nkjellman Posted April 26, 2015 Share Posted April 26, 2015 This will definitely help. When I played the game on last gen, I had to go to each location. I won't use this for certain stuff that doesn't have very many collectibles. But I definitely will use it for things like stunt jumps, letter scraps, and space ship parts. It is just so repetitive going through a guide to find all of these, and if I tried to find them on my own, I'd just loose track. I got to about 95% on last gen. I never got to play the secret mission at that you get at 100%. This will help me in reaching 100% on PC so I can easily catch myself up back to where I was on last gen. Then I can say that I have gotten 100% on GTA V. Link to comment https://gtaforums.com/topic/789450-vrel-collectable-collector/page/2/#findComment-1067378350 Share on other sites More sharing options...
86DX Posted April 27, 2015 Share Posted April 27, 2015 spaceship parts still impossible to find due to the teleports only putting you near the locations, not the exact coords of where the devs placed the spaceship part object 16,31,41,42,44 & 4746 spawns you under the map epsilon tract 9 can't be collected because it spawns you inside a building epsilon tract 10 spawns you at a letter scrap collectible instead Link to comment https://gtaforums.com/topic/789450-vrel-collectable-collector/page/2/#findComment-1067380261 Share on other sites More sharing options...
GhostStorm Posted April 27, 2015 Share Posted April 27, 2015 Number 15 is on top of Penris building and 16 seems to spawn me at the foot of the building but I cannot locate the part or hear it. Where is it? Link to comment https://gtaforums.com/topic/789450-vrel-collectable-collector/page/2/#findComment-1067381133 Share on other sites More sharing options...
Rich246 Posted April 27, 2015 Share Posted April 27, 2015 spaceship parts still impossible to find due to the teleports only putting you near the locations, not the exact coords of where the devs placed the spaceship part object 16,31,41,42,44 & 47 46 spawns you under the map epsilon tract 9 can't be collected because it spawns you inside a building epsilon tract 10 spawns you at a letter scrap collectible instead I looked online for some of those, the coordinates aren't too far away. Link to comment https://gtaforums.com/topic/789450-vrel-collectable-collector/page/2/#findComment-1067381141 Share on other sites More sharing options...
Craigsters Posted April 27, 2015 Share Posted April 27, 2015 (edited) to many inaccuracies in the teleport areas your taken too, but to be fair, rockstar hid most of the f*cking stuff in the ocean , like about 6 locations for Peyote are in the ocean and most of the hidden packages and one land location for a hidden package on the porch where the yellow and red box was, there was supposed to be a package there but nothing was there!.. I well wait for sjaak327 native trainer to be released within a month or so Edited April 27, 2015 by Craigsters Link to comment https://gtaforums.com/topic/789450-vrel-collectable-collector/page/2/#findComment-1067381159 Share on other sites More sharing options...
D4R Posted April 27, 2015 Share Posted April 27, 2015 works fine SID44SID 1 Link to comment https://gtaforums.com/topic/789450-vrel-collectable-collector/page/2/#findComment-1067381525 Share on other sites More sharing options...
x66dme66x Posted April 27, 2015 Share Posted April 27, 2015 Would it be possible to get the source or have you make it so instead of teleporting you can just set waypoints?. Id like some help with collectables but I think teleporting is just too much. SGIH1974 1 Link to comment https://gtaforums.com/topic/789450-vrel-collectable-collector/page/2/#findComment-1067381591 Share on other sites More sharing options...
SGIH1974 Posted April 27, 2015 Share Posted April 27, 2015 great work ! but i wonder how did you do that ? i am completely new to gta v modding but do have a lot of knowledge when it comes down to coding. so i understand how the scripthook might work but what exactly is an asi file (kind of dll?) and how do i make / decompile one (is this native .net ?) Could u point me to some tutorial or sample code or whatever that bring me up to speed with u guys ? really appreciated ! greets, Niclas Link to comment https://gtaforums.com/topic/789450-vrel-collectable-collector/page/2/#findComment-1067381739 Share on other sites More sharing options...
Hanneswasco Posted April 27, 2015 Author Share Posted April 27, 2015 To everybody experiencing troubles finding particular collectibles: I recommend using an internet guide in combination with this script mod. I made it so you get teleported near the collectible so you can enjoy picking it up manually instead of spawning on it and picking it up automatically. I know that sometimes near is a bit too far, so I will look into a way to teleport you better. great work ! but i wonder how did you do that ? i am completely new to gta v modding but do have a lot of knowledge when it comes down to coding. so i understand how the scripthook might work but what exactly is an asi file (kind of dll?) and how do i make / decompile one (is this native .net ?) Could u point me to some tutorial or sample code or whatever that bring me up to speed with u guys ? really appreciated ! greets, Niclas Download the SDK from Alexander Blade (here) and open the sample in Microsoft Visual Studio. Everything important is in script.cpp. In the beginning it's a bit overwhelming since it's a lot of code but once you see the structure it's not that hard to understand. Would it be possible to get the source or have you make it so instead of teleporting you can just set waypoints?. Id like some help with collectables but I think teleporting is just too much. I don't exactly get what you mean. If you want to teleport to a waypoint you can use Alexander Blade's Native Trainer. Link to comment https://gtaforums.com/topic/789450-vrel-collectable-collector/page/2/#findComment-1067381788 Share on other sites More sharing options...
