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I have never finished [insert game] because


LiangHuBBB
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Shadow of Mordor (PS4) - Keep having way too much fun killing large scores of Orcs and end up forgetting about progressing the story.

 

Final Fantasy XIII (PS3) - No matter gorgeous the game is, the story keeps boring me to death. Great way to catch up on sleep. Hated XII, as well.

 

Batman: Arkham Knight and The Witcher III (PS4) - Because I couldn't pry myself away from GTAO. I'll get back to them. Eventually.

 

Ghostbusters (360) - Ended up playing other games and before I could go back and finish, my machine red-ringed. I was already playing more stuff on my new PS3 (and PS2) at that point anyway.

 

Ni No Kuni, Kingdoms of Amalur: Reckoning, and Dragon's Dogma (PS3) - Too busy playing Skyrim, back when Skyrim had its hooks into me really bad. Still want to get back to Amalur.

 

The Warriors (PS2) - I don't know why I didn't finish. I was still going out and getting drunk several times a week, so that's probably why.

 

Castlevania II (NES) - Just couldn't get into it like I did the original and other sequels.

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John The Grudge

I didn't complete Infamous: Second Son. I thought it lacked depth, any kind of story telling skill, and demonstrated the developer's total lack of creative ambition. Aside from it's occasional story related missions the vast majority of your time is spent trudging through it's mind numbingly boring and repetitive filler. The gameplay is very basic. It's little more than running around shooting people, demanding little to no tactical thinking from the player. Despite the protagonist's super powers I never felt empowered in the way a super hero game ought to make me feel.

 

I have no desire to ever play another Sucker Punch game. While it's not totally abysmal it's a dud none the less. What a bummer that it's the same developer entrusted with the forthcoming PS4 exclusive Spiderman game. I can only hope that Marvel's influence brings out some better work from them.

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Vikki_Suicide

I've never actually completed GTA3 either as I feld Claude was quite hard to like as he never said much (har har) So I never got any connection with him. Plus by the time I played GTA3 it was already antiquated in truth.

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I didn't complete Infamous: Second Son. I thought it lacked depth, any kind of story telling skill, and demonstrated the developer's total lack of creative ambition. Aside from it's occasional story related missions the vast majority of your time is spent trudging through it's mind numbingly boring and repetitive filler. The gameplay is very basic. It's little more than running around shooting people, demanding little to no tactical thinking from the player. Despite the protagonist's super powers I never felt empowered in the way a super hero game ought to make me feel.

 

I have no desire to ever play another Sucker Punch game. While it's not totally abysmal it's a dud none the less. What a bummer that it's the same developer entrusted with the forthcoming PS4 exclusive Spiderman game. I can only hope that Marvel's influence brings out some better work from them.

Sucker Punch isn't making the new game? o_O
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DarkSavageDeathlyCloud

i never finished the last of us because it lacks gameplay and even original story telling

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  • 3 weeks later...
RavageTheJaguar

i never finished the last of us because it lacks gameplay and even original story telling

i guess your lack of a brain couldn't handle it

 

i never finished arkham asylum because my disc cracked. i never finished pokemon gold because the save battery died & i never replaced it. i never finished grand theft auto V because it was terrible.

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DarkSavageDeathlyCloud

 

i never finished the last of us because it lacks gameplay and even original story telling

i guess your lack of a brain couldn't handle it

 

i never finished arkham asylum because my disc cracked. i never finished pokemon gold because the save battery died & i never replaced it. i never finished grand theft auto V because it was terrible.

 

There is no need to suggest i have a lack of brain, on contrary, i feel like i have all seen it before.

 

look, it just is to stereotypical, i never finished the game but hey, i gues the 2nd little girl is gonna be the daughter figure for the main character after his real daughter was so brutaly killed ?

the women is gonna become the love interest ?

that all after they go trough all kind of harsh stuff together they finaly relize they hate each other for no reason ?

 

i would not be suprised if i was right.

