nyolc8 Posted April 27, 2015 Share Posted April 27, 2015 (edited) Does it work with "Softest" shadows ?Tried it already, no, just makes it slightly better (makes the difference smaller between low and high res shadows) I suggest enabling nvidia shadow option, that made the differency more unnoticable. Edited April 27, 2015 by nyolc8 FilipCRO 1 Link to comment Share on other sites More sharing options...
FilipCRO Posted April 27, 2015 Share Posted April 27, 2015 Does it work with "Softest" shadows ? Tried it already, no, just makes it slightly better (makes the difference smaller between low and high res shadows) I suggest enabling nvidia shadow option, that made the differency more unnoticable. I tried this tweak with Softest shadow, and guess what. I think it looks a little bit better. There are still low res shadows where they shouldn`t be, but I think the shadows got a little better. About nvidia shadow option (PCSS), it has a huge performance hit, cant use it... Link to comment Share on other sites More sharing options...
BustaNutsak Posted April 27, 2015 Share Posted April 27, 2015 PS4 (Skip to 1:22:56 if it doesn't work) Look on the right, in the wall. It's the exact same issue but on a sideways shadow. As I said, this is also on consoles, so it's definitely an overlook in the engine. Nice find. well. thats f*cked up. No fix for that (rockstar wont fix it for sure) Yeah, I have a feeling we may be stuck with this "detail box" but I would really like to see if we can get some kind of official response on it so all the guessing and placebo tweaking can stop. Whats the best way to get their attention .. ? Link to comment Share on other sites More sharing options...
nyolc8 Posted April 27, 2015 Share Posted April 27, 2015 Maybe one day (after 10 years like gtaSA ) we'll able to extend these limits and boundaries Link to comment Share on other sites More sharing options...
Maryo_Nicle7 Posted April 28, 2015 Share Posted April 28, 2015 (edited) So, is there anyone who already reporting this issue to the R* Support? Don't hesitate to report and I'm sure they'll working immediately to fix it as best as they can. Edited April 28, 2015 by Rizqan Link to comment Share on other sites More sharing options...
MeltedSOX. Posted April 28, 2015 Share Posted April 28, 2015 We hear you all, loud and clear. Maryo_Nicle7 1 Link to comment Share on other sites More sharing options...
JowDaRapper Posted April 28, 2015 Share Posted April 28, 2015 We hear you all, loud and clear. So you are working on a patch? Link to comment Share on other sites More sharing options...
MeltedSOX. Posted April 28, 2015 Share Posted April 28, 2015 We hear you all, loud and clear. So you are working on a patch? We never stop working. Link to comment Share on other sites More sharing options...
JowDaRapper Posted April 28, 2015 Share Posted April 28, 2015 We hear you all, loud and clear. So you are working on a patch? We never stop working. Can you confirm that the walking in first person mode is known bug? Link to comment Share on other sites More sharing options...
MeltedSOX. Posted April 28, 2015 Share Posted April 28, 2015 We hear you all, loud and clear. So you are working on a patch? We never stop working. Can you confirm that the walking in first person mode is known bug? If you mean on keyboard, yes. But it's possible with a controller if you slightly push up on the thumb stick. Link to comment Share on other sites More sharing options...
QuickGhosty Posted April 28, 2015 Share Posted April 28, 2015 There is a similar bug with one type of grass and with cars, other than these few odd graphical hitches the game is beyond visually stunning. (I'll post some detailed pics of what I mean) Link to comment Share on other sites More sharing options...
LordofGTA Posted April 28, 2015 Share Posted April 28, 2015 (edited) I hope that they are working on a new patch for this. Edited April 28, 2015 by LordofGTA FilipCRO 1 Link to comment Share on other sites More sharing options...
BustaNutsak Posted April 28, 2015 Share Posted April 28, 2015 We hear you all, loud and clear. Nice! Thanks for the response. Good luck fixing this. Just so we don't get our hopes up, can you say if its even possible to get rid of this detail box around the player? Or just a bigger box? MeltedSOX. 1 Link to comment Share on other sites More sharing options...
