gallardo555 Posted January 18, 2016 Author Share Posted January 18, 2016 I had Windows 95 machine at the time, switched from a (fake?) SNES... [Nostalgy intensifies] plsdeletemyprofileN0r0k and Sweet Bellic 2 Link to comment Share on other sites More sharing options...
gallardo555 Posted January 21, 2016 Author Share Posted January 21, 2016 DEVKIT IS HERE AND FIRST BUILDS ARE BACK! ^_^ Dantox1131, dkluin, feedthefishy and 12 others 15 Link to comment Share on other sites More sharing options...
Gamerjman19 Posted February 6, 2016 Share Posted February 6, 2016 How far has the deadline been pushed back? Link to comment Share on other sites More sharing options...
gallardo555 Posted February 6, 2016 Author Share Posted February 6, 2016 (edited) How far has the deadline been pushed back? I'd say it will First Builds will be released this spring. Currently remaking buildings in Chinatown. Also very surprised by the fact that the little 11.6" netbook runs 3DS Max without fan even turning on! On the HP I used before, fans gone crazy each time I clicked on the 3ds max icon Edited February 6, 2016 by gallardo555 Suchary, Gamerjman19 and Sweet Bellic 3 Link to comment Share on other sites More sharing options...
gallardo555 Posted February 6, 2016 Author Share Posted February 6, 2016 Teaser Sweet Bellic, SpeedMaster14, undertaker fan and 8 others 11 Link to comment Share on other sites More sharing options...
BeingARK Posted February 10, 2016 Share Posted February 10, 2016 Hey gallardo do u plan on recreating Claude? And a stupid question: Are u planning on getting an accurate alpha atmosphere as shown in the pics? Sweet Bellic 1 Link to comment Share on other sites More sharing options...
Sergiu Posted February 10, 2016 Share Posted February 10, 2016 (edited) This mod's aim is to emulate the atmosphere without a high degree of accuracy. A good analogy: This mod is like an artistic movie to the real thing. Not a documentary. Edited February 10, 2016 by Sergiu SpeedMaster14, AnotherGamer, Dantox1131 and 7 others 10 Link to comment Share on other sites More sharing options...
BeingARK Posted February 10, 2016 Share Posted February 10, 2016 This mod's aim is to emulate the atmosphere without a high degree of accuracy. A good analogy: This mod is like an artistic movie to the real thing. Not a documentary. Oh ok! Sweet Bellic 1 Link to comment Share on other sites More sharing options...
gallardo555 Posted February 10, 2016 Author Share Posted February 10, 2016 Hey gallardo do u plan on recreating Claude? And a stupid question: Are u planning on getting an accurate alpha atmosphere as shown in the pics? The mod focuses mostly on the atmosphere, but won't be a 100% rendition of alpha Liberty City Just like Serg said, this is a movie, while GTA3D is an accurate documentary Blackbird88 and Sweet Bellic 2 Link to comment Share on other sites More sharing options...
BeingARK Posted February 12, 2016 Share Posted February 12, 2016 Hey gallardo do u plan on recreating Claude? And a stupid question: Are u planning on getting an accurate alpha atmosphere as shown in the pics? The mod focuses mostly on the atmosphere, but won't be a 100% rendition of alpha Liberty City Just like Serg said, this is a movie, while GTA3D is an accurate documentary Ok man! I am looking forward! BTW how much is done? Link to comment Share on other sites More sharing options...
gallardo555 Posted February 15, 2016 Author Share Posted February 15, 2016 It's nearing 90% for sure. A couple of buildings need to be done, then I need to fix a few vehicles and edit Claude a bit. And then – Release! BeingARK and Gamerjman19 2 Link to comment Share on other sites More sharing options...
gallardo555 Posted February 17, 2016 Author Share Posted February 17, 2016 Some screenies Reizov, Jinx., RWWPL and 10 others 13 Link to comment Share on other sites More sharing options...
The Hero Posted February 17, 2016 Share Posted February 17, 2016 You should get rid of the color overlay. Sharptrails does it when you disable trails...or you set the blur alpha to 0 in timecyc.dat. gallardo555 1 re3, reVC Tools: RenderWare file converter, DFF importer and exporter for 3ds max III, VC, SA: SkyGfx: PS2 and Xbox graphics for PC, PS2 and Xbox vehicles for PC, Debug menu III, VC: rwd3d9, sharptrails, PS2 and Xbox map for PC III: Skin and Bones, Into TheTimecycle!!!, LC98 VC: Beta Infernus, Phoenix and Cop car SA: PS2 to PC map General: Simple DLL loader My Workshop. Also visit me on github. Link to comment Share on other sites More sharing options...
gallardo555 Posted February 20, 2016 Author Share Posted February 20, 2016 Some may still be seen, but it ain't so bad like on previous screens BachU8, BeingARK, comet_ and 10 others 13 Link to comment Share on other sites More sharing options...
gallardo555 Posted February 21, 2016 Author Share Posted February 21, 2016 btw guys, if you have any questions, feel free to ask Link to comment Share on other sites More sharing options...
