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Enhanced Native Trainer


arewenotmen
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NETworker

Whoever told me that teleportation doesn't take your car with you - I can't reproduce this. It works fine for me.

 

It doesn't work when teleporting to the marker, but it never did. I can fix that, but there's not been any change.

My mistake, but fix it please.

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Whoever told me that teleportation doesn't take your car with you - I can't reproduce this. It works fine for me.

 

It doesn't work when teleporting to the marker, but it never did. I can fix that, but there's not been any change.

yeah for real when you teleport to marker it does not take your car with you hehehe..

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...but would be great if teleport to the marker with car also :D

actually alexander's trainer does so... ;)

 

...any chance that my wishes in my previous post will be fulfilled?! :D:D:D

 

 

Eww...this text is annoying..

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...but would be great if teleport to the marker with car also :D

actually alexander's trainer does so... ;)

 

...any chance that my wishes in my previous post will be fulfilled?! :D:D:D

 

 

Eww...this text is annoying..

 

Couldn't be more annyoing lel...

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OrangeAgent

 

 

 

...but would be great if teleport to the marker with car also :D

actually alexander's trainer does so... ;)

 

...any chance that my wishes in my previous post will be fulfilled?! :D:D:D

 

 

Eww...this text is annoying..

 

Couldn't be more annyoing lel...

 

 

Orange is my favorite color. -1

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imakuni1995

Honestly, i think nobody would complain about you removing "BZ Gas" from the weapons menu. It is the exact same thing as the gas grenades - looks the same, does the same; but takes away another slot. On alittle side note: Shouldn't the option in the main menu be called "weaponS", not "weapon"?

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McDodge34

Sorry to be bothering with this question here but I need a clear answer, anyone here still manage to play with this mod in single player and play without any mods on GTA Online without getting banned, I'm dying to use this mod but if there's even 1% chance of getting banned for using it in single player, I won't ever take that risk and will have to never enjoy any mods in GTA5 on PC.

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aaronjoepearson

Sorry to be bothering with this question here but I need a clear answer, anyone here still manage to play with this mod in single player and play without any mods on GTA Online without getting banned, I'm dying to use this mod but if there's even 1% chance of getting banned for using it in single player, I won't ever take that risk and will have to never enjoy any mods in GTA5 on PC.

 

ScriptHook closes when GTA:O is launched, so there is no risk of this in my eyes unless they have another way of detecting it, but I've been playing online just fine without a ban!

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imakuni1995

Sorry to be bothering with this question here but I need a clear answer, anyone here still manage to play with this mod in single player and play without any mods on GTA Online without getting banned, I'm dying to use this mod but if there's even 1% chance of getting banned for using it in single player, I won't ever take that risk and will have to never enjoy any mods in GTA5 on PC.

From the latest newswire:

"We have always appreciated the creative efforts of the PC modding community and we still fondly remember the awesome zombie invasion mod and original GTA map mod for GTAIV PC among many other classics. To be clear, the modding policy in our license has not changed and is the same as for GTAIV. Recent updates to GTAV PC had an unintended effect of making unplayable certain single player modifications. This was not intentional, no one has been banned for using single player modifications, and you should not worry about being banned or being relegated to the cheater pool just for using single player PC mods. Our primary focus is on protecting GTA Online against modifications that could give players an unfair advantage, disrupt gameplay, or cause griefing. It also bears mentioning that because game mods are by definition unauthorized, they may be broken by technical updates, cause instability, or affect your game in other unforeseen ways."

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Aztec2012

Eny chance to fixing player skins issues like lost all wepons, not accessible shops and etc?

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PulseR_HD

how do i post images/ where should i post them for you guys to see i've got something in the works

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McDodge34

 

Sorry to be bothering with this question here but I need a clear answer, anyone here still manage to play with this mod in single player and play without any mods on GTA Online without getting banned, I'm dying to use this mod but if there's even 1% chance of getting banned for using it in single player, I won't ever take that risk and will have to never enjoy any mods in GTA5 on PC.