 

also, really ? a shock moment at the start to feel involved...after running around in the house for some better immersion into the characters...yea right ?

it has been done in games to many times before

 

the graphics are great...but that is it

 

the gameplay is almost primitive, brings nothing new to the table, the "infected" thing has never been in depth explained in any way, the stealth system is not that overly great and beyond that it is generaly a FPS

 

seriously, jeezes, even mgs2 has more fun stealth gameplay then this....while that game is old like sh*t

 

i am not saying it is that bad, it is just so boring, i think i played the game for about 5 houres and i just got tired of it

nothing felt new, original or refreshing and i am not a graphic whore at all so i doubt i ever pick up that disc again.

 

though i can not judge every game there is out there...and to be honest like said, i never finished that game..so far i have seen it it is the most overrated game in the world...even call of duty with there never changing gameplay is not this lame.

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the women is gonna become the love interest ?

that all after they go trough all kind of harsh stuff together they finaly relize they hate each other for no reason ?

 

i would not be suprised if i was right.

 

Uh, I just want to say, if you played it for 5 hours, you'd know that's not how it goes, at all. Heck, the actual ending to the game arguably breaks away from what one might expect of the story
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DarkSavageDeathlyCloud

 

the women is gonna become the love interest ?

that all after they go trough all kind of harsh stuff together they finaly relize they hate each other for no reason ?

 

i would not be suprised if i was right.

 

Uh, I just want to say, if you played it for 5 hours, you'd know that's not how it goes, at all. Heck, the actual ending to the game arguably breaks away from what one might expect of the story

 

really ?

good, i might actually try to finish it then

 

the gameplay is still lame though

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I haven't finished Metal Gear Solid V because I threw one of my soldiers off Mother Base into the ocean near the end of the tutorial which caused a mission failed, and I couldn't be arsed to go through it from the start again. Have not touched it since.

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I've not finished Fallout 4, despite some pretty huge game time. I spent so long exploring, building and generally messing around in my first play-through that I ended up ridiculously overpowered whilst quite early in the main campaign, which simply wasn't fun. So I've started over.

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I never finished the witcher 3

 

More like i never played it until yesterday.

 

Bought it for ps4 and only did the tutorial and a bit more. Them moved to pc and bought it on sale like 3 months ago and never played it

 

Was bored yesterday so i gave it a shot, ended playing it for 6hours and im loving it

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The gameplay is almost primitive, brings nothing new to the table, the "infected" thing has never been in depth explained in any way, the stealth system is not that overly great and beyond that it is generaly a FPS

 

Can you just clarify your point here about it being "generally a FPS".

 

Because it's not an FPS, and doesn't play like one. It has a remarkably solid feeling to it, more so than most 3rdPS games - the only game that's felt quite as solid to me is Manhunt.

 

And the infected thing is kind of explained along the way, but if you never finished it, you wouldn't know that. Please, if you're going to criticise a game, you should probably actually play it first.

Signatures are dumb anyway.

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DarkSavageDeathlyCloud

 

The gameplay is almost primitive, brings nothing new to the table, the "infected" thing has never been in depth explained in any way, the stealth system is not that overly great and beyond that it is generaly a FPS

 

Can you just clarify your point here about it being "generally a FPS".

 

Because it's not an FPS, and doesn't play like one. It has a remarkably solid feeling to it, more so than most 3rdPS games - the only game that's felt quite as solid to me is Manhunt.

 

And the infected thing is kind of explained along the way, but if you never finished it, you wouldn't know that. Please, if you're going to criticise a game, you should probably actually play it first.

 

like said, first impression, the game is overrated

i mean, with fps...i get it, it mixes stealth with action kinda, but beyond that it seems to bring nothing new to the table

also i felt never scared playing the game...i was more terified playing some of the walking dead games

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Well scariness is quite a subjective thing. I've never played a game that made me feel "scared", or even uncomfortable. Games just don't have that effect on me, though some games do very effectively use techniques to elicit other emotional responses from me.

 

But really I think to judge a game that's widely regarded as one of the greatest gaming stories told, one of the most satisfying plays for millions of users and generally highly regarded as one of, if not the, best game of the PS3's entire generation, as overrated, seems a bit of contrarian stance to take, just for the sake of it.

