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Enhanced Native Trainer


arewenotmen
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Lucian Dragos

Yes but i like the reload, it is more realistic on first person

 

 

I agree I would love to have an infinite ammo with reload option

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Thanks for updating the teleportation option to take the vehicle with you. Makes all the difference on those missions where you have passenger(s). Game On!!!

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vitalik2187836

Stop asking for something. I think he isn't working on it anymore.

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Lucian Dragos

Stop asking for something. I think he isn't working on it anymore.

He just uploaded V11 a little over a day ago.. are you watching the 1st page edits?

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vitalik2187836

He didn't say any word for 5 days. And if he left the developing of this mod, i can understand him. "please make this and this and this" "oh there new cool mod, add this and fix this and this and this!" It's really annoying.

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imakuni1995

 

Stop asking for something. I think he isn't working on it anymore.

He just uploaded V11 a little over a day ago.. are you watching the 1st page edits?

 

He only added it to the OP, V11 has been out for far more than a day now.

 

 

arewenotmen doesn't seem to support it anymore. :(

It is being continuously updated. Have you looked a the github?

 

The OP was also updated a day ago.

 

I don't get github, it looks so confusing :/

Edited by imakuni1995
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It's no easy task undertaking a trainer, but if it gets to the point that simple trainer was in gtaiv then dang...you gonna have a lot of ppl downloading it!! lol

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arewenotmen

I'm still here, just very busy with work and everything else, and probably will be for a while. There's various inputs to the project happening but they're not fit for release yet.

Edited by arewenotmen
  • Like 3
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I'm still here, just very busy with work and everything else, and probably will be for a while. There's various inputs to the project happening but they're not fit for release yet.

 

Take your time...No rush... :D

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imakuni1995

I'm still here, just very busy with work and everything else, and probably will be for a while. There's various inputs to the project happening but they're not fit for release yet.

Don't worry. It's just great knowing that you're still among the living. :D

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is it possible to add a speedometer with editable ini file like this?

and an hotkey for fix the car with editable ini file like this?

and a game clock with editable ini file almost like this? :D

 

Thanks :):)

still the best native trainer :)

 

P.S. read that in next release will be added the freeze weather - super cool, really need it, can't wait :D

but soon will be also possible to save all on/off settings to an ini file for auto load at startup?

and the possibility to save and load a modded car?

and the possiblity to reduce/remove traffic?

:)

Edited by LeonEma
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Yes but i like the reload, it is more realistic on first person

 

 

I agree I would love to have an infinite ammo with reload option

 

 

I know how to implement this. I'll see about adding it and sending a PR.

 

edit:

Done. Just need to wait for it to be approved/merged.

 

edit:

Alright, it was merged.

Edited by Kyle873
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Regarding reloads: Putting the extended mag attachment on weapons enables them to be reloaded if "no reload" is enabled (with AB's original trainer) ;)

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Regarding reloads: Putting the extended mag attachment on weapons enables them to be reloaded if "no reload" is enabled (with AB's original trainer) ;)

 

Yeah. That's because GET_MAX_AMMO_IN_CLIP doesn't take into account the extended magazine size, so you can just infinitely reload the weapon because it's technically not full.

 

Should maybe use SET_PED_INFINITE_AMMO_CLIP instead?

Edited by Kyle873
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carcols.dat

The "add cash" option should have a custom value, not $1M every time.

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The "add cash" option should have a custom value, not $1M every time.

 

I can add that. Give me a bit.

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Kyle, is it possible for an ini to be made... so options can be set before the game is launched?

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Kyle, is it possible for an ini to be made... so options can be set before the game is launched?

 

It could, but I wouldn't do that myself. I'd rather consult with the main developers to do such a thing so that everyone agrees on a proper implementation and whatnot.

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Kyle, is it possible for an ini to be made... so options can be set before the game is launched?

 

It could, but I wouldn't do that myself. I'd rather consult with the main developers to do such a thing so that everyone agrees on a proper implementation and whatnot.

 

 

Okay. :)

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Kyle, is it possible for an ini to be made... so options can be set before the game is launched?

 

i'm agree...

at least for the on/off ones

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Kyle, is it possible for an ini to be made... so options can be set before the game is launched?

 

i'm agree...

at least for the on/off ones

 

 

Yep, it was one of the main reasons I got SNT on GTA IV over the rest.

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yes!!!!

me too... it is the perfect trainer!!!

 

i really would like that this will become like it... :D

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i noticed that the "fix" car, with god car enabled, fixes only the aspect of the car,

in fact after drive for long time and make many accidents (i like hit other cars :D) the steering behave strange:

when i turn right tyres before turn left for a bit and then to right, the same happens when turn left of course...

 

noticed also that can stop this behaviour simply leave the car in garage and go far away and back to take or bring to los santos custom...
so, here my question,

is it possible to assign the same behaviour as leave car in garage or bring to lsc instead simply the current "fix" car?
thanks :)

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