) - reflection is fully opaque and doesn't look as it should. And when i try to delete it it looks too dark without it. How can I make it so that it looks as it should? Same with the hood. I even applied the same material, which is working in that picture (see side skirts) and it still doesn't work for the front bumper. With: Without: Same bro Do you have news about it? Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now