Suchary Posted February 24, 2016 Share Posted February 24, 2016 Looking good. Will the same HUD from GTA3D be featured? Link to comment Share on other sites More sharing options...
gallardo555 Posted February 24, 2016 Author Share Posted February 24, 2016 Looking good. Will the same HUD from GTA3D be featured? Nnnnnnope. First Builds will feature a custom one, since I don't want to use no CLEO / ASI / modified EXE files. The main reason behind this is to ensure 100% compatibility with Mac Sweet Bellic and Ivan1997GTA 2 Link to comment Share on other sites More sharing options...
gallardo555 Posted February 25, 2016 Author Share Posted February 25, 2016 A couple of new screens comet_, GUSTA99X, TheN00ster and 6 others 9 Link to comment Share on other sites More sharing options...
Suchary Posted February 25, 2016 Share Posted February 25, 2016 Cannot wait gallardo555 1 Link to comment Share on other sites More sharing options...
feedthefishy Posted February 28, 2016 Share Posted February 28, 2016 (edited) Looking forward to this release!!!!!! EDIT: Will our original Save's work? Edited February 28, 2016 by feedthefishy gallardo555 1 Link to comment Share on other sites More sharing options...
gallardo555 Posted February 29, 2016 Author Share Posted February 29, 2016 Looking forward to this release!!!!!! EDIT: Will our original Save's work? Currently, they do. Although there's a possibility of mod having it's own free-roam SCM so you won't need to look for the year-long intro with unskippable bridge scene Thanks for asking Sweet Bellic and feedthefishy 2 Link to comment Share on other sites More sharing options...
Gamerjman19 Posted March 25, 2016 Share Posted March 25, 2016 Things going good? Link to comment Share on other sites More sharing options...
gallardo555 Posted March 26, 2016 Author Share Posted March 26, 2016 Kinda slow currently as I'm at work. But I can say that the release may happen very soon And regarding that, I can also confirm what I've been planning from the very first moment: First Builds will be released as one-and-only version. Meaning there will be no "0.1" or "beta release" stickers on it. Basically, what you will enjoy is the final version of the mod. Which is good since you won't have to worry about installing a 300MB updated version two weeks later due to some errors. This will change only in case if there were some critical bugs that would make the game unplayable. Ain't happening on my machines so I guess this won't happen to nobody Some future plans: Will probably try more on delivering the First Builds experience to the Steam for Windows version of game. If I'll somehow make the steam version compatible with First Builds, then this version will be released separately over time. Not sure about the future of Arcade Builds. However I'd like to cooperate with someone on a mission pack Add-on for First Builds. Maybe work on a new mod that will go in First Builds' footsteps? Only time knows. Sweet Bellic, Edgrd, Gamerjman19 and 1 other 4 Link to comment Share on other sites More sharing options...
gallardo555 Posted April 10, 2016 Author Share Posted April 10, 2016 Playing with the logo again. Blackbird88, ≡Pachµco≡, BS_BlackScout and 7 others 10 Link to comment Share on other sites More sharing options...
georgon Posted April 10, 2016 Share Posted April 10, 2016 fans gone crazy each time I clicked on the 3ds max icon you know out of context, it seems like you've got a really REALLY huge fanbase. gallardo555 1 Link to comment Share on other sites More sharing options...
FMMZ Posted April 10, 2016 Share Posted April 10, 2016 Great screens, and great plans for the future, the new logo reminds me of an spaguetti western movie, but looks cool, a little out of place but cool. ≡Pachµco≡ and gallardo555 2 Link to comment Share on other sites More sharing options...
gallardo555 Posted April 11, 2016 Author Share Posted April 11, 2016 Great screens, and great plans for the future, the new logo reminds me of an spaguetti western movie, but looks cool, a little out of place but cool. Gotta admit, I love western movies FMMZ and ≡Pachµco≡ 2 Link to comment Share on other sites More sharing options...
gallardo555 Posted April 20, 2016 Author Share Posted April 20, 2016 Microsoft Word, feedthefishy, plsdeletemyprofileN0r0k and 5 others 8 Link to comment Share on other sites More sharing options...
Reizov Posted April 20, 2016 Share Posted April 20, 2016 Yellow Car! -Niko Bellic Nice taxi car btw. gallardo555 1 Link to comment Share on other sites More sharing options...
gallardo555 Posted June 2, 2016 Author Share Posted June 2, 2016 (edited) Just a minor bump to confirm that I didn't abandon the mod! In fact I have exams now so I pay less attention to First Builds. Hoping to finish them ASAP. so... Still Alive Edited June 2, 2016 by gallardo555 Sweet Bellic, Blackbird88 and Ivan1997GTA 3 Link to comment Share on other sites More sharing options...
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