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Federicoxxx

Infinite powerups ?

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Federicoxxx

there is a way to activate, the powerup indefinitly ?

 

i mean once you pick it up .. instead of diying in 30 seconds

 

..make it die in .. 3000 ?

 

i search on pages.. on the programming guide ...

 

but .-.NOTHING AT ALL about dat ...

 

i could try inside a while. .tough

 

but i think that only works with weapons..

 

WHILE_EXEC ( neverends = 1 )

GIVE_WEAPON ( p1 , fast_reload , 3000 ) ?????

 

i think that...wont work the same way as weapons ..

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Sektor

You can't change powerup timer with official commands but there are memory patches you can do. The CHANGE_GANG_CHAR_RESPECT in v11.44 is a special command that can read/write memory.

 

Example for changing weapon reload:

 

 

//change reload delayCOUNTER reload  SET in=(p+368) //player + 368 is a pointer to the player ammo (only for first weapon slot)  CHANGE_GANG_CHAR_RESPECT (in,out,104) //read those 4 bytes  IF (out>0)    SET reload=(out+2) //we don't care about ammo, reload countdown is located at ammo location + 2    CHANGE_GANG_CHAR_RESPECT (reload,out,101) //read 1 byte    IF (out>5)  // replace 5 with the reload time you want, 0 is instant reload      SET out=5 // replace 5 with the reload time you want, 0 is instant reload       CHANGE_GANG_CHAR_RESPECT (reload,out,111) //write 1 byte    ENDIF  ENDIF
The other powerups would use different memory addresses, I haven't looked them all up. Edited by Sektor

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Federicoxxx

You can't change powerup timer with official commands but there are memory patches you can do. The CHANGE_GANG_CHAR_RESPECT in v11.44 is a special command that can read/write memory.

 

Example for changing weapon reload:

 

//change reload delayCOUNTER reload  SET in=(p+368) //player + 368 is a pointer to the player ammo (only for first weapon slot)  CHANGE_GANG_CHAR_RESPECT (in,out,104) //read those 4 bytes  IF (out>0)    SET reload=(out+2) //we don't care about ammo, reload countdown is located at ammo location + 2    CHANGE_GANG_CHAR_RESPECT (reload,out,101) //read 1 byte    IF (out>5)  // replace 5 with the reload time you want, 0 is instant reload      SET out=5 // replace 5 with the reload time you want, 0 is instant reload       CHANGE_GANG_CHAR_RESPECT (reload,out,111) //write 1 byte    ENDIF  ENDIF
The other powerups would use different memory addresses, I haven't looked them all up.

 

 

thanks a lot for the answer sektor!

 

i recently begin scripting,, doing lame , simple things,, but is quite fun!

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