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GTA3: First Builds


gallardo555
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After being in development since late 2012, I'm excited to announce what I've been working on (and what I still am). I am working on a project, whose goal is to bring the GTA3 alpha-ish experience to everybody, who ever wanted to try it. By experience, I don't mean that I'm working on yet another beta mod that will include everything. That's being done by a team that I admire and support, the GTA3D Team. I'm talking about the experience, the feeling, the atmosphere of Liberty City from year 2000.

The project is called GTA3: First Builds, because as you can see in screenshots and the trailer, i'm recovering the graphical experience that we've all seen in early screenshots from Gouranga and some magazines. This means, I'm recreating buildings, some based on screenshots and some based on my creativity. This also applies to all the vehicles (except the School Bus, subject to change), which were enriched by the cartoonish design. Last, but not least, I have borrowed the School Bus and a few buildings in Chinatown from Alex, with his permission of course.

Currently, I'm pretty close to finish and release First Builds. What I need to finish is, a few buildings in Saint Marks District, Red Light District and last few buildings in Chinatown. And then, there are less than 5 vehicles that I need to finish and fix. Finally, I'm looking for a SCM scripter, who is be able to create a pretty simple mission script.

This mod doesn't use SweetFX, which makes it fully compatible with Mac.


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To be released for PC and Mac.

The OS X version is being tested on OS X 10.10.4 Yosemite. I can confirm 100% compatibility with the Steam version. Mac App Store version was not tested yet. The game requires Mac OS X 10.6.8 Snow Leopard or newer to run. A whole installation manual for this version will be released here together with the download link.




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Weekly Update (5/1/2015):



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Builds 'n Stuff (05/13/2015):



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Early-June Update (6/5/2015):


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Alex - For creating the original GTA3 Beta mod, that inspired us all

Georgon - For fixing some things and teaching me basics in 3DS Max

GTA3D Modding Team - For motivating me and for some advice

You - For supporting this project

Edited by gallardo555
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Just woke up and seen this. Nice that the project got a topic. Keep up the good work! :)

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the basic difference is that i'm not doing a beta/alpha mod, but an experience that's inspired by early gta3 screenshots. As I mentioned above, this is about bringing back the atmosphere.

 

Then, there's difference in the actual graphics. While I have nothing against MeltedSOX and he is a respected member of modding community, I personally didn't like the oversaturated graphics that were included in his mod. So, First Builds' goal is to bring graphics that's really close to 2000/1999 screenshots, without the need of installing additional scripts and addons like SweetFX.

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ohh now i got it... i like this aplha/beta mod man cant wait !

He clearly stated that it's not an Alpha/BETA mod, but an experience mod, duh.
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ohh now i got it... i like this aplha/beta mod man cant wait !

He clearly stated that it's not an Alpha/BETA mod, but an experience mod, duh.

 

ohh man i meant how its look ,duh.

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ohh now i got it... i like this aplha/beta mod man cant wait !

He clearly stated that it's not an Alpha/BETA mod, but an experience mod, duh.

 

ohh man i meant how its look ,duh.

 

"kill it before it lays eggs"

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I personally love the way atmosphere looks in this mod, I'll download it when is out, my GTA III must look more alphaish :D

Edited by FMMZ
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GTA III must look more alphaish :D

 

 

that's the goal :-D :-) and thanks

 

btw later i'll upload a map that shows what's alredy done. But I have to find a map that will perfectly fit my needs first

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alright, so, here we go!

 

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Edited by gallardo555
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Good work. Will you also tweak Si and SSV?

 

 

I've been considering reworking Staunton Island at an early point of development. But since I'm pretty busy, I scrapped that idea although I made some tweaks in southern part of island. For now, I'm focused only on Portland and the release version will include just this island. But there's always a possibility, only time will tell.

 

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This looks really promising. Keep up the good work! :^:

 

 

it would be released as soon as possible :) and even the map I shown above and posted 2 days ago, is now outdated :)

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Looks great, good luck with this!

 

 

interesting things to come in upcoming days :)

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It's odd because whenever I see something different in the map layout of Portland, Staunton and Shoreside, I have the feeling that it's a totally different game every time. :)

Anyway, I'm looking forward to this!

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As for the map, here's a little teaser for something big :) (Collision in progress)

 

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Edited by gallardo555
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Weekly Progress Update:

  • North Portland - DONE
  • Beamer - DONE
  • Rhino Tank - WIP

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Edited by gallardo555
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My WIP Tank... which will be removed because SOBB already made an excellent remake and that one will be probably used in First Builds

 

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Edited by gallardo555
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in fact, we both started working on the APC remake, but when I saw SOBB's APC, i just decided to drop mine and chose to discuss with him about using his APC :-)

 

btw i'm considering a new logo:

 

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Edited by gallardo555
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The development will be this week a little bit slower because I have exams. Meanwhile, I'm currently working on an improved version of Mr. Whoopee. Also, here's a look at how my so-called First Builds development studio looks like (just in case anybody was interested).

 

Will release some screens of Mr. Whoopee soon

 

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