From the latest newswire:

"We have always appreciated the creative efforts of the PC modding community and we still fondly remember the awesome zombie invasion mod and original GTA map mod for GTAIV PC among many other classics. To be clear, the modding policy in our license has not changed and is the same as for GTAIV. Recent updates to GTAV PC had an unintended effect of making unplayable certain single player modifications. This was not intentional, no one has been banned for using single player modifications, and you should not worry about being banned or being relegated to the cheater pool just for using single player PC mods. Our primary focus is on protecting GTA Online against modifications that could give players an unfair advantage, disrupt gameplay, or cause griefing. It also bears mentioning that because game mods are by definition unauthorized, they may be broken by technical updates, cause instability, or affect your game in other unforeseen ways."

 

 

Thanks a lot, I wasn't aware of this newswire thingy, anyways to get notified when they publish this kind of things, so that means I'll be safe this time, just need to figure out a way to automate the files in my game folder and to take them off when I want to go Online.

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imakuni1995

 

 

Sorry to be bothering with this question here but I need a clear answer, anyone here still manage to play with this mod in single player and play without any mods on GTA Online without getting banned, I'm dying to use this mod but if there's even 1% chance of getting banned for using it in single player, I won't ever take that risk and will have to never enjoy any mods in GTA5 on PC.

From the latest newswire:

"We have always appreciated the creative efforts of the PC modding community and we still fondly remember the awesome zombie invasion mod and original GTA map mod for GTAIV PC among many other classics. To be clear, the modding policy in our license has not changed and is the same as for GTAIV. Recent updates to GTAV PC had an unintended effect of making unplayable certain single player modifications. This was not intentional, no one has been banned for using single player modifications, and you should not worry about being banned or being relegated to the cheater pool just for using single player PC mods. Our primary focus is on protecting GTA Online against modifications that could give players an unfair advantage, disrupt gameplay, or cause griefing. It also bears mentioning that because game mods are by definition unauthorized, they may be broken by technical updates, cause instability, or affect your game in other unforeseen ways."

 

 

Thanks a lot, I wasn't aware of this newswire thingy, anyways to get notified when they publish this kind of things, so that means I'll be safe this time, just need to figure out a way to automate the files in my game folder and to take them off when I want to go Online.

 

They have also announced a new DLC thingy that will come out "soon".

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Guys,use collectable collector mod for spaw in cars,temporary ''fix'' until the OP put this again on trainer.

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Dominoes282

Hey guys! This trainer is awesome, and since I was constrained to a laptop (without a numpad) to play GTA V, I had to reconfigure the trainer to work with it (thanks to OP making it open source super thanks!)

 

Since I didn't see anyone else post one, I feel like I should share mine.

 

Instructions: Place (or replace) the enhancednativetrainer.asi in the root directory of GTA V. This is based off the most recent version (5/8/15 12:30AM).

 

Controls: The trainer is activated with F4 but is controlled by the regular arrow keys. One key you will have to change in-game is the up arrow (which activates the phone) to something else. The enter key is select and backspace is the back key.

 

Download: https://www.dropbox.com/s/4hhqsowq283shhl/enhancednativetrainer%20-%20Laptop%20Edition.zip?dl=0

 

Obligatory VirusTotal: https://www.virustotal.com/en/file/71d58e73badb26343fe33b07462315a6142359a5b942d7bdc819f2214d9e2bdd/analysis/1431058884/

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Graphicscore

Could you upload the mod to gta5-mods.com ?

It's alot more sorted and organzied to track all the different scripts/mods.

 

And maybe they're going to bring out an auto installer for mods.

 

Cheers

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arewenotmen

Hey guys! This trainer is awesome, and since I was constrained to a laptop (without a numpad) to play GTA V, I had to reconfigure the trainer to work with it (thanks to OP making it open source super thanks!)

 

Since I didn't see anyone else post one, I feel like I should share mine.

 

Instructions: Place (or replace) the enhancednativetrainer.asi in the root directory of GTA V. This is based off the most recent version (5/8/15 12:30AM).

 

Controls: The trainer is activated with F4 but is controlled by the regular arrow keys. One key you will have to change in-game is the up arrow (which activates the phone) to something else. The enter key is select and backspace is the back key.

 

Download: https://www.dropbox.com/s/4hhqsowq283shhl/enhancednativetrainer%20-%20Laptop%20Edition.zip?dl=0

 

Obligatory VirusTotal: https://www.virustotal.com/en/file/71d58e73badb26343fe33b07462315a6142359a5b942d7bdc819f2214d9e2bdd/analysis/1431058884/

Given the calls for it, this is fair enough, but what really needs to happen here is we add key configuration to the project, otherwise we'll end up with loads of offshoots that confuse people and lag behind.