 

What I felt it brought to the table, beyond a solid, if not revolutionary, gaming experience, was an incredibly well told story in a believable world, with incredibly high-quality acting and presentation throughout. While for many that might detract from the "herp-derp I are shootin teh gunz" fun they have elsewhere, this was a massive plus for me, because I am so ready for games to be more than just SHOOTDATGUYADINFINUM experiences.

Signatures are dumb anyway.

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DarkSavageDeathlyCloud

Well scariness is quite a subjective thing. I've never played a game that made me feel "scared", or even uncomfortable. Games just don't have that effect on me, though some games do very effectively use techniques to elicit other emotional responses from me.

 

But really I think to judge a game that's widely regarded as one of the greatest gaming stories told, one of the most satisfying plays for millions of users and generally highly regarded as one of, if not the, best game of the PS3's entire generation, as overrated, seems a bit of contrarian stance to take, just for the sake of it.

 

What I felt it brought to the table, beyond a solid, if not revolutionary, gaming experience, was an incredibly well told story in a believable world, with incredibly high-quality acting and presentation throughout. While for many that might detract from the "herp-derp I are shootin teh gunz" fun they have elsewhere, this was a massive plus for me, because I am so ready for games to be more than just SHOOTDATGUYADINFINUM experiences.

well...truelly scared is maybe indeed a big word, but on my nerves...most silent hills i played were able to do that, resident evil 2 to, even dead space 2 and 3, who rely a bit to much on jumpscares for my taste, did that.

 

This game, i was totaly bored after a while...

 

i am not some hipster kid bro, i liked populair things some people found afterwards overrated to, like titanic, totaly love all jurassic park movies and liked call of duty from cod 3 to black ops 2,...

thing is, if i am not even able to finish this sh*t out of pure boredom...yea...

also like some asshole seemed to suggest, i can also feel emotional for characters, thats also not a problem for me...metal gear solid 1,2,3 and 4....i did a run trough both of them not skipping any cut scene at all,...

 

it is just that i felt bored both gameplay wise and story wise

 

but like said, seeing as someone claims the story is actually not following the mainstream way i kinda would have expected it to be, i might give it an other chance

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I remembered something else:

 

Digimon+World+4+COVER.jpg

 

This sonofabitch. As I progressed forward I ended up fighting something that requires the ENTIRE Old DigiDestinied team (first season of Digimon) to defeat.... on my no-more-than-lvl22 Agumon. Had to break off and then start grinding my level, trying to get WarGreymon. Level'd myself up to 30 (wanted to reach 40) only to lose the damn Memory Card.

 

 


 

The same thing applies to Digimon Rumble Arena 2, although I DID reached the finish. One Digimon left to unlock (antagonist of DA: 2nd season) only for the disc to break AND accidentally delete the save. fffffs.

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Just remembered a game I haven't ever finished: Bushido Blade on PS1. That game was far too hard. I think the best I ever managed was getting to the fourth stage in over 4 years of playing it. I just couldn't master it.

 

Bushidoblade_boxart.jpg

Edited by Fuzzknuckles
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Signatures are dumb anyway.

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^ Thanks for reminding me.

 

Just about every PS1 game I ever had, sparing Seekers 1945 [iI, simply called Seekers 1945 on the PlayStation] and Digimon Rumble Arena (first game I 100% actually). Everything else hadn't been finished. Yeah, sure, I have PlayStation DooM TC which I did finish a good couple of times, I have NEVER finished the game on the ACTUAL PlayStation.

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Well scariness is quite a subjective thing. I've never played a game that made me feel "scared", or even uncomfortable. Games just don't have that effect on me, though some games do very effectively use techniques to elicit other emotional responses from me.

 

cant say the same thing. playing the first resindent evil, twenty years ago when i just a kid was kind of scary.

nothing like the next games with 1000 ammo, rocket launchers etc. back them it was you with a knife and a pistol where every bullet counts. it was the suspense that made the game so cool and scary to me

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Yeah, see, I'm quite a bit older than a lot of people here and the games I was playing when I was a little kid were barely more than boxes moving on the screen - though even those were able to inspire emotional reactions of one kind or another.

