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Lesnikus

[V|REL] No Remove Last 32 Vehicles of Player

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Lesnikus

No Remove Vehicles (version 0.2.1)


DESCRIPTION:
In the original game does not disappear only last to use vehicle. This mod makes it so that any used vehicles does not disappear, but remains standing in his place, even if the player will move to the other end of the map. Limit- 32 vehicles (in the archive there is a versions with a maximum of 8, 16 and 64). When you restart the game will NOT BE SAVED, but in a continuous play session can not worry about the your vehicles.

Version 0.2.1
-Added blips on radar for vehicles
-Improved algorithm script
-Added versions with 8 and 64 maximum vehicles

 

A bug with the disappearance of vehicles in garages is not fixed
In the missions can happen bugs
, use this script only in freeride

GAME VERSION- 1.0.350.1/2

INSTALLATION:
Move a file NoRemoveVehicles32.asi in a game folder (where GTAV.exe). Folder "Over versions max limit" contains additional version of the script. DO NOT COPY ALL FILES. Choose the appropriate for you file (with a limit of 8, 16, 32 or 64 vehicles) and copy only it. You need install the Script Hook V (you can download it here- http://gtaforums.com/topic/788343-vrel-script-hook-v/).

 

DOWNLOAD: http://www.mediafire.com/download/fe1zpn9z6nce7b8/NoRemoveVehicles.rar

Edited by Lesnikus
  • Like 9

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nyolc8

Really nice! But I suggest an ini file wher we could set how many vehicle we want (I think 16 use some memory, I' would use only ~3)

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Lesnikus

Really nice! But I suggest an ini file wher we could set how many vehicle we want (I think 16 use some memory, I' would use only ~3)

Perhaps this will appear in future version. I think 32 vehicles not much load the system. In missions met a lot of the characters and vehicles (are not removed during a mission).

Edited by Lesnikus

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GN 92

Thanks a lot, I was really looking forward to this. I lost a lot of fully modded vehicles just for walking 10 ft away..

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Tomasrehy

So, does it work with modded vehicles as well? I tried another mod from other guy but it didn't worked with modded vehicles

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Craigsters

I'll try the 16 car version a ini version would be nice too i think

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frostygta

nice mod, could you possibly add a separate file with AI cars to not despawn but after say 60-100 cars then they start despawning?

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Tomasrehy

And could it be possible to made the vehicles stay even after restarting game or it is impossible?

 

Or just to make some places like in front of savehouse where you can save the vehicles forever?

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hostrup

If this is possible - sure it is possible to stop the stupid NPC car cycles from happening and just have all cars spawn randomly??

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Lesnikus

nice mod, could you possibly add a separate file with AI cars to not despawn but after say 60-100 cars then they start despawning?

Yes. This is my next step.

 

 

And could it be possible to made the vehicles stay even after restarting game or it is impossible?

 

Or just to make some places like in front of savehouse where you can save the vehicles forever?

Everything is possible. The only question in my skills

 

 

If this is possible - sure it is possible to stop the stupid NPC car cycles from happening and just have all cars spawn randomly??

What do you mean? Tell me more.

 

So, does it work with modded vehicles as well? I tried another mod from other guy but it didn't worked with modded vehicles

This should work. The vehicles is not unloaded from memory.

Edited by Lesnikus
  • Like 1

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frostygta

 

nice mod, could you possibly add a separate file with AI cars to not despawn but after say 60-100 cars then they start despawning?

Yes. This is my next step.

 

 

And could it be possible to made the vehicles stay even after restarting game or it is impossible?

 

Or just to make some places like in front of savehouse where you can save the vehicles forever?

Everything is possible. The only question in my skills

 

 

If this is possible - sure it is possible to stop the stupid NPC car cycles from happening and just have all cars spawn randomly??

What do you mean? Tell me more.

 

So, does it work with modded vehicles as well? I tried another mod from other guy but it didn't worked with modded vehicles

This should work. The vehicles is not unloaded from memory.

 

amazing your the best, this is something i have been waiting for a long time!!!!!

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r34ld34l

 

 

nice mod, could you possibly add a separate file with AI cars to not despawn but after say 60-100 cars then they start despawning?

Yes. This is my next step.

 

 

And could it be possible to made the vehicles stay even after restarting game or it is impossible?

 

Or just to make some places like in front of savehouse where you can save the vehicles forever?

Everything is possible. The only question in my skills

 

 

If this is possible - sure it is possible to stop the stupid NPC car cycles from happening and just have all cars spawn randomly??

What do you mean? Tell me more.

 

So, does it work with modded vehicles as well? I tried another mod from other guy but it didn't worked with modded vehicles

This should work. The vehicles is not unloaded from memory.

 

amazing your the best, this is something i have been waiting for a long time!!!!!

 

2 weeks is not that long.

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frostygta

 

 

 

nice mod, could you possibly add a separate file with AI cars to not despawn but after say 60-100 cars then they start despawning?