Dmayne Posted April 28, 2015 Share Posted April 28, 2015 From mission replay Caida Libre, the box is really noticeable for me... I have shadows and distance on max... I should not be seeing this f*cking box ever... http://i.imgur.com/aT7zTQJ.jpg I understand it may be useful for low end systems, but come on Rockstar...? I'm not playing on a phone... I don't want to play it a graphic bubble... Fix your sh*t it's been 7 years in development... I'm sure this box has been noticed by the devs, but yea... Let's just do nothing about it and let modders fix it. Lexus.V and RoachKiller_416 2 Link to comment Share on other sites More sharing options...
MeltedSOX. Posted April 28, 2015 Share Posted April 28, 2015 (edited) We hear you all, loud and clear. Nice! Thanks for the response. Good luck fixing this. Just so we don't get our hopes up, can you say if its even possible to get rid of this detail box around the player? Or just a bigger box? We're working along with AMD and NVIDIA to get most of these graphical issues sorted out. Edited April 28, 2015 by MeltedSOX Maryo_Nicle7 1 Link to comment Share on other sites More sharing options...
Lexus.V Posted April 29, 2015 Share Posted April 29, 2015 OK, I guess I found temporary fix for shadow cascades. 1) Run the game and set Shadows setting on Sharp. 2) Open settings.xml file in Documents and edit these values <Shadow_SplitZStart value="0.930000" /><Shadow_SplitZEnd value="0.890000" />to these <Shadow_SplitZStart value="1.000000" /> <Shadow_SplitZEnd value="0.000000" />Works with Soft shadows too. doesn't work for me Link to comment Share on other sites More sharing options...
BustaNutsak Posted April 30, 2015 Share Posted April 30, 2015 Has this been fixed at all in recent patch? Link to comment Share on other sites More sharing options...
raburs Posted April 30, 2015 Share Posted April 30, 2015 Has this been fixed at all in recent patch? Nope. Link to comment Share on other sites More sharing options...
QuickGhosty Posted May 1, 2015 Share Posted May 1, 2015 I posted a gallery showing the problem quite clearly in different areas and outlined some of them in paint, enjoy http://imgur.com/a/Vgbmk Shayd80 1 Link to comment Share on other sites More sharing options...
BustaNutsak Posted May 1, 2015 Share Posted May 1, 2015 I posted a gallery showing the problem quite clearly in different areas and outlined some of them in paint, enjoy http://imgur.com/a/Vgbmk Nice job. This is exactly the issue. They are aware of it and are apparently working on a fix. Meantime we can hurry up and wait. Shayd80 1 Link to comment Share on other sites More sharing options...
Spider-Vice Posted May 1, 2015 Share Posted May 1, 2015 They have increased the limits of the box with one of the latest patches but not by much. Given the PS4 suffers from the same thing, I don't think we'll be seeing a fix unless Rockstar is actually competent enough to want to modify anything in RAGE's graphical engine after it's already done. GTANet | Red Dead Network | black lives matter | stop Asian hate | trans lives = human lives the beginning is moments ago, the end is moments away Link to comment Share on other sites More sharing options...
Lexus.V Posted May 1, 2015 Share Posted May 1, 2015 They have increased the limits of the box with one of the latest patches they didn't it's the same since 14th april Link to comment Share on other sites More sharing options...
Spider-Vice Posted May 1, 2015 Share Posted May 1, 2015 (edited) They have increased the limits of the box with one of the latest patches they didn't it's the same since 14th april Go to the hospital in LS that has the entrance with a huge roof on it. Inside the shadow you can actually see the box now, and for me it looked like they had changed it in height but not in width. Maybe it has always been this way, but now is even worse as I can see the box literally under the hospital entrance roof whereas I couldn't before. Edited May 1, 2015 by Spider-Vice GTANet | Red Dead Network | black lives matter | stop Asian hate | trans lives = human lives the beginning is moments ago, the end is moments away Link to comment Share on other sites More sharing options...
