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SLI = x2 VRAM?


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disturbed325

Gta 4 and Max Payne 3 do it as well, it's something about the RAGE engine, the ram doesn't stack though.

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Sleepy Dude

no, it multiplies the vram usage of each setting, so just divide in half both sides of the vram indicator at the top to get the actual value

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Sounds to me like the game is misreporting.

 

SLi duplicates the VRAM contents on each card, it does not stack on a hardware level.

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TheMostKnowledgable

Sleepy dude is right, it's counting 2x per setting. If a setting takes 100mb, it's telling you it's using 200mb, cause technically, it is.

 

The only guess - and it's only a guess - for why it's like this is that in the future they will upgrade to dx12.

 

dx12 will allow SLI to use the ram independently (yes, you read that right - DX12 brings full and separate usage of your vram in SLI).

Edited by TheMostKnowledgable
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dx12 will allow SLI to use the ram independently (yes, you read that right - DX12 brings full and separate usage of your vram in SLI).

 

Wrong, This has been alluded to, but is not possible with current cards, because sharing memory between GPU's would create a massive bottleneck.

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