Yes. This is my next step.

 

 

And could it be possible to made the vehicles stay even after restarting game or it is impossible?

 

Or just to make some places like in front of savehouse where you can save the vehicles forever?

Everything is possible. The only question in my skills

 

 

If this is possible - sure it is possible to stop the stupid NPC car cycles from happening and just have all cars spawn randomly??

What do you mean? Tell me more.

 

So, does it work with modded vehicles as well? I tried another mod from other guy but it didn't worked with modded vehicles

This should work. The vehicles is not unloaded from memory.

 

amazing your the best, this is something i have been waiting for a long time!!!!!

 

2 weeks is not that long.

yes it has because rockstar have never sorted this on console/pc versions so yes i have been waiting for a long time, you know what i mean ;)

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hostrup

Have you never wondered why sometimes you never see alot of the cars? They never spawn. And then you repeatedly see the same ones all the time? Well, GTA cycles the cars to save memory I guess... And that means alot of the rare cars never spawn and you never see them drive around. And the suddenly, they do and alot of the ones you did see, disappear.

 

A mod to fix this is a must :D

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Tomasrehy

Wow, if it only depends on coding and it is not limited by game it would be amazing to have hundreds of vehicles forever parked everywhere :D

 

Also I have noticed that even car wrecks stay forever, could you make them dissapear? Or make another way how to get rid of them? :)

 

Thanks for the mod man, you da best! For me this is the best mod yet in GTA V (even better than the Native Trailer) ;)

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Red Dead Rebel

Is there a way to make it save evwn if i restart the game? I'm not an expert at coding but I think it would be like there a garage everywhere

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frostygta

Wow, if it only depends on coding and it is not limited by game it would be amazing to have hundreds of vehicles forever parked everywhere :D

 

Also I have noticed that even car wrecks stay forever, could you make them dissapear? Or make another way how to get rid of them? :)

 

Thanks for the mod man, you da best! For me this is the best mod yet in GTA V (even better than the Native Trailer) ;)

my car wrecks dont stay forever they are the things that mostly dissapear in my game

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LordJustin

Hey, great mod !

just reporting an issue : for a certain mission (see spoiler below), I had to desactivate your mod because it prevented me to finish the mission.

 

When you have to park a getaway car for the mission where we hijack a money truck, any car that we pick is set as the hero's car and we can't use it.

 

 

I don't see how to fix it and i don't think you need to fix it. Maybe just mention that it is incompatible for certain missions.

 

Thanks anyway !

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Sahloknir

It would be nice, if you could maybe add a minimap marker for each car.

Like in GTA IV, you could save you're car with the Simple Native Trainer. And than it is marked @ the minimap :)

 

Would be cool if you can do this :)

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RyanTvolf

Have you never wondered why sometimes you never see alot of the cars? They never spawn. And then you repeatedly see the same ones all the time? Well, GTA cycles the cars to save memory I guess... And that means alot of the rare cars never spawn and you never see them drive around. And the suddenly, they do and alot of the ones you did see, disappear.

 

A mod to fix this is a must :D

 

No mod needed to fix that. Just change your 'vehicle variety' in the settings.

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hostrup

Have you checked? Does that Work? Ill test that tonight. I thought the cycles were standard and couldn't be changed (Unless with a mod)

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Zeynohh

Make it more than 32, my PC can handle more <3

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Lesnikus

Hey, great mod !

 

just reporting an issue : for a certain mission (see spoiler below), I had to desactivate your mod because it prevented me to finish the mission.

 

 

When you have to park a getaway car for the mission where we hijack a money truck, any car that we pick is set as the hero's car and we can't use it.

 

 

I don't see how to fix it and i don't think you need to fix it. Maybe just mention that it is incompatible for certain missions.

 

Thanks anyway !

Thanks for the feedback. I added the description of the bug reports

 

Make it more than 32, my PC can handle more <3

I will try to add the .ini-settings, where you can set any max limit as soon understand how to do it :-)

 

 

 

It would be nice, if you could maybe add a minimap marker for each car.

Like in GTA IV, you could save you're car with the Simple Native Trainer. And than it is marked @ the minimap :)

 

Would be cool if you can do this :)

I do not know, we'll see

Edited by Lesnikus

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Craigsters

I removed your CollectableCollector.asi in case today's patch patched it to not work, which was the case with Alexander Blade's [V|REL] Script Hook V

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Fischkopf

Someone should make a mod that removes vehicles, once you walk a certain distance away from the vehicle.

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divedave

I made my own tow truck train using this

PGTA51424765437.jpg

  • Like 2

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Lesnikus

I made my own tow truck train using this

 

Haha! For this fun I created this mod! :D:D:D

Edited by Lesnikus

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frostygta

when is the new update with ai cars not despawning out?

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frostygta

can you update to latest scripthook please

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Alexander Blade

it works now , if it doesn't then redownload the hook , it's version should be 1.0.350.2a

Edited by Alexander Blade

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