stretchx9 Posted May 1, 2015 Share Posted May 1, 2015 (edited) OK, I guess I found temporary fix for shadow cascades. 1) Run the game and set Shadows setting on Sharp. 2) Open settings.xml file in Documents and edit these values <Shadow_SplitZStart value="0.930000" /><Shadow_SplitZEnd value="0.890000" />to these <Shadow_SplitZStart value="1.000000" /> <Shadow_SplitZEnd value="0.000000" />Works with Soft shadows too. This (temporary) fix works fine for me, and it sticks in the settings.xml as along as I don't play with in-game shadow settings. Now, if I can only Change Vsync from 59 to 60 go and get it to stick in the settings.xml file. My monitor can be set for 59 or 60 but the game still puts game Vsync at at 59. Edited May 1, 2015 by stretchx9 Link to comment Share on other sites More sharing options...
nyolc8 Posted May 2, 2015 Share Posted May 2, 2015 I posted a gallery showing the problem quite clearly in different areas and outlined some of them in paint, enjoy http://imgur.com/a/Vgbmk To be honest, the blurred shadows (which are outside of the "box") looks more real than those unrealisticaly sharp shadows... You'll never see a tree leaf shadow on the ground in real life. Or a fence shadow like that, or the electric cable shadow from the poles... (if the light source is the sun) sutalu 1 Link to comment Share on other sites More sharing options...
TJGM Posted May 2, 2015 Share Posted May 2, 2015 (edited) PS4 (Skip to 1:22:56 if it doesn't work) Look on the right, in the wall. It's the exact same issue but on a sideways shadow. As I said, this is also on consoles, so it's definitely an overlook in the engine. Except it definitely doesn't seem to be an issue, it's intended for performance. It's been like this on every version of the game and looks like it was meant to be that way, the only problem is R* didn't give PC users the option to change it. Edited May 2, 2015 by TJGM Spider-Vice and RoachKiller_416 2 Link to comment Share on other sites More sharing options...
BustaNutsak Posted May 2, 2015 Share Posted May 2, 2015 I posted a gallery showing the problem quite clearly in different areas and outlined some of them in paint, enjoy http://imgur.com/a/Vgbmk To be honest, the blurred shadows (which are outside of the "box") looks more real than those unrealisticaly sharp shadows... You'll never see a tree leaf shadow on the ground in real life. Or a fence shadow like that, or the electric cable shadow from the poles... (if the light source is the sun) Totally agree. I'm using softest shadows since they look the best to me and apparently offer an actual performance improvement over the sharper shadows. The transition outside of the detail box is still obnoxious though and very hard to unsee once you realize you travel in a box. Link to comment Share on other sites More sharing options...
YoungGun Posted May 2, 2015 Share Posted May 2, 2015 We hear you all, loud and clear. Who is this guy?? Link to comment Share on other sites More sharing options...
CrisFormed Posted May 2, 2015 Share Posted May 2, 2015 I posted a gallery showing the problem quite clearly in different areas and outlined some of them in paint, enjoy http://imgur.com/a/Vgbmk To be honest, the blurred shadows (which are outside of the "box") looks more real than those unrealisticaly sharp shadows... You'll never see a tree leaf shadow on the ground in real life. Or a fence shadow like that, or the electric cable shadow from the poles... (if the light source is the sun) Don't go outside much? That's just a joke, but you can see these things. Sometimes they are soft, sometimes harder: Lexus.V 1 Link to comment Share on other sites More sharing options...
QuickGhosty Posted May 4, 2015 Share Posted May 4, 2015 I think I have bad news for all of us. This is the screen shot that nvidia uploaded for their performance guide as you can see they have the same problem with a bit of the shadow near the bottom And here's an image that I took of the same area using softest shadows So unless Rockstar fixes this problem by changing the size of the cascading shadow boxes by a large amount, I think we're screwed. Also this "problem" was on the PS4 version as you can see in the gallery below. http://imgur.com/a/Dp2C4 Sadly the only thing you can really do is change the shadow setting to Nvidia PCSS which is so blurry is generally makes in unnoticeable. But for me this "bug" ruins the game as it is extremely distracting. also grass does the same thing, same with the garbage all over the ground. RoachKiller_416 and UltimateAntic 2 Link to comment Share on other sites More sharing options...
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