x66dme66x Posted April 27, 2015 Share Posted April 27, 2015 Would it be possible to get the source or have you make it so instead of teleporting you can just set waypoints?. Id like some help with collectables but I think teleporting is just too much. I don't exactly get what you mean. If you want to teleport to a waypoint you can use Alexander Blade's Native Trainer. I mean make it so instead of when clicking say "spaceship part 1" and it teleporting you to the coordinates you have already built in. It would instead set a waypoint to the coordinate you have set already in your script. That way I still have to go travel and locate the item without being put ontop of it directly. Link to comment https://gtaforums.com/topic/789450-vrel-collectable-collector/page/2/#findComment-1067381996 Share on other sites More sharing options...
86DX Posted April 28, 2015 Share Posted April 28, 2015 spaceship parts still impossible to find due to the teleports only putting you near the locations, not the exact coords of where the devs placed the spaceship part object 16,31,41,42,44 & 47 46 spawns you under the map epsilon tract 9 can't be collected because it spawns you inside a building epsilon tract 10 spawns you at a letter scrap collectible instead I looked online for some of those, the coordinates aren't too far away. Yeah, I just ended up using IGN's guide for them in conjunction with the trainer. Link to comment https://gtaforums.com/topic/789450-vrel-collectable-collector/page/2/#findComment-1067385119 Share on other sites More sharing options...
cp1dell Posted April 28, 2015 Share Posted April 28, 2015 (edited) Nice, do you think it's possible to have a blip placed on the map as an alternative? It was a nice aspect in Bully: Scholarship Edition. Completing all levels for a class would show certain collectibles on the map. You could then go to where one of the icons was, get the collectible, and that blip would disappear. And so on. I just think it would be a nice alternative for the people who want to drive to all the locations, instead of just teleporting around. Edited April 28, 2015 by cp1dell PremanKampung and e5115271 2 Link to comment https://gtaforums.com/topic/789450-vrel-collectable-collector/page/2/#findComment-1067385174 Share on other sites More sharing options...
PremanKampung Posted April 28, 2015 Share Posted April 28, 2015 Nice, do you think it's possible to have a blip placed on the map as an alternative? It was a nice aspect in Bully: Scholarship Edition. Completing all levels for a class would show certain collectibles on the map. You could then go to where one of the icons was, get the collectible, and that blip would disappear. And so on. I just think it would be a nice alternative for the people who want to drive to all the locations, instead of just teleporting around. I think that's a great idea, it would keep the gameplay element intact but with much more less effort to find the collectibles. Or may be just transport to the general area. Link to comment https://gtaforums.com/topic/789450-vrel-collectable-collector/page/2/#findComment-1067385529 Share on other sites More sharing options...
GhostStorm Posted April 28, 2015 Share Posted April 28, 2015 I managed to get number 16 on the spaceship parts but had to load up the point numerous times for it to work. When is there going to be an update? Link to comment https://gtaforums.com/topic/789450-vrel-collectable-collector/page/2/#findComment-1067386294 Share on other sites More sharing options...
GhostStorm Posted April 28, 2015 Share Posted April 28, 2015 works fine I disagree, the stunt jumps are far from clear. I think stunt jump 20/21 can't remember which is a great example of not showing people where they ought to be going. Link to comment https://gtaforums.com/topic/789450-vrel-collectable-collector/page/2/#findComment-1067386316 Share on other sites More sharing options...
e5115271 Posted April 29, 2015 Share Posted April 29, 2015 (edited) Nice, do you think it's possible to have a blip placed on the map as an alternative? It was a nice aspect in Bully: Scholarship Edition. Completing all levels for a class would show certain collectibles on the map. You could then go to where one of the icons was, get the collectible, and that blip would disappear. And so on. I just think it would be a nice alternative for the people who want to drive to all the locations, instead of just teleporting around. This. In SA there was a mod where you held the 'crouch' button which toggled on/off all of the collectables you hadn't got to appear as blips on the map. Would be great if we could get a similar mod for V, although I imagine it would have to be written from the ground up as this mod doesn't work like that at all. There must be a way to get it to work as you can view the collectibles you haven't got on Social Club, if it would somehow be possible to import the Social Club map API into the game that would be awesome! Edited April 29, 2015 by e5115271 Link to comment https://gtaforums.com/topic/789450-vrel-collectable-collector/page/2/#findComment-1067391667 Share on other sites More sharing options...
Craigsters Posted April 29, 2015 Share Posted April 29, 2015 he's talking about the map on your checklist at rockstar's site in your profile there Link to comment https://gtaforums.com/topic/789450-vrel-collectable-collector/page/2/#findComment-1067391802 Share on other sites More sharing options...