Signatures are dumb anyway.

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I didn't finish teen titans because the final mission was unexciting and unnecessary and unnecessary hard.

 

I also didn't finish bully Because halfway through the game it was hard to go through the halls.

 

 

I didn't finish fallout 4 due to not ever finding the big armor looking thing causing me to die in 1 shot. Its so broken and sloppy marketing at its finest

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I didn't finish fallout 4 due to not ever finding the big armor looking thing causing me to die in 1 shot. Its so broken and sloppy marketing at its finest

Now this. This right here. This is a clear case of hearsay infecting opinion.

 

How can a game that is "so broken" have so many people hitting hundreds and hundreds of hours of play? It was hardly marketed at all compared to far worse, far more broken games. I just can't help but feel this isn't a genuine, informed opinion.

Signatures are dumb anyway.

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I didn't finish fallout 4 due to not ever finding the big armor looking thing causing me to die in 1 shot. Its so broken and sloppy marketing at its finest

Now this. This right here. This is a clear case of hearsay infecting opinion.

 

How can a game that is "so broken" have so many people hitting hundreds and hundreds of hours of play? It was hardly marketed at all compared to far worse, far more broken games. I just can't help but feel this isn't a genuine, informed opinion.

sales mean nothing, the fact that you say sales and hours proves YOU have hearsay opinion.

 

 

How many hours do you have ? Are you saying fallout is perfect?

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I didn't finish fallout 4 due to not ever finding the big armor looking thing causing me to die in 1 shot. Its so broken and sloppy marketing at its finest

Now this. This right here. This is a clear case of hearsay infecting opinion.

 

How can a game that is "so broken" have so many people hitting hundreds and hundreds of hours of play? It was hardly marketed at all compared to far worse, far more broken games. I just can't help but feel this isn't a genuine, informed opinion.

sales mean nothing, the fact that you say sales and hours proves YOU have hearsay opinion.

 

 

How many hours do you have ? Are you saying fallout is perfect?

 

If I was going to say Fallout was perfect, I would have said it was perfect, now, wouldn't I?

 

So far I think I have about 300 hours on my main playthrough, another 100, maybe 150 on my second and I've just started a third.

 

I like your discussion technique, grade schoolers everywhere use it daily. "No, YOU etc". You say it's so broken but in 4-500 hours of gameplay, the most I've had is a handful of crashes and one minor issue. That's not broken, but because there's this thing about "Bethesda releasing buggy games", you've clearly just latched onto it. I'd wager you haven't actually played it at all, but wanted to chip in an opinion that might get you some likes.

 

Sales mean nothing... while to some degree I actually agree with that, I'd say in this case they absolutely do. Bethesda has a massive audience, a loyal audience, and many will buy a game just because it's Bethesda. But many people I know that are getting a huge amount of fun from Fallout 4 have never played a Bethesda game before, and picked it up as a result of the overwhelming number of positive reviews they've seen.

 

If you want to explain what you mean about the sloppy marketing, I'm all ears. But from what I saw, it was marketed just like any other game.

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I couldn't complete Metal Gear Solid 5. I got to about mission 20 before deciding it was enough. Nothing about it pulled me in the same way MGS3 and especially MGS4 pulled me in. The gameplay felt fantastic but the overall game was something I couldn't stand after a certain amount of time. It felt way too cluttered and unnecessary with a lot of things I didn't care about. I just feel as though that MGS is supposed to be a linear game with a set path with multiple ways to go through each level. The whole open world sand box didn't fit well with this and I don't really like how more games are becoming open world just for the sake of being open world when they're probably better off being more linear level based. I don't have a problem with open world games, I just think that some games definitely don't shine as well when they are. :ph34r::ph34r:

sometimes. you look very strange. somewhat smiling. a little vain. saying not today.

Q3slXW5.jpg

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how could i forget this one.....

 

 

One man's Sky

 

 

 

 

 

i doubt ill ever start that game again

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