 

If noone else beats me to it and contributes the code, I eventually plan on adding an INI file that lets you define keys, and later, other settings.

 

However I don't know how long this will take.

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If you're not working on it at the moment I can try implementing configurable keys.

Edited by NeXType
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Hey guys! This trainer is awesome, and since I was constrained to a laptop (without a numpad) to play GTA V, I had to reconfigure the trainer to work with it (thanks to OP making it open source super thanks!)

 

Since I didn't see anyone else post one, I feel like I should share mine.

 

Instructions: Place (or replace) the enhancednativetrainer.asi in the root directory of GTA V. This is based off the most recent version (5/8/15 12:30AM).

 

Controls: The trainer is activated with F4 but is controlled by the regular arrow keys. One key you will have to change in-game is the up arrow (which activates the phone) to something else. The enter key is select and backspace is the back key.

 

Download: https://www.dropbox.com/s/4hhqsowq283shhl/enhancednativetrainer%20-%20Laptop%20Edition.zip?dl=0

 

Obligatory VirusTotal: https://www.virustotal.com/en/file/71d58e73badb26343fe33b07462315a6142359a5b942d7bdc819f2214d9e2bdd/analysis/1431058884/

 

Thanks a million times. So far the only trainer I could use was the Endeavour Mod because that author was open enough to include xbox controls for operation but your fix will sure help me with this one. These modders really must understand that not everyone has or uses a number pad.

Edited by teisco
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jippa_lippa

Amazing work arewenotmen!

This trainer is amazing, considering how early we currently are in the game's lifespan.

I'm loving your work, but i'd like to suggest you a couple of features to implement, if you want to of course.

Most of these things are obtainable with separate .asi files, and they were all available in the GTA IV trainer, so i don't think they will be too hard to implement:

 

1- Make player invisible (Super useful to make videos)

2- Make player noclip through the map

 

3- Car Color Menu

 

Thank you so much

Edited by jippa_lippa
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MolotovLady

Hello!

 

I love your work. Do you think it's possible to have a "freeze weather" option?

 

This mod completely changed my playing experience. I was playing on PS4 and now on PC, and your mod made my purchase feel worth it :)

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arewenotmen

If you're not working on it at the moment I can try implementing configurable keys.

I am having a look at it - I want to try and implement an XML parser to read in a config, but the groundwork for this has been a pain in the arse so far.

 

Let's see how I get on with that, which might form the basis for you taking some work on, or might just produce it itself.

 

 

Hello!

 

I love your work. Do you think it's possible to have a "freeze weather" option?

 

This mod completely changed my playing experience. I was playing on PS4 and now on PC, and your mod made my purchase feel worth it :)

Cheers! Yes, freezable weather is possible, or some approximation of it. It just needs to periodically apply the same weather again. It's on the list, somewhere. Edited by arewenotmen
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Dominoes282

Could you upload the mod to gta5-mods.com ?

It's alot more sorted and organzied to track all the different scripts/mods.

 

And maybe they're going to bring out an auto installer for mods.

 

Cheers

Thank you guys for enjoying my mod of the mod. I've uploaded it to gta5-mods.com as requested, but it's still waiting for admin approval, so if you can't download it, you can still download it from the dropbox link above. Also, if I have time, I might work on a method for INI integration. It doesn't seem too hard to implement looking at the code.

 

GTA5-Mods.com link: https://www.gta5-mods.com/tools/enhanced-native-trainer-laptop-edition

Edited by Dominoes282
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Given the calls for it, this is fair enough, but what really needs to happen here is we add key configuration to the project, otherwise we'll end up with loads of offshoots that confuse people and lag behind.

 

If noone else beats me to it and contributes the code, I eventually plan on adding an INI file that lets you define keys, and later, other settings.

 

However I don't know how long this will take.

This would make our dreams come true :D

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Awesome skin right here, really nice work!

 

I didn't see a screen with all features, so I made one for you:

1309.jpg

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Okay, I got the "Freeze Weather" option sorted out. I've posted a pull request under the GitHub project.

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