Hanneswasco Posted April 29, 2015 Author Share Posted April 29, 2015 These are very nice suggestions, and I will certainly try and make it possible. This will require some research and a different tactic to tackle the problem of finding the collectables. Since I'm also in my master in computer science engineering, I don't have a lot of free time (I spend my whole last weekend creating scripts, while I should have been studying...) so updating this mod will probably take some time. e5115271 and cp1dell 2 Link to comment https://gtaforums.com/topic/789450-vrel-collectable-collector/page/2/#findComment-1067392425 Share on other sites More sharing options...
FunGt Posted April 29, 2015 Share Posted April 29, 2015 I made a script to show coordinates, I think it could be useful to fix your "too far" coords. Link to comment https://gtaforums.com/topic/789450-vrel-collectable-collector/page/2/#findComment-1067392771 Share on other sites More sharing options...
Player360 Posted April 29, 2015 Share Posted April 29, 2015 (edited) Customizable keys not working again! =/ I'm a noob! It's working 110% ; ) Edited April 29, 2015 by Player360 Link to comment https://gtaforums.com/topic/789450-vrel-collectable-collector/page/2/#findComment-1067393136 Share on other sites More sharing options...
e5115271 Posted April 29, 2015 Share Posted April 29, 2015 These are very nice suggestions, and I will certainly try and make it possible. This will require some research and a different tactic to tackle the problem of finding the collectables. Since I'm also in my master in computer science engineering, I don't have a lot of free time (I spend my whole last weekend creating scripts, while I should have been studying...) so updating this mod will probably take some time. That's cool. I'm sure everyone appreciates your work for the community thus far, and the fact that your masters degree should come as a priority! Link to comment https://gtaforums.com/topic/789450-vrel-collectable-collector/page/2/#findComment-1067393370 Share on other sites More sharing options...
KraKen123 Posted May 2, 2015 Share Posted May 2, 2015 Is it working with the new patch? (After the Scripthook update?) Link to comment https://gtaforums.com/topic/789450-vrel-collectable-collector/page/2/#findComment-1067406331 Share on other sites More sharing options...
GhostStorm Posted May 2, 2015 Share Posted May 2, 2015 Is it working with the new patch? (After the Scripthook update?) I'm guessing as script hook has been updated the it should. Maybe you can try and let us know? Link to comment https://gtaforums.com/topic/789450-vrel-collectable-collector/page/2/#findComment-1067406337 Share on other sites More sharing options...
everesee Posted May 2, 2015 Share Posted May 2, 2015 Game is crashing with this script. Please update it for latest script hook Link to comment https://gtaforums.com/topic/789450-vrel-collectable-collector/page/2/#findComment-1067406434 Share on other sites More sharing options...
naunaud84820 Posted May 2, 2015 Share Posted May 2, 2015 crash on the last update. Link to comment https://gtaforums.com/topic/789450-vrel-collectable-collector/page/2/#findComment-1067406625 Share on other sites More sharing options...
jaskov Posted May 2, 2015 Share Posted May 2, 2015 (edited) Confirmed crashing on latest .350 build with updated Script Hook V [Edit: 1.0.350.2a][steam]. Edited May 2, 2015 by jaskov Link to comment https://gtaforums.com/topic/789450-vrel-collectable-collector/page/2/#findComment-1067406925 Share on other sites More sharing options...
Hanneswasco Posted May 2, 2015 Author Share Posted May 2, 2015 For me it's working though, maybe it has something to do with Steam vs. retail? For those who have crashes, try this and please let me know if it works: http://www.mediafire.com/download/71izi0sw1u83yaj/CollectableCollector+v1-3.zip If it works, I will update it in the first post. Link to comment https://gtaforums.com/topic/789450-vrel-collectable-collector/page/2/#findComment-1067408087 Share on other sites More sharing options...
Rich246 Posted May 2, 2015 Share Posted May 2, 2015 For me it's working though, maybe it has something to do with Steam vs. retail? For those who have crashes, try this and please let me know if it works: http://www.mediafire.com/download/71izi0sw1u83yaj/CollectableCollector+v1-3.zip If it works, I will update it in the first post. Still broke for me, I have GTA V retail. jaskov 1 Link to comment https://gtaforums.com/topic/789450-vrel-collectable-collector/page/2/#findComment-1067408153 Share on other sites More sharing options...
jaskov Posted May 2, 2015 Share Posted May 2, 2015 (edited) Confirmed working, now! Thanks a lot! For me it's working though, maybe it has something to do with Steam vs. retail? For those who have crashes, try this and please let me know if it works: http://www.mediafire.com/download/71izi0sw1u83yaj/CollectableCollector+v1-3.zip If it works, I will update it in the first post. Edited May 2, 2015 by jaskov Link to comment https://gtaforums.com/topic/789450-vrel-collectable-collector/page/2/#findComment-1067408218 Share on other sites More sharing options...
KingKamina Posted May 2, 2015 Share Posted May 2, 2015 (edited) Signed up to say that my game also crashes with this mod. Even with v1.3. Brilliant mod though so thanks for making it Edit: I have Gta 5 Steam if that's important. Edited May 2, 2015 by KingKamina Link to comment https://gtaforums.com/topic/789450-vrel-collectable-collector/page/2/#findComment-1067408392 Share on other sites More